This brings back so many memories for us, the 1980s and 90s, Frank Drebin’s utter incompetence and Leslie Neilsen’s brilliance. Hat Loving Gamer has excelled himself with this interpretation, taking in a bunch of retro games – everything from PacMan to Mario and then adding in a bit of Halo and GTA for good measure. Our selection of this film also has absolutely nothing to do with the launch of NS2 or the announcement of a new NG movie… Enjoy the discussion.
Whilst January’s news begins with more of the same ole genAIs doing their thang, because they can, there’s now evidence of more concerted effort to control the efforts of creators… because the corporates and policymakers can at least try to do that, right? Well, maybe, but all this has achieved in the past is even more creative energy invested in jumping through the hoops, clambering over the walls and crashing through the hedges – so Happy New Year, we’re looking forward to seeing what the amazing machinima creative communities of all engine persuasions around the World can achieve in 2025! Plus, we discuss iClone’s new update, a couple of interesting creative projects celebrating content creators in their own ways, as well as interesting milestones.
YouTube Version of This Episode
Show Notes & Links
SORA‘s launch trailer (although the AI is still not available in EU apparently) –
Runway’s Act One is as good as SORA, here’s the promo –
Face Depth Frame Mancer is similar to Act One – a $20 plug-in for UE5 – here’s the trailer and here’s the link to the download –
Riot Games issuing penalties for ‘off platform’ conduct violations – here’s the notice
Epic’s Fortnite hits a new milestone of 14M concurrent players participating in Snoop Dogg/Eminem’s concert (er, well, its slightly less than the last milestone but apparently more if you add in some other metrics too…) –
RDR2‘s how to involving its horses and mocap – what could be more fun than this?!
JT Music‘s tribute to Halo, includes a nice mention of RVB, as anything that celebrates the achievements of Halo should –
Bullet Time Agent – a new VRchat combat/puzzler game by Lakuza has released. Here’s the trailer –
Reallusion‘s iClone update, overview here –
Whatever happened to Syama Pedersen, the creator of that stunning Warhammer 40K film, Astartes? Find out in this episode! And here’s the Secret Level trailer for a quick overview –
In this episode, Ben reviews notable releases from the first days of Halo, including Steve Jobs reveal, the promotion of Nvidia’s GeForce2 GTS, Randall Glass’ classic Warthog Jump, the legendary Red Vs Blue release and others. See show notes and links on the CM website.
YouTube Version of this Episode
Show Notes and Links
0:47 May 1999, Steve Jobs (Apple) and Macintosh presentation reveal for Halo
12:09 HaloTV.net was launched on 10 July 2004 – this channel (pre-YouTube) offered 24/7 Halo machinima primarily of clan matches with commentary plus had a dedicated Red Vs Blue channel
13:10 The Matrix (Halo Remix) by Halo1007 released (Halo Footage – Matrix Voice-Overs, released on 5 September 2004
14:55 Halo 2 released 9 November 2004 and Burnie Burns reports from Camp Bungie on the secret machinima test they doing in the game
16:26 The Codex series ran for 21 Episodes with an average run time 3-5 minutes and it’s prequel The Heretic, by Edgeworks Entertainment, released in 2005
17:39 This Spartan Life by Damien Lacedaemon aka Chris Burke premiered in May 2005
This Spartan Life
19:07 iGod… Holy Halo series by Fuzion Church, Crossroads Baptist Church and Chi-Ro Ministries, a Halo-based machinima to promote a Christian weekend retreat and to promote Christian principles in general – the episodes are covered on Halo.Bungie’s fan website (see Purple and Pink Mirrored), released 12 April 2005
20:55 First green screening machinima by AmandaJ3162, merging Sims 2 and Halo in You’reFired, released 10 July 2005
You’re Fired
24:41 Company Rulz by Z-Studios and Krad Productions, a Microsoft game usage rules explainer, released in 2007
In this episode, Tracy, Ricky, Phil and Damien cover the relevance of Nvidia’s special address at CES for machinima creators, Adobe’s Project Shasta, Kerbal Space Programme, the uptake in VR kit over the Christmas period, growth in machinima, NFTs, Philip Rosedale’s return to the Second Life fold, the nail in RoosterTeeth’s RVB saga, Minecraft’s and Rockstar’s astonishing achievements, Ben Grussi’s history episodes and discuss two great questions posed by our followers: what’s the difference between machinima and animation and what’s the advice for adapting prose to visual media formats.
23:57 Philip Rosedale and the future of Second Life for creators
40:30 Halo Xbox 360 multiplayer servers close – the end of the story for Rooster Teeth’s RVB series?
42:50 Ben Grussi’s history of machinima episodes of the Completely Machinima podcast
44:34 Matthew Loris/Zeke: what are the differences between machinima and animation discussion; Completely Machinima interview with Mr Anymation, Tom Jantol
Ben reviews some of the major happenings during November in the early days of machinima, including Phil and Damien’s first contributions; release of legendary machinima games Halo 2, HalfLife 2, World of Warcraft & GTA San Andreas. Red vs Blue Season 1 went gold and Second Life’s release of copyright statement are highlighted during this month, plus Hugh Hancock and Paul Marino made it to British TV Channel 4’s ‘The Toon Commandments’. Also a notable mention to Nvidia, whose GeForce FX series of graphics cards was launched in November 2002, signaling the dawn of cinematic computing. Listen up and follow the links on our blog post.
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Machinima Gold: Strange Company (L-R: Sally Brewer, James Payne, Hugh Hancock, Steve Wallace, a descendant of William Wallace (Braveheart), and Gordon McDonald) & Paul Marino on Channel 4’s The Toon Commandments (2000)
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