Phil catches up with a long-time machinima creator Ben Tuttle, aka 4413 Media. Ben admits he cut his teeth on The Movies in the late 2000s, and then discusses Shockbreak, one of his latest productions. They get into the detail of how the film was created and generally Ben’s creative workflow using iClone, Character Creator, Unreal Engine and a heap of other tools integrated into the production process. They also discuss the merits of using AI and the difficulties of social media misinterpretations. Ben shares with us some teasers for some of his upcoming films.
YouTube Version of This Episode
Show Notes & Links
Ben Tuttle’s latest film, Shockbreak, released 19 October 2023 –
Using iClone on a new project, Redstrike –
Follow Ben’s YouTube channel for great tutorials on using different tools in the creative production process here
Despite being encouraged to create an episode of just 15 minutes duration by one of our followers, the team have this month extended their coverage – hear Tracy, Damien and Phil discuss vtubing, Ricky’s Duke Henry the Red character in the game Evil Dead, the FTC’s proposed updates to social media guidelines, Unreal’s review of the Matrix Awakens Experience, John Gaeta’s latest exploits, metaquette, Reallusion’s iClone 8 and CC4 and a number of other exciting developments relevant to the world of real-time filmmaking and machinima. Thankfully, you can use the timestamps to jump to the bits your most interested in!
YouTube Version of This Episode
Time stamps, links and show notes
1:34 Feedback from our followers: 3DChick, Al Scotch, Spentaneous, Mike Clements, Circu Virtu, Notagamer3d
8:14 Vtubing and Face Rig app (Steam), VTuber Studio – real time puppeteering using faceware
24:17 Evil Dead and the character Duke Henry the Red played by Ricky Grove and IP generally, Ricky Grove on IMDb
39:29 FTC updating ‘disclosures 101 for social media infuencers’ guide’ discussion, the relationship between brands, platforms and influencers and see also [Company] Rulez! (Phil Rice aka zsOverman & Evan Ryan aka Krad Productions). Here is PC Gamers’ comments and proposals to update the guidelines
1:00:16 Pooky Amsterdam’s blog on metaverse etiquette, called Metaquette website link
1:00:39 Reallusion’s iClone 8 character animation processes including Character Creator 4 Launch by Reallusion (released 26 May 2022) and iClone 8 Demo Video by Reallusion (released 26 May 2022)
1:16:48 Jonathon Nimmons WriteSeen.com, launched June 2022, website connecting creative writers with industry professionals (upload written content, attach a video pitch, audio clips, video clips and a link to a prototype if required)
This month, Damien leads the Completely Machinima crew with a review and discussion of Reallusion’s iClone films. Alongside the few amazing creative projects by Warlord, Rene Jacob and Martin Klekner we discussed, finding a broad selection has been a challenge so we were interested to reflect on why there are so few iClone movies to see.
Video Version of this Episode
Show Notes & Links
2.23 The Sniper by Warlord (iClone 4), released 29 August 2009
14:47 Alien: The Message by direx1974/Rene Jacob (iClone 7), released 27 January 2022 (also check in on our interview with Rene Jacob)
17:25 Ricky begins the discussion on ‘what is a fan film?’
25:42 Continued discussion of ‘fan films’ and ‘fan culture’
In this episode, Ricky, Tracy and Damien are joined by an AI of Phil, who is surprisingly agreeable. The hosts mark the passing of machinima stalwart, Ken White, creator of TMOA and TMUnderground community radio sites. Then the team discuss iClone 7’s lip sync contest, Whanowa’s Grand Theft Auto tutorials, updates to Nightmare Puppeteer, puppeteering in Adobe’s Character Animator, the rise of adult animation, making a cinematic with Unreal Engine 5 and Blender and performing Hamlet in Grant Theft Auto, Star Wars and Xcom among other games, and being your own architect of hell, with Hell Architect.
Hell Architect: Prologue is a hell colony sim. Build and manage your hell. Take care of the sinners with funny cartoon-style tortures, fill their needs, develop buildings, gather resources, grow your population. Prologue is a free standalone version of the game ‘Hell Architect’.
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