John MacInnes

S4 E111 Machinima News + GTA5 Cinematic (Jan 2024)

Tracy Harwood Podcast Episodes January 11, 2024 Leave a reply

This week, we discuss the critical turn we witnessed in 2023 towards machinima among creative industries professionals. We highlight why it is high time there is a major rethink on the role of indie creatives and fan fiction in general. We also review a beautiful cinematic made in GTA5, and also reflect on some of the challenges with a particular camera technique.



YouTube Version of This Episode

Show Notes & Links

European Film Awards, Best Short – Hardly Working, a machinima made in RDR2 by Austrian collective Total Refusal. Announcement of winner here and link to Milan Machinima Film Festival’s earlier presentation of their work here. Many congratulations to Total Refusal on this landmark achievement!

Back story notes links –

Sam Crane’s Stage award for his live production of Hamlet in GTA5

Tracy’s review of Oberhausen International Film Festival and links to our discussion –

and interview with the curators at Oberhausen –

Warhammer 40K partnering with Amazon for new shows and movies, with Amazon being given ‘exclusive rights to make content’ based on the Games Workshop brand. Announcement on the BBC news website here and the Games Workshop website here.

Lord of the Rings legal case between a fan book writer, their publisher vs Amazon and Tolkein’s estate – announcement on the BBC news website here and further details of the copyright infringement case here.

Cyberpunk Ultimate Edition Official Booklet – link here.

John MacInnes also recently released an overview of the legal issues, similarities and differences between realtime creative works and film production which you’ll find a very useful summary –

Damien’s film pick for this week –

Cinematic experience – GTA V Machinima by Syed, released 10 Nov 2023

S4 E109 Teaching an AI: Backflip (Dec 2023)

Tracy Harwood Podcast Episodes December 28, 2023 Leave a reply

Backflip is a docu-style film, made over a period of three years where Nikita Diakur presents his progress using AI to teach a character to backflip. The character is the 3D scanned artist and the learning process applied is based on a technique he read in an academic paper. To say its chaos is an understatatement, and something anyone in research could probably have told him when attempting to replicate a finding in a publication (which of course is why LLMs using text alone will never be ‘intelligent’). It is also everything one would expect from a character rig with the physics of a double-jointed arachnid… but it sure is hugely entertaining to watch, and brilliantly edited together. Backflip is a must watch for anyone using AIs for animation, not least because it serves as a reminder of just how tough this all was pre-mid 2023!

We also begin the episode with some news updates: Half Life 2 @ 25 years, GTA6 trailer, Elden Ring DLCs and Baad Viibes (John MacInnes).



YouTube Version of This Episode

https://youtu.be/-iE2YKKQX9s

Show Notes & Links

Half Life 25th anniversay documentary and update

https://www.youtube.com/watch?v=TbZ3HzvFEto&t

The GTA6 official advert –

John MacInnes talking about Baad Viibes at the Unreal Fest, October 2023 –

Backflip – film by Nikita Diakur, released 27 September 2023 –

Contests Update: Jan 2023

Tracy Harwood Blog January 30, 2023 Leave a reply

This week’s #MondayMotivation gives you a selection of more projects to take a look at, these are from recent contests and challenges that have been taking place across different platforms.

Unreal Short Film Challenge: Australia & NZ

This is an annual contest that provides two weeks of training on Unreal, followed by eight weeks in which to create a film. We reviewed some of the films emanating from last year’s challenge and this contest resulted in some equally stunning films. Here’s the highlights reel –

But do check out the films too. Two we particularly loved are narrated, which is not a method we see used all that often in shorts these days. This one is Revolver and Heckler’s Black Wing –

and this one of a solo dancer is beautifully done, by Adam Walker Film, called vQsv –

This one mixed 3D and 2D, mentored by Spectre Studios, who’s 2020 Roborovski we shared a couple of months ago, is also very well done – Robo Ramen, by UTS Animal Logic Academy –

There are numerous other to check on Unreal’s channel too, link here.

KitBash3D: Mission to Minerva

Another time delimited contest, KitBash3D launched a free asset pack, its Mission to Minerva, and 40 days later, 32,000 entries from 174 countries answered the call to ‘create a new Galaxy’. Films were made using Blender and Unreal for the ‘in-motion’ category, and another category of concept artwork just required stills. What an astonishing feat to go through all those entries and select just a few winners! Here’s the sizzle reel –

In-motion winners compilation –

and here’s the winner, Secret Moon by Orencloud. This is stunning to say the least and we’ll be reviewing this as part of our February podcast film review too –

In the meantime, KitBash3D’s Mission to Minerva world kit is stil available as a free download, you can access it here.

