Alex Chan

S6 E240 Political Machinima, PTSD and America’s Army | Welcome to the Desert of the Real (Aug 2026)

Tracy Harwood Podcast Episodes August 26, 2026 Leave a reply

In this episode, Tracy Harwood, Ricky Grove and Damien Valentine discuss Paolo Pedercini’s 2009 machinima film Welcome to the Desert of the Real. Created using the US military recruitment game America’s Army, the film overturns the game’s heroic presentation of warfare to explore post-traumatic stress disorder and the psychological consequences of combat.

We examine Pedercini’s use of the US military’s own PTSD checklist, fragmented desert imagery, shifting viewpoints and an unsettling soundscape of wind, footsteps and white noise. Together, these elements transform the game world from a tactical arena into the isolated psychological space of a traumatised soldier.

The discussion situates the film within the traditions of counter-gaming, tactical media and culture jamming, comparing Pedercini’s approach with Joseph DeLappe’s dead-in-iraq. We also consider whether the soldier’s anonymity strengthens the film, why its lack of sentimentality is so effective, and how the work might be remade using a contemporary game or Unreal Engine.

Content note: This episode discusses warfare, killing and post-traumatic stress disorder.

Audio Only Version of this Episode



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Show Notes & Links

Welcome to the Desert of the Real by Paolo Pedercini, released in 2009

A couple of posts worth reading for further anlaysis of this film when it was originally released –

A blog by Simon Ferrari http://simonferrari.com/2009/06/08/desert-of-the-real/

As well as a blog post about Molleindustria, here http://simonferrari.com/2009/06/08/desert-of-the-real/

The historical checklist used is the 17-item DSM-IV PCL-M, not today’s 20-item DSM-5 PCL-5. It was a self-report measure of symptom severity rather than, by itself, a clinical diagnosis. The National Center for PTSD retains the historical PCL-M, while the film is documented as juxtaposing that checklist with footage from the Army game in its Wikimedia record. The Army’s own historical material confirms the involvement of OEMA and its America’s Army team in military game development and training applications.

S6 S01 Special: Lit Fuse Films visit to Machinima Europe Festival 2007 (Dec 2025)

Tracy Harwood Podcast Episodes December 11, 2025 Leave a reply

In this Season 6 special episode, Tracy Harwood introduces a 2007 vlog by @LitFuseFilms  at the Machinima Europe Film Festival. The vlog is a forgotton gem, and a trip down memory lane for all those that made it over to Leicester in October that year, as well as all those that watched the proceedings online (quite a challenge but achieved with the assistance of  ⁨@secondlife⁩  and a team of enthusiasts on the ground and virtually.

The vlog highlights the crew’s experience, the premiere of their award-winning film “Ignis Solis,” and a live performance by the Sancho Plan. The vlog also features a keynote by Paul Marino  @ILLRobinson , CEO of the Academy of Machinima Arts and Sciences (AMAS), who explains machinima as filmmaking within virtual worlds, offering creative freedom and reduced production constraints. The festival showcased various machinima works, including Lit Fuse’s “Ballad of Black Mesa,” noted for its high production values and sophisticated use of color correction and editing by the judges at the time! Others you can see in this include  @fiezi, Paul Jannicola, Kerria Seabrook, Ann Garner @Moviestorm, Ricard Gras, Hugh Hancock @strangecompany, Sancho Plan and various others from the world of #machinima #virtualproduction #filmmaking #gameshorts #animation #tf2

A bit of history… Lit Fuse Films is an independent production company driven by bold ideas, atmospheric storytelling, and a passion for films that linger long after the credits roll. Their project Ignis Solus captured that vision perfectly – an intense, thought-provoking film that explored isolation, inner conflict, and the quiet power of resilience through striking visuals and deliberate pacing. With a strong focus on mood and character, Ignis Solus blended cinematic artistry with emotional depth, inviting viewers to reflect rather than simply watch. It’s a standout example of Lit Fuse Films’ commitment to crafting stories that feel personal, powerful, and unapologetically original. It went on to win the Best Sound award at the 2008 AMAS Machinima Film Festival in New York, unsurprisingly – having been released just a week before the 2007 Festival in Europe, meaning it missed the submission deadline.

Audio only version of this episode –



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Show Notes

Lit Fuse Films channel link and film Ignis Solus, released 8 October 2007 –

Lit Fuse Films Ballad of Black Mesa –

Link to the Machinima Europe Festival 2007 Programme here

and BBC News coverage here

Official photograph from the 2007 festival (back row: Prof Andrew Hugill, Kristian Costa-Zahn, Hugh Hancock, Paul Jannicola, Kerria Seabrook, middle row: Prof David Asch, Xavier Lardy, Ann Garner, Ricard Gras, Toby Moores, front row: Alex Chan, Freidrich Kirschner, Tracy Harwood, Paul Marino) (used with permission, Tracy Harwood, De Montfort University).

S4 E136 GTA5: Los Santos police throw themselves into offering box (July 2024)

Tracy Harwood Podcast Episodes July 3, 2024 Leave a reply

This week’s film review is of [GTA5] 賽銭箱に身を投げる ロスサントス市警察, made by  @mzanku  – its absurdist humor but also deeply disturbing, which hits us all in different ways around half way through watching the film. Following our discussions, we conclude the creator probably didn’t intend for the work to be culturally appropriated as an interpretation of US police brutality, but that interpretation was nonetheless possible. In closing out the ep, Ricky discusses the new DLC for Elden Ring and the role cheese plays in enjoying it.



YouTube Version of This Episode

Show Notes & Links

[GTA5] 賽銭箱に身を投げる ロスサントス市警察 or Los Santos police throw themselves into offering box by mzankurow, released 14 April 2024 –


Elden Ring DLC available to download from Steam here