Character Creator

S6 E225 Machinima News Omnibus (May 2026)

Tracy Harwood Podcast Episodes May 6, 2026 Leave a reply

In this episode of And Now For Something Completely Machinima, Phil Rice, Tracy Harwood, and Damien Valentine dive into the latest news in machinima, virtual production, AI creative tools, game cinematics, and real-time animation.

They discuss the explosive hype around Kane Parsons’ The Backrooms movie, new Starfield expansions and what they could mean for Starfield machinima, the release of Fortnite Star Wars assets for fan-made experiences, and useful production updates including DaVinci Resolve optimisation, Headshot 3, free mocap tools, and local AI voice cloning.

The conversation also takes a deeper turn with a thoughtful debate on AI video generation, Sora, creative AI fatigue, public sentiment toward AI tools, and where AI in filmmaking and digital storytelling may be heading next.

If you’re interested in machinima filmmaking, AI tools for creators, virtual production workflows, Star Wars fan creation, The Backrooms, Starfield, Fortnite UEFN, or digital storytelling, this episode is packed with insights.

Topics covered:

  • Kane Parsons and The Backrooms trailer reaction
  • Starfield Free Lanes and Terra Nomada
  • Fortnite Star Wars creator tools
  • DaVinci Resolve performance tips
  • Headshot 3 for Character Creator
  • Free motion capture and text-to-mocap tools
  • Local AI voice cloning
  • Sora shutdown and shifting attitudes toward AI
  • Project Hail Mary and practical effects vs AI hype

Audio Only Version of this Episode



YouTube Version of this Episode

Show Notes & Links

Backrooms cinema release, and trailer

Starfield Announcement

Free Lanes and Terran Armada official trailer –

Developer deep dive –

Fortnite / Star Wars – create your galaxy

New tools now available in Fortnite for developers looking to create Star Wars content –

This is HUGE for Star Wars Games! Check out this commentary –

Fortnite / GTA inspired sandbox game

Grand Heist City game launching, check out the story here.

DaVinci Resolve for Machinima

How to optimise the settings, great tutorial video here by Andrew Farmer –

Reallusion’s Character Creator Update

Headshot 3 for CC5 pre-launch offer here –

CC5 & Headshot & Blender – example of a process for creating your own character –

CC and Houdini workflow –

AI Tools

Freemocap – a Github project, does what it says on the box (video to mocap). Check out the link to the files here.

Nvidia announces Kimodo, a text-to-mocap which is free to use –

end result is a BVH file, which can be brought into iClone and convert into an animation file (Phil will provide an interesting video to show how it works)

AI voice, not Eleven Labs, but this is free!  Check out Voicebox here.  This does voice cloning and text to speech and runs locally. 

S5 E182 Machinima News Omnibus (May 2025)

Tracy Harwood Podcast Episodes May 14, 2025 Leave a reply

Our monthly roundup of all things we enjoy about this crazy world of machinima.



YouTube Version of This Episode

Show Notes & Links

Projects

AFK’s Season 3 Star Wars Parody ‘supercut’, created in UE5 –

Second Life’s Fantasy Faire, Pryda Parx Studio’s run through covers 18 regions in total – as ever, great work by everyone being showcased –

and here is the Fantasy Faire Second Life YouTube channel for videos submitted to the Film Festival Machinima Competition, hosted by Chantal Harvey

The GTA6 new trailer release… check out Brian in the first few seconds!

Mans1ay3r’s Skyrim short, called Beware the Daughter of the Troll – a Bard’s Tale, a really stunning song, beautifully produced –

and ToCoSo’s song called If We All Haul Together, celebrating the community is Elite Dangerous –

Drunk Physicist’s Mission on a Tiny Planet – available on Instagram here

genAI updates

AI Animation Contest winners hosted by Curious Refuge, supported by Promise Studios and Luma AI – the show reel is worth a run through –

Films made with AI will be eligible for the Oscars, although decision-making will of course consider its role and that of human creators – article here

Flawless’ Watch the Skies AI dubbing technology is a Swedish scifi that’s now acceptable to those who can’t speak the language – impressive stuff –

Runway’s Gen-4 is also worth taking a look at, producing multiple styles for a single character –

Sora AI‘s Red Dead Redemption 2 1970s style Western Movie –

Phil’s AI copyright discussion link for Suno AI

Tools & Resources

Reallusion’s CC5 teaser

and Solomon Jagwe‘s thoughts –

A new Star Wars game afoot?

How to create smart hair

April Phil

Minecraft Speedrunner vs 3 Hunters –

and don’t forget to check out Phil’s latest machinima series, Ralph & Chuck

S4 E146 Machinima News Omnibus (Sept 2024)

Tracy Harwood Podcast Episodes September 11, 2024 Leave a reply

This week is our monthly news ep. We discuss various developments in the machinima and virtual production community. Tracy mentions the Reallusions 2024 3D Character Contest, highlighting Stefan Dufour’s entry. Phil and Tracy discuss the potential of AI in character creation. Damien reports on Activision shutting down a Call of Duty mod and the impact of AI on modding. We also cover the Dragon Age: The Veil Guard game, the Secret Level series on Amazon Prime, and the new game inZOI. Phil introduces Daz AI Studio, a generative AI platform for DAZ Studio, and reflects on the impact of AI on the music industry, sharing the story of composer Sasha transitioning to AI-generated music.



