Blender

S6 E205 Machinima News (Dec 2025)

Tracy Harwood Podcast Episodes December 18, 2025 Leave a reply

This week on the podcast, we’re diving into a grab-bag of big creator news, starting with YouTube, and yes… the “slop” situation.

Tracy kicks things off with what looks like YouTube’s latest attempt to clean house: platform changes that claim to improve privacy and the viewing experience, but also mess with how videos behave when embedded on third-party sites. If you stream shows inside places like Second Life, that’s a real headache, because some embeds and API-based workarounds are suddenly unreliable or broken.

But the bigger story? YouTube appears to be cracking down on the explosion of low-effort, mass-generated content. The buzz is that Gemini is being used to evaluate whether videos look human-made, original, and honestly presented – plus there’s talk of internal “trust scores” that creators can’t actually see, but which may influence how channels are treated behind the scenes. Tracy even tests how an AI describes our channel, and it basically nails the vibe: a legit passion-project podcast with deep experience… while also very clearly not the unrelated, controversy-riddled “Machinima Inc” from back in the day. Check out this video –

Phil jumps in to untangle the embed drama: it may not be “AI policy” so much as an ad-delivery and revenue control move because some embedded browsers can bypass ads, and Second Life gets caught in the crossfire. Workarounds exist (including the very ironic “embed it somewhere else first” method), and Vimeo comes up as an alternative… but with price hikes that feel more “premium platform” than creator-friendly. Locked-in subscriptions, anyone?

Then it’s off to the creative tools corner: Phil’s been deep in Blender, and he’s found some very machinima developments, like a third-person controller kit that basically turns Blender into a game-like character puppeteering environment. On top of that, there’s a newly released Blender cloth-building and simulation tool that could become a budget-friendly alternative to pricey standards like Marvelous Designer – huge potential for indie creators who want great-looking outfits without a studio budget.

From there, the conversation swings to Reallusion’s latest move: Video Mocap, turning ordinary video footage into motion capture data, integrated straight into iClone’s workflow. The group talks practical realities (camera framing, background contrast, space constraints, upper-body capture modes) and why this could be a game-changer for animators who don’t have mocap suits lying around.

We also touch on Unreal Engine’s rapid evolution and its ever-improving animation tools—plus the eternal question: with tech this powerful, why aren’t we seeing more great films made with it? Check this out –

Damien drops some rock-solid creator advice: don’t try to learn new tools by making your magnum opus. Make a short “training film,” and if you switch platforms… remake it. Same story, new tech, better skills. Simple, smart, and honestly kind of brilliant.

Finally, we hit a spicy AI update: major AI music platforms (Suno and Udio) have reportedly reached settlements with record labels, meaning they’ll rework how training and licensing works going forward. That could reshape what “responsible” AI music use looks like in 2026 – and what it’ll cost creators.

And to wrap up on a lighter note, there’s a shoutout to NeuralVIZ and a fun character-driven sci-fi project, The Adventures of Remo Green, as a reminder that experimentation can still be entertaining (and weirdly impressive).

And that’s the episode: YouTube changes, creator workarounds, new animation toys, and the future of AI tools, served with equal parts curiosity and chaos.

And btw, to hear more about Ricky’s epic bus trip, check in on next week’s episode!

Here’s the audio only version of our episode –



and here’s the YouTube version –

S6 E201 Back To The Future: Unhinged (Nov 2025)

Tracy Harwood Podcast Episodes November 13, 2025 Leave a reply

🎥 Back to the Future UNHINGED — Machinima Film Made in Blender

In this episode of the Completely Machinima Podcast, hosts Phil Rice, Damian Valentine, and Tracy Harwood review “Back to the Future Unhinged”, a viral machinima short film by Landon’s Animation Wheelhouse created entirely in Blender 3D.

This chaotic, hilarious reimagining of Doc Brown and Marty’s adventures has racked up 700,000+ views and showcases incredible 3D animation, storytelling, and sound design. It’s packed with visual gags, cinematic camera work, and even a Doom scream!

