Tracy, Ricky, Damien and Phil review a super-diverse set of short films made in Unreal Engine, Animal Crossing, Flight Simulator X, GTA V, and Garry’s Mod.
In this episode we discuss some new releases by some machinima veterans, NVIDIA’s Machinima Omniverse tool, a new sandbox game reliant on the world of NFTs, the recent FantaSci Short Film Festival, and making machinima in Red Dead Redemption 2.
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines). This month (May 2021) we are splitting our podcast into four sections which will post once a week: Machinima News (May 6), Machinima Films (May 13), Machinima Discussion (May 20) along with several interviews which we will publish separately throughout the month.
The complete transcript of the episode is available at our Buzzsprout podcast page for this episode here.
Summary: Two questions for the group – one, why has science fiction been such a popular genre for machinima, and two, what are some of the game platforms that are available for scifi machinima creation. Also, Ricky shares a list of great scifi machinima.
Alongside our films and discussion, this month Damien also had the chance to speak to Mark Meer, aka the voice of Commander Shepherd in the Mass Effect game. Here’s the interview.
And, Damien spoke with the cinematic designer at Bioware, Ashley Ruhl. Here’s the interview.
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines). This month (May 2021) we are splitting our 4th podcast into four sections which will post once a week: Machinima News (May 6), Machinima Films (May 13), Machinima Discussion (May 20) along with several interviews which we will publish separately throughout the month.
Summary: The hosts share their monthly machinima film favorites. Tracy recommends The Mandalorian Rap by JT Music, Ricky chose citizen logs 0001 by geeks actively making entertainment, and Tracy shared her pick which was a Star Wars video called shadow of the Republic by cinematic captures. There is considerable discussion of the films and their merits (or flaws).
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