Yearly Archives: 2021

Completely Machinima: October in History with Ben Grussi

Tracy Harwood Machinima, Podcast October 30, 2021 Leave a reply

October is a busy month in machinima history! Ben goes back through the archives and digs out some real gems. Many of the links take you to the Internet Archive, where Ben has been uploading old content as we find it – for posterity and future generations of machinima creators to enjoy.

Notes and Links –

The Rangers released their first Quake movie, Diary of a Camper, https://archive.org/details/WinQuake919201632722P

Ranger Gone Bad, https://archive.org/details/ranger-gone-bad-1996-winquake

Circus Life Part 2 released by Donovan, https://archive.org/details/cirus2_202110

Strange Company released the first of 4 shorts titled (commercial machinima) Matrix 4×1: Control Room – https://archive.org/details/Matrix4x1 

First commercial machinima: Strange Company’s Matrix 4X1: Control Room

Dark Age of Camelot released (several machinima produced), https://www.youtube.com/watch?v=vnQgqkymgtE

The Scott’s Man, https://archive.org/details/scottsman_202110

Strange Company kills The Lithtech Film Producer project due to its massive size and lackluster tools, compared to newer tools already now available – open letter https://web.archive.org/web/20061011145541/http://www.strangecompany.org/lfp/cancellation.htm

ILL Clan released Sorry Mrs. Ioco, a quick production that was created as a test to see how fast they could produce a short film, https://archive.org/details/sorrymrsioco

Starfury posted his first edition tutorial on how to use UT2003’s Matinee tool that is used for re-camming and cut-scene production, http://www.snipersparadise.net/machinima_tutorial.html

Max Payne 2: The Fall of Max Payne released, https://www.youtube.com/watch?v=wkBbLqgcQco

Leo “Dr-Nemesis” Lucien-Bay released a teaser trailer for his film Dragons, which premiered at the 2003 Machinima Film Festival, https://archive.org/details/BPS-Dragons-Teaser

The Winners of the 2nd Machinima Film Festival Awards were Fountainhead Entertainment’s In The Waiting Line, https://archive.org/details/Zero_7_In_The_Waiting_Line and Red Vs Blue’s Blood Gulch Chronicles

Game On, a promo piece made with live video footage and fused with a custom UT2004 modification, was made for the Volvo V50 car.  Nathan “MuNansen” Moller was part of the team, who was organizer of 5M NYC,  https://archive.org/details/Game_On_Short_Film

OC3 Entertainment Inc. released a machinima movie of Abbot & Costello’s famous Who’s On First routine. The movie was created using UT2004 and the Impersonator Mod Tool which creates highly realistic facial animation from a WAV file, https://archive.org/details/elvis-and-costello-whos-on-first-skit-filmed-in-unreal-tournament-2004

Rooster Teeth Productions (Red Vs Blue) released their first episode in a new series made in Sims 2 entitled The Strangerhood – Why Are you Here?, https://www.youtube.com/watch?v=ipNPktZPkVg

A BDes thesis on machinima was submitted by Cillian Lyons at Institute of Art Design and Technology, Dun Laoghaire, School of Art, Design and Media, entitled “From Drawings to Code, From Thaumatrope to Machinima – How technology has affected the development of animation” (2004)

The games industry website Gamasutra reviewed The Art Of 3D Game-Based Filmmaking by Paul Marino,  https://www.gamedeveloper.com/art/book-review-i-the-art-of-machinima-i-

Neverending Nights released Episode 01: Heroes!??!, http://neverendingnights.com/nenvideos/season-01-episode-01-21-1080p-hd 

Riot Films released their Max Payne 2 based film Only The Strong Survive, the first episode in a 3-film trilogy (by Jason Choi and Ricky Grove),  https://archive.org/details/only-the-strong-survive-machinima

MrVH released his second IL2 Film entitled I Promise, an emotional journey into a pilot’s promise to return home, https://archive.org/details/i-promise-Mr-VH – first film is Brother

Strange Company’s epic Neverwinter Nights machinima Bloodspell’s first trailer, https://archive.org/details/bloodspell_trailer_2005

In celebration of the Bloodspell Trailer’s release, Bioware posted the first of three interviews with the Bloodspell Team examining different components’ (writing, filming, hacking, etc), https://web.archive.org/web/20110611110434/http://nwn.bioware.com/players/profile_makingof_bloodspell_p1.html

Binary Picture Show (Dr Nemesis) released the first episode of Bouncers entitled Prologue, https://archive.org/details/bouncers-please-prologue

P.E.D.S Season 2 Premiere, Episode 14: Welcome To Liberty City, https://www.youtube.com/watch?v=4CJcrvn1_fM

Xfire announced the winners of the World of Warcraft Summer movie contest. The grand prize winner was Riot Film’s Edge of No Remorse, https://vimeo.com/channels/riotfilms/76501160

Other notable events:

On Sunday, 3 October 2004, artist Joseph DeLappe re-enacted the first 2004 Presidential Debate between Senator John Kerry and President George Bush in the PC online first person shooter game, Battlefield Vietnam.  The performance/re-enactment involved typing into Battlefield Vietnam online the entire transcript from the first presidential debate. DeLappe switched his profile, or name, during the gameplay from “George Bush” to “John Kerry”, as needed, to recreate, through the instant, text messaging system used in the online game, the entire 14,000+ words.  The transcript, used in printed form from the New York Times on the web, were typed into the online gameplay over the course of an eight hour session, visiting multiple game servers in the US and abroad. “John Kerry” or “George Bush” were randomly assigned by the host servers to either the US, South Vietnamese Army or the NVA (North Vietnamese Army) teams during the numerous online game sessions, each lasting from 2 minutes to 1/2 hour. Each game session featured between 14 and 31 other online gamers. There was much reaction from the other players during the re-enactment: from righteous outrage to genuine political dialogue to being kicked several times from multiple servers. The experience was thoroughly exhausting, truly a monumental effort at absurdist, online political theater.

