Award-winning screenwriter John MacInnes talks to Tracy about his new real-time movie challenge just launched – its a contest with a very interesting difference, using Unreal Engine 5. Its all about mis-en-scene… “the skill, the challenge, is to actually reproduce a tone or a feeling and affect the audience… there’s something really challenging and valuable in that exercise in itself…” And the end result? Well, its a meta-movie of course! Oh, and did we mention the prizes…?!
Start practising being moody! John has created 6 very different scenes and prompts for you to work with in the contest… pick your favourite!
Find out more about John MacInnes and his passion for virtual production and machinima in our interview here
and if you want to find out more about Jae Solina’s aka JSFilmz movie we discuss in the interview, here’s a link to the CM Film’s ep where we reviewed the short. Go to time stamp 35:57
In this episode, Tracy talks to John MacInnes about game engines as storytelling tools, professional and indie filmmaking, the demand for long form versus short form films, the future of machinima and creativity in filmmaking.
John MacInnes was winner of the OSCARS’ Nicholl Fellowship for Screenwriting in 2011, screenwriter for Call of Duty: Advanced Warfare (released 2014), winner of 2 Epic Unreal Megagrants for his virtual David Bowie project, founder of awarding-winning studio MacInnes Studios, and director of the 2021 Real Time Shorts Challenge.
In this episode, Phil leads the month’s news for machinima creators. We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC conference recordings, the addition of Reallusion’s ActorCore library to the Omniverse platform and ask ‘how well do laptops cope with RTX cards’ (what do you think)? Damien reviews Concert Creator AI for piano with a rendition of Battlestar Galactica’s Kara Remembers piece, Tracy talks about another of her projects demonstrating creative applications of AI (the Art AI Festival) and Ricky highlight’s Phil Tippett’s completed Mad God film project. Other film contests reviewed are the Real Time Shorts Challenge and the Milan Machinima Film Festival and the news of an upcoming Shakespearean performance in GTA Online by Sam Crane. Tracy reviews Draxtor Dupres’ major pandemic machinima film project comparing virtual life in Second Life and Animal Crossing. We discuss the Unreal 5 City Sample, Unity’s Enemies (hiding under the UE bushel) and Ricky’s Paperback Show. Phil also teases us with rumours about GTA6.
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