YouTube Version of This Episode

Show Notes & Links

Reallusion’s 3D Character Creator Contest entries link here.

Skibidi Toilet being made into a Michael Bay movie? Reported in Eurogamer here.

Sandbox game launched –

Celebrating Team Fortress 2 creators – check this out, by MrEditsMan –

Activision shuts down CoD mod, as reported in GamesRadar here.

Dragon Age: The Veilguard trailer (feature image for this post), here –

Secret Level teaser trailer here –

inZOI on Steam here and intro trailer here –

DAZ AI Studio link here

Filmmusic.io link here

S4 E137 Machinima News Omnibus (July 2024)

Tracy Harwood Podcast Episodes July 10, 2024 Leave a reply

This month’s news omnibus covers our usual breadth of topics – from Reallusion’s Character Creator contest; to a ‘how to create in SL’, available only in SL; to Project Odyssey’s contest for genAIers; to the winners of the second AIFF; to some fabulous projects such as  @EpicSpaceman  latest film, an Elden Ring band, Jennifer McKnew’s Sydney and Socket project, and one dedicated to sharing with us the ‘speed of animals’; to the fallout from the Prince Charles Cinema debate about showcasing an genAI film; launch of the Starfield Creation Kit; Homefield 3; and a must have tool for creating great quality 3D backbounds called Distopica. Its a must watch for anyone working in #machinima!



YouTube Version of This Episode

Show Notes & Links

Reallusion’s Character Creator contest, link here

SL marketplace, Stem Van Helsinki’s virtual book on ‘how to be a video artist in Second Life’, link here

Skibidi toilet meme and Roblox game link here

Project Odyssey contest for genAI films, link here

Stable Diffusion’s Stable Audio Open, link here

OpenAI’s Sora and screening at the Tribeca Film Festival, links here and here

Epic Spaceman’s latest science jaunt – this time to the nano scale –

An Elden Ring band, not the usual kind of thing you will run into inside the game for sure –

A curious short about a swan and a robot, made in Unreal, entitled Sydney and Socket directed by Jennifer McKnew –

and Jennifer’s reflections on the creative process here

Red Side’s speed comparison of 3D animals –

Prince Charles Cinema debate, link here

Starfield Creation Kit, available here

Homeworld 3 mod tools and editor, available here

Dystopika, sandbox for futuristic cities, available on Steam here

Tech Update (July 2023)

Tracy Harwood Blog July 17, 2023 Leave a reply

This week, we’ve got a few things for you to add to your tools list and some info about things you’ll be keen to watch out for… but before you check those out, we share with you a showcase of Unreal’s MetaHuman and a rather creepy demo of tendons in Blender!

Showcase

This is a creative piece, made using Unreal’s MetaHuman, that will give you goosebumps – note the very detail of the facial animation and especially the whistfulness captured in eyes of the character. You could almost see this guy opening a bank account using facial recognition tech! The short, based on a poem by Mike Antic, is called Blue Dot and has been created by Epic’s 3Lateral team in collaboration with Serbian artist Radivoje Bukvic (released 15 June) –

In this uncanny valley special demo created in Blender, Chris Jones‘ shows a ‘throwaway WIP’ – its great but if this is modelled on someone’s actual hand, well, I don’t really want to know more…

Out Now

Reallusion has released free ZBrush and Character Creator plugins. Both are excellent tools for refining your animations, and the ability to link these together makes for exciting new possibilities for improving your workflow. Here’s the link to the downloads and here’s a video explainer –

The popular open world game, No Man’s Sky is now also available for Mac. This may or not make it more accessible to creators because, of course, most of the tools folks have are still only PC but nonetheless its a start!

Onwards and Upwards

Unity, in collaboration with Apple, has devised a Beta programe for creating ‘spatial experiences’, intended to support development of content for the Apple Vision Pro. You can sign up to participate here.

Unreal features a neat demo of its massively scalable procedural generation framework (PGC), which ships with version release 5.2. This looks great – the demo is called Electric Dreams, and also illustrates its amazing Substate system. Video link here –

Worth Waiting For

Blockbuster Inc., seemingly made in the mold of that well-known machinima creator studio released way back in 2005 called The Movies, has released a demo which is now on Steam (it is being developed by indie studio, Super Sly Fox). Here’s the link – the full release date is reported as being later this year.

We’re all eagerly awaiting Blender 4.0, right (due November 2023)? As part of the release, Grease Pencil 3.0 will be included in its 2D animation toolset, originally an annotation tool that has evolved to do quite a bit more. You can read the update on Blender’s develop blog here.