A day later, DeLappe re-enacted the second “Town Hall” style presidential debate in a piece entitled: “Town Hall: Jedi Knight Outcast”, using the “Star Wars: Jedi Knight II: Jedi Outcast” online game as a platform for recreating this second presidential debate.  See the recordings here, http://www.delappe.net/play/the-great-debates/

Epic Games released the $1,000,000 Make Something Unreal Contest Phase 4 finalists (24) from the Real-Time Non-Interactive Movie list (search Internet Archive – when we find the films, we’ll upload them):

  • Sparked Memory
  • Scrap
  • UTConfrontation
  • botMovie
  • The Everseason
  • UTXMP Matinee Movie 1
  • The Editor Has You
  • Cancers – A UT2K4 Machinima Film
  • The Infiltrators
  • Damnation (Single Player Mod)
  • MOV-TorlanHero MSU4
  • The Journey
  • Real-Time Non-Interactive Movie Honorable Mentions:
  • Robin Hood & The Kings Ransom (single Player Mod)
  • Neosaka: The Forgotten (?)
  • The Bank Job
  • The Unreality HAS YOU!!
  • Lawdogs (Multiplayer/SP? Mod)
  • Testimony of a Paraqeet
  • Intelligent Life
  • Blade Runner
  • Piddly’s Chance (Single Player Mod)
  • Antechamber
  • Hollow Moon (Single Player/MP?) Mod

Completely Machinima 9.4 October 2021 Discussion

Tracy Harwood Machinima, Podcast October 28, 2021 Leave a reply

This month of Halloween, Ricky, Phil, Tracy and Damien discuss horror machinima – and is the genre of horror dead in machinima? The team also reflect on feedback from last month’s discussion on long vs short-form machinima. Finally, the team discuss the thought process for choosing a creative platform for making a new machinima. As ever, feedback on our discussion topics is very welcome!

Here’s a list of links that came up during our discussion this month –

Long-form machinima feedback – LINK to our discussion last month

Beware the Eye of Amun Ra

Beware the Eye of Amun Ra by Chris Herald

Is the horror genre of machinima dead?

What’s the thought process for choosing a platform for a new machinima project?

Paul Marino’s recommendations for making machinima

Epic Games’ CTO (and co-founder of ILMVFX) Kim Libreri comments about the role of audience in machinima (quote from Pioneers in Machinima) –

[Tracy: What advice might you have for those new to storytelling using machinima and virtual production techniques?] Kim: Create, watch, and share. You’ll end up being in a vacuum if you don’t share your work with anybody. Learn how to use the tool and remember that it’s really important that when you are creating a story you’re making it for an audience. So, find the audience and learn from their reactions. Create a lot. Watch a lot of movies. Play a lot of video games because the game aesthetic and link to the movie aesthetic is interesting. Share what you’re making.”

Completely Machinima Interview with M dot Strange on Nightmare Puppeteer

Ricky Grove Machinima October 26, 2021 Leave a reply

Ricky has been writing a series of articles on working with Nightmare Puppeteer, a game whose function is to allow you to create machinima movies. This is for renderositymagazine.com. As part of the series, he interviewed the developer and filmmaker, M dot Strange (a name he doesn’t like, so we came up with Animan Puncture). We spoke with him about the game and his new film, M doll, which was originally supposed to premiere in an interactive version on Steam on October 29, 2021. But just after this interview took place, Steam removed the game, and M dot is, well, steamed about it! I’m sure he’ll come up with a new distributor, but the date will probably be moved back. 

M Doll by M Dot Strange (Nightmare Puppeteer)

LINKS

Nightmare Puppeteer

M doll movie

Imagination Rabbit

12 Weeks with Nightmare Puppeteer

There’s also a video version of this interview on Ricky’s Youtube channel.

Completely Machinima 9.3 October 2021 Film Picks

Tracy Harwood Machinima, Podcast October 21, 2021 Leave a reply

In this episode, Ricky, Phil, Tracy and Damien discuss horror and Halloween themed films, with some older and more contemporary content in games including Half Life 2, GTA4, Unreal Engine, Half Life Alyx, Team Fortress 2 and Left 4 Dead.

Show Notes & Links

Civil Protection: The Tunnel

Civil Protection: The Tunnel by Accursed Farms, released 19 March 2011

Burgeur Shotte

Burgeur Shotte by Zachariah Scott, released 11 January 2009

Irradiation

Irradiation by Sava Zivkovic, released 11 August 2021

Scout Vs Witch

Scout Vs Witch by Randall Glass, released 31 August 2012

Half Life Alyx, The Movie (Ep 2)

Half Life Alyx, The Movie (Ep 1) by Half Peeps, released 7 July 2021