Alex Popescu

Projects Update 2 (June 2023)

Tracy Harwood Blog June 26, 2023 Leave a reply

Megabuilds and complexity are increasingly themes being promoted by the creative tool developers, and this week’s selection highlights a few projects that demonstrate what’s possible.

Who would have even thought about building our entire universe in Minecraft, let alone actually done it? This video, released 3 October 2022, is how Chris DaCow went about the project, including his preparatory trip/fall from an aircraft (IRL) for inspiration –

Covering similar themes, MelodySheep discusses Water Worlds, released 28 April (our feature image). This is not a megabuild per se but is a good illustration of the future of inter-planetary reviews. The approach is interesting, drawing inspiration from the discoveries of the James Webb Telescope: think a combination of the style of Sagan and Attenborough –

The next film is a descriptor of a 2D game called Rain World, released in 2017. The video creator, Curious Archive, outlines why he believes this game is one of the most sophisticated and complex virtual worlds ever created. The short (22 mins) is called The Most Complex Ecosystem in any Game, released 22 December 2022…. mmm, 22 is a bit of a theme here too. I’m fairly sure Ricky will disagree on this, with his elder Elden Ring hat on, but check it out and do let us have your thoughts –

Finally, this official music video, released on 5 May, shows an expansive world to tell a visually stunning story that compliments the song. The creators unfortunately do not credit the tools that have been used, which look like Unreal Engine and Blender. The song is called Angels by Frank Polucci, lyrics by Marco Genovesi and the video is by Alex Popescu. Its another short that illustrates the diversity of creative skills now being deployed for increasingly complex visualizations –

Completely Machinima S1 Ep 2 (March 2021)

Phil Rice Podcast Episodes March 4, 2021 1 Comment



Show Notes for S1 Ep 2

And Now For Something Completely Machinima is a monthly, long form podcast devoted to machinima (movies made in game engines), real-time technologies and virtual reality.

This episode was produced by Phil Rice, joined by hosts Ricky Grove, Tracy Harwood, and Damien Valentine. More detailed bios are available at our website.

Podcast Summary

Our second podcast features a discussion of recent news in the machinima and VR sphere, four very diverse short films, a cameo by Baby Yoda, an interview with SIGGRAPH Asia’s Ricard Gras, and much more! We’ve created time-stamps for each section and links for items referenced in the discussions are listed below.

*Disclosure: This podcast and blog is listener/reader supported. This post may contain affiliate links that at no additional cost to you, may earn us a small commission to help cover the costs of producing the show. Read full disclaimer here.

Contact and Feedback for this show: https://completelymachinima.com/#talk

6m 55s – News

34m 38s – Word from our Sponsor: Machinima P1mp Part 2 – The Fat Cat Conference

38m 01s – Films

Damien’s Pick

Tracy’s Picks



Ricky’s Pick

Phil’s Pick

1h 17m 47s – Interview: Ricard Gras

1h 26m 56s – March Machinima History with Ben Grussi

1h 30m 45s – Group Discussion

Contact and Feedback for this show: https://completelymachinima.com/#talk

Music Credits