In this episode, Ben reminds us where the story of machinima originated in those early Quake movies which have become classic game-based films. He talks us through the most notable contributions by the pioneers using the Quake 1 engine. Tune in next month when Ben concludes the history of Quake with reviews of notables in Quake 2 and 3. You can find links to the films on our blog and some in our YouTube playlist for History of Machinima.
YouTube Version of Episode
Show Notes & Links
Ben reviews classic Quake 1 films from the machinima archives –
In this episode, Tracy talks to John Gaeta about his interests in machinima and real time filmmaking, The Matrix Awakens Experience, the influence of the bullet time shot, building the metaverse, future of storytelling in immersive environments, the potential of NFTs and his advice for indie creators.
Ricky, Tracy, Phil and Damien present a mixed bag of machinima delights made in GTA5, Matrix Awakens Experience, Knights of the Old Republic and using Reallusion’s Character Creator, Unreal 5 and, surprisingly, Real Life! The episode poses an important question to listeners: what do YOU think about adaptations using film audio? Get in touch and let the team know!
In this episode, Tracy, Ricky, Phil and Damien cover the relevance of Nvidia’s special address at CES for machinima creators, Adobe’s Project Shasta, Kerbal Space Programme, the uptake in VR kit over the Christmas period, growth in machinima, NFTs, Philip Rosedale’s return to the Second Life fold, the nail in RoosterTeeth’s RVB saga, Minecraft’s and Rockstar’s astonishing achievements, Ben Grussi’s history episodes and discuss two great questions posed by our followers: what’s the difference between machinima and animation and what’s the advice for adapting prose to visual media formats.
23:57 Philip Rosedale and the future of Second Life for creators
40:30 Halo Xbox 360 multiplayer servers close – the end of the story for Rooster Teeth’s RVB series?
42:50 Ben Grussi’s history of machinima episodes of the Completely Machinima podcast
44:34 Matthew Loris/Zeke: what are the differences between machinima and animation discussion; Completely Machinima interview with Mr Anymation, Tom Jantol
Ben reviews some of the major happenings during the month of January in the early days of machinima. Starting with 1997 there’s Operation Bay-Shield. 1998 has the First Quake 2 movie – The Mad Bomber. Rematic, a machinima tool by Anthony Bailey is released in 1999. Also in this year Phil Rice released his notable film, Father Frags Best – a machinima classic. 2000 sees Machinima.com founded and Quad God film was released along with several other notable films. 2002 saw the Reel-Time Challenge contest along with Psyk’s Popcorn Jungle retiring (a big machinima review site). 2003 Anachronox the Movie Part 1 was released. 2004 Red vs Blue second season launched. In 2005 the first noveletta about machinima was written by Mike Hoefflinger called Moving Pictures. In 2006, Hugh Hancock, founder of Machinima.com stepped away from the site to focus on his filmmaking.
Rebel Vs Thug (2003) by Ken “3DFilmmaker” Thain – a commercial project with Public Enemy’s Chuck D side project
The Gamer’s Benchmark (2003) by Futuremark released a teaser movies for 3DMark03 – the link is to the full movie after release
Bang the Machine: Computer Gaming Art and Artifacts (17 Jan to 4 April 2004) and The Game Scenes exhibition was created by Stanford Humanities Laboratory and the Cantor Center for Visual Arts at Stanford University presented on ‘the pervasive influence of computer game culture’, curated by Galen Davis and Henry Lowood.
Lenny and Larry Lumberjack (2004) by The ILL Clan – a video of excerpts from their premiere performance of On The Campaign Trail at Void in New York City
“Moving Pictures” (2005), a novelette by Mike Hoefflinger, published by Packet Switched Press – the novel is about a group of people who start their own machinima production with the desire to make it to the big time!
I Surrender (2005) by Tristan Pope is mentioned on Blizzard’s World of Warcraft main website page
The Los Angeles Machinima Collective (LAMC) announces their first machinima production William Shakespear’s Mechbeth – the film was never produced! Ricky was here?!
Ricky Was Here!
Epic Games’ winners of the Grand Finals of the Make Something Unreal Contest (MSUC) for the Non-Interactive Movie Category 2005 –
– The Journey, 1st Place ($25,000)
– Bot, 2nd Place ($15,000)
– Sparked Memory, 3rd Place ($5,000)
– Scrap, 4th Place ($3,000)
– Damnation, 5th Place ($1,500)
Adventures in Dating, first episode (PG13 series) entitled Frustration (2005) by Decorgal
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