🎬 What You’ll Hear in This Episode:

The brilliance behind Back to the Future Unhinged and why it feels both planned and chaotic

How Landon built the film’s world entirely in Blender (not a video game engine!)

The hosts’ breakdown of the film’s humor, detail, and love for the original trilogy

Landon’s backstory as a young animator with huge potential in film and game design

The film’s connection to the 40th anniversary of Back to the Future

Why even Dr Helen Sharman, the UK’s first astronaut, reacted to the film!



YouTube Version of This Episode

Show Notes & Links

Back to the Future: Unhinged by Landon’s Animation Wheelhouse, released 2 Jul 2025 –

Landon Fernald’s website https://www.landonfernald.com/

Landon’s Jammin channel https://www.youtube.com/@LandonsJammin

A perspective on how he may make his videos and how AI may help: https://philwalkable.substack.com/p/how-i-think-landons-animation-wheelhouse

Article including information about Landon’s early creative work here

And to learn a bit more about BTTF, check this out

S5 E173 Machinima News Omnibig (Mar 2025)

Tracy Harwood Podcast Episodes March 13, 2025 Leave a reply

This is our regular monthly news update on things relevant to the world of machinima. Catch the episode on audio only or on YouTube – links below



YouTube Version of This Episode

Show Notes & Links

Esoterica‘s dysUTOPIA –

Hamilton made in Animal Crossing by GK Animations –

Cinematic of No Man’s Sky by EvilDr.Porkchop –

Phil’s Chuck Norris vs 50K Cavemen made in Ultimate Epic Battle Simulator 2 –

John Gaeta’s Escape.ai platform for emerging artists is now in beta.

At All Costs (by Studio Far Out Games) –

Second Life AI character designer tool

Project Odyssey awards ceremony and links to the winners, worth checking out –

BBC Radiophonic Workshop release link here

Valve’s TF2 client and server game code released, link here to article

Dune: Awakening game release trailer –

Tetris on AppleTV, trailer –

Liberty City (GTA4) ported to GTA5 –

John Martin II (Reallusion/iClone) on using Kling AI for character animation –


https://www.facebook.com/Animize/videos/608758092044056/?rdid=kMPddm0tlBjC6h4o&share_url=https%3A%2F%2Fwww.facebook.com%2Fshare%2Fv%2F1BepaNLxzD%2F

Nvidia Omniverse Launcher update, link here

S5 E166 Elitist: The Little Limpet (Jan 2025)

Tracy Harwood Podcast Episodes January 23, 2025 Leave a reply

The Little Limpet is an Elite Dangerous animation by CMDR Nickweb85, released in July 2024. It has shades of Disney X David Attenborough X Busby Barkley. You could say it has something for everyone then… well, assuming you enjoy a good space opera/ballet (which of course we do). Check out our comments.



YouTube Version of This Episode

Show Notes & Links

The Little Limpet – An Elite Dangerous Animation by CMDR Nickweb85, released 18 July 2024

Episode 2 –

Tom Cook‘s website here

S5 E165 What is it about those HL NPCs? Ridiculous Ties (Jan 2025)

Tracy Harwood Podcast Episodes January 16, 2025 Leave a reply

This week’s #machinima short is ridiculous, yep Ridiculous Ties – a meme response to Eltorro64Rus’ review of favorite and least favorite words used by the Scientist in Half Life, created by Finzlow. And did we say its ridiculous?! We love the well-crafted humor in this, in-jokes with some of the best timing and inspired editing we’ve seen for quite some time. Although its strictly not machinima, it is definitely from a machinima stable, so it counts for us at least. Our review –



YouTube Version of This Episode

Show Notes & Links

Ridiculous Ties by Finzlow, released 5 March 2024

Eltorro64Rus’ short about the Scientist’s favorite and least favorite words –

Lazzi (plural of lazzo) are comedic routines or gags used in Commedia dell’Arte. They are pre-rehearsed bits of physical or verbal humor that can be inserted into performances, often improvised, to entertain the audience or punctuate the action. Here’s a link to a teacher’s pack you mind find useful.