Ken Thain

Completely Machinima History with Ben Grussi – Unreal Engine

Tracy Harwood Podcast Episodes August 17, 2022 1 Comment

In this episode, Ben goes back to the archives and digs out the earliest days of Unreal…. Long before the launch of Unreal Engine, the first machinima productions were made in Unreal 1 as early as 1998.  Ben then traces the lack lustre performance of Unreal machinima as a genre until such time as the Make Something Unreal Contest was launched in 2003 – then BANG!!!



YouTube Version of this Episode

Show Notes and Links

Unreal 1 Released – 22 May 1998

The Unreal engine added some interesting shorts to the Machinima community portfolio of things created under the engine. Unfortunately, things really did not go very well, the game’s AI and scripting systems caused some unexpected problems for machinima productions. Chief among them, the game struggled to reproduce a recorded scene since the AI would sometimes react differently and cause the movie to breakdown and crash the game or the movie would not play correctly – none of which was the fault of the film creator.

Machinima unfortunately didn’t make a big mark on this game, even with the release of the Unreal Movie Studio suite from UnFramed Productions.  However, it was partly responsible for the creation of Unframed Productions after co-founder James ‘eVOLVE’ Hammer-Morton (years later, a professional voice actor) worked on Unreal films under the banner of Team Evolve. James teamed up with co-founder Hugh McDonald (Solo) to create UnFramed Productions which tried to salvage the Unreal machinima movement with Arcadia.  The project was shelved, however, due to lack of staff.

Unreal Tournament 1 – 23 May 1999

Unreal Tournament was developed as a multiplayer heavy focused game, as was Quake 3 Arena. The game was very popular due to its highly fresh and fun gameplay but machinima development really didn’t happen with any great speed. In fact not many films were produced until a free movie-making tool developed by Internet Team Reactor4 came along, dubbed Real-Time Movie Studio or RTMS for short.  RTMS enabled players to have better control in producing movies that were mostly geared to the action genre (why not, its action game isn’t it 😉 ).  Unfortunately, there are no notable movies attached to this engine but there is one movie still under development which could change that.

Unreal Tournament 2003/2004 

Date: 22 September 2003

Date: 16 March 2004

Unreal Tournament 2003 comes prepared for machinima enthusiasts, being prepacked with a new cut-scene producer and editor dubbed Matinee.  Not much was produced with this new tool.  Eric ‘Starfury’ Baktius was the first machinima film maker (outside of Epic Games) with his test film called Sucker.  In a effort to stimulate the creation of new content using these tools, Unreal Tournament’s developer Epic Games launched a huge contest – the Make Something Unreal Contest aka MSUC -which was intended to promote development of user made content ranging from new models and levels to new gameplay genres. Epic also included a category for machinima productions under the title of Non-interactive Movie in the later years. The contest was originally launched for the 2003 edition of the game, since later years required mods/movies to be made in UT2004. 

Friedrich Kirshner’s aka Feizi’s The Tournament, a runner-up in the contest, was also featured at the 2nd Annual Machinima Film Festival. UnFramed Productions created Lucky Man was also a runner-up.  Other films that won were from previously unheard of creators such as EG_Intro from Hongman Leung and The Showdown by Accelerated Pictures.

screencap: The Journey

Key dates and Events

5 March 2000 

Unreal Movie Studio also known as UMS is released by UnFramed Productions

20 July 2001 

It is discovered that Steven Spielberg has used Unreal Tournament (Epic Games) for the set design of his movie AI (Artificial Intelligence)

20 July 2001

Epic releases details about its new Machinima tool for the upcoming Unreal Engine games called Matinee

7 October 2002 

Starfury makes the First Unreal Tournament 2003 movie with Matinee called Sucker

3 February 2003

Unreal II: The Awakening released 

4 March 2003

Ken ‘3dfilmmaker’ Thain reports that Epic is planning a contest that will include slots for machinima productions made in Unreal Tournament 2003

7 July 2003 

Epic and NVIDA formally announce the $1,000,000 Make it Unreal Competition.  One of the categories is Best Non-Interactive Movie with $50,000 prize for the winner. The Academy of Machinima Arts and Sciences also co-coordinated the machinima portion of the contest

Make Something Unreal Contest 2004

16 October 2003

Epic Games releases a FREE version of it’s Unreal Engine for use with education ional and/or non-commercial projects – a massive opportunity for machinima creators and others

Blade Runner and Gate to Mordor Clip

https://archive.org/details/br_game_trailerhttps://archive.org/details/Gate_To_Mordor

4 May 2004

Winners of the Phase 2 – Real Time Movie