Second Life Showcase

Not a contest as such, but we wanted to share a site that’s produced by a group of SL Video Creators, aimed at inspiring residents to create. Each month, they select the best films and share them on their website – check it out in the link here

SLVideoGroup website screencap

MacInnes Studios Dance Challenge

Following hot on the heels of the outcome of the Mood Scene challenge, John MacInnes launched a TikTok challenge to create an avatar dancer. TikTok is an interesting choice for video sharing for machinima, and its one we’ll be commenting on more over the coming weeks. This contest was won by a virtual Freddie Mercury, created by Jean Campos (feature image) –

Runners up were Pooky Amsterdam, Bruschi Bruschmann, Alex Sura and Sergey Vereschagin.

Fests & Contests Update (Oct 2022)

Tracy Harwood Blog October 17, 2022 Leave a reply

Prazinburk Ridge

Its no surprise to hear that Martin Bell’s Prazinburk Ridge has won its first award, Best Animation – and very fitting that it should be at the North of England’s Wigan and Leigh Film Festival, not a stone’s throw away from Huddersfield, where the main character in the story hailed from. Many congratulations, Martin!

You can see us review the film also on our YouTube channel here –

UE: Creep it Real

Possibly a bit late notifying you but a nice little Unreal contest launched earlier this month – Unreal Challenge: Creep It Real! Here’s the link – deadline is 29 October. There are some great prizes for video content created with the assets you use which is LESS THAN 1 MINUTE, so late as we are posting this, there’s still no excuse for not participating! There were 450 entries to their Better Light Than Never contest, held earlier in the year, so we’re looking forward to seeing the sizzle reel from entries to this one in due course.

Unreal Challenge: Creep It Real

MacInnes Studios’ Dance Challenge

Another contest has launched, hosted by John MacInnes aka MacInnes Studios, and its hot on the heals of his Mood Scene contest, the results for which we look forward to seeing soon. The new contest is all about dance moves – check out the details here – start date is 1st October and it runs for 30 days.

MacInnes Studios Dance Challenge – Oct 2022

and if you want to hear John talk more about his use of avatars and ‘the future of digital humans’, here’s a great webinar you can catch up on too, hosted by Faceware (one of the Dance Challenge sponsors).

Open Calls

There are numerous experimental film festivals that are currently calling for entries – check them out on ExpCinema.org – we liked the look of Underneath the Floorboards!

Completely Machinima S2 Ep 44 News (September 2022)

Tracy Harwood Podcast Episodes September 1, 2022 Leave a reply

In this episode, Ricky, Tracy, Phil and Damien review latest machinima and virtual production news items: contest updates, amazing new music videos made using Unreal Engine 5, how to turn MidJourney creations into 3D objects ready for animation, bringing in3D avatars from your phone into Reallusion’s Character Creator 4, Dreamwork’s Moonray becoming open source, Nvidia Omniverse 2022.1 update, Adobe Premiere Pro’s filmmakers guide, Lynchland in Second Life and more! 



YouTube Version of this Episode

Show Notes and Links

0:27 Nvidia Omniverse Machinima Contest #madeinmachinima results, entries showreel, announcement of winners at SIGGRAPH and links to winners (via 80.lv) Simon Lavit and runners up Nicklas Lotz and Ted Saguindel

2:54 Tracy’s interview with John MacInnes on his latest Unreal Challenge contest: Mood Scene – the contest begins 1 Sept

5:44 Unreal Engine’s Better Light Than Never contest results sizzle reel and 80.lv article about winners

6:19 Jackson Wang’s Cruel video, using Unreal in his virtual production process

Jackson Wang’s Cruel

7:01 Also using Unreal in a music video, Sagans on Coherence using Katherine Crowson’s software Disco Fusion

7:28 Pavel Oliva’s desert kit mod

7:48 Game Art Experiments’ tutorial on turning AI generated images from MidJourney into 3D format

8:32 Turning in3D Avatars into Reallusion’s Character Creator 4 avatars with just a quick scan using your mobile phone!

9:36 Trailer for an upcoming fan film by Unreal Cinema, made in Unreal Engine 5: Star Wars Knights of the Old Republic, Kotor: Episode 1 – The Spire, premiered 5 August 2022

Kotor: Episode 1 – The Spire

11:31 Dreamworks announces that its Moonray platform will become open source

16:22 19-20 September, remember the Nvidia GTC event is always worth following!

17:50 Film Music.io website update

23:00 Nvidia Omniverse Audio2Face update 2022.1 – using emotions

28:19 Adobe’s Premiere Pro guide for filmmakers

32:04 Lynch-land in Second Life – for all those lovers of David Lynch films

33:09 Update: changing our news episodes format – what do you think to our plans?