Podcast Episodes

Completely Machinima Interview: Vladimir Nadein & Dmitry Frolov, curators (June 2023)

Tracy Harwood Podcast Episodes June 7, 2023 Leave a reply

In this bonus episode, Tracy talks to the curators of the Oberhausen International Short Film Festival, Vladimir Nadein and Dmitry Frolov.



YouTube Version of this Episode

Show Notes and Links

Tracy’s blog post about the Oberhausen International Short Film Festival, including links to newspaper reviews about the festival’s machinima programme, Against Gravity

CM team discuss Oberhausen –

Sam Crane’s article: ‘Making movies in video games: why the film world is finally ready to take ‘machinima’ seriously’ in The Conversation, 16 May

Chris Marker’s machinima on Second Life –

Visions du Reel Swiss Film Festival 2023 special jury prize winner, Knit’s Island by Square Eyes –

Against Gravity showcase at Norway Film Festival link

Milan Machinima Film Festival link

Phil’s project to restore Machiniplex films starts with the release of his own Male Restroom Etiquette (originally released in 2006), with a hosted premiere of the HD remastered version on 11 June. The film was listed in the Guinness Book of Record’s Gamer’s Edition in 2009 as the most viewed machinima on YouTube at the time. Link here –

S3 E80 Oberhausen ISFF Discussion (June 2023)

Tracy Harwood Podcast Episodes June 7, 2023 Leave a reply

Following on from Tracy’s visit to the Oberhausen International Short Film Festival, which took place between 26 April and 1 May, Ricky leads a discussion with Tracy on the thoughts about film selection at the event, different distribution strategies, topics discussed at the panel, and the future of avant-garde machinima films and filmmaking for festivals generally.



YouTube Version of this Episode

Show Notes and Links

Tracy’s CM blog post on her visit to the Oberhausen International Short Film Festival

Moviestorm 3D/stereoscopic render feature guidelines

iClone 3D/stereoscopic render feature guidelines

Hypatia Pickens aka Sarah Higley CM episode, poetry in machinima!

Tracy’s paper on a manifesto for machinima, published in Journal of Visual Culture (2011) – a preprint free download on ResearchGate can be found here

You can also follow this episode with Tracy’s interview with Vladimir Nadein and Dmitry Frolov, curators of the Oberhausen International Short Film Festival, on our channel here –

You can also follow this episode with Tracy’s interview with Vladimir Nadein and Dmitry Frolov, curators of the Oberhausen International Short Film Festival, on our channel here

S3 E79 Genesis by Edy Recendez (May 2023)

Tracy Harwood Podcast Episodes May 31, 2023 Leave a reply

A well-trodden path in alien encounters, this week’s short is Genesis by Edy Recendez, filmed in Unreal Engine. From the very beginning the film is such fun, with great editing and sound design – right up to and including the ending ‘rap slash dance’ credits. Ricky, Phil and Damien also talk about the upcoming Diablo 4 release.



YouTube Version of this Episode

Show Notes & Links

Genesis by Edy Recendez, released 19 Sept 2021 –

Edmond Hamilton, Golden Age writer

Ray Harryhausen design of creatures in the Sinbad Trilogy, released by Powerhouse

Carbot Productions, 2D machinima series made with Elden Ring –

S3 E78 Torn Seas (May 2023)

Tracy Harwood Podcast Episodes May 24, 2023 1 Comment

This week, Ricky, Phil and Damien discuss Torn Seas – a feature made with Unreal Engine, by Richard Boisvert.  We don’t often review feature-length films on this show, not least because few are brave enough to make them, and we talk about that aspect a bit too.  Overall, we were impressed by this film but we also have a few suggestions to consider. 



YouTube Version of this Episode

Show Notes & Links

Torn Seas – a feature made with Unreal Engine, by Richard Boisvert, released 26 March 2023 –

Dynamo Dream – Salad Mug by Ian Hubert, Episode 1 –

Clear Skies by Ian Chisholm –

Neil Breen, director channel

S3 E77 Film Review: Sandstorm (May 2023)

Tracy Harwood Podcast Episodes May 17, 2023 Leave a reply

Made in the still developing game Star Citizen, this week’s film is a large-scale production showing 97 players creating a complex battle scene. The film is called Sandstorm by Wailander. In this episode of the podcast, Ricky, Phil and Damien discuss the extent to which machinima is about showing off the game vs telling a story, what the role of the director is in game-based machinima productions and, of course, take a deep dive into the history of machinima in the process. They also reflect on just how wealthy (with in-game currency) the creators of this work actually have to be!



YouTube Version of this Episode

Show Notes & Links

Film by Wailander, released 13 May 2022 –

The Wilhelm Scream – link includes a sound sample.

Follow the development of Star Citizen on Roberts Space Industries’ (developer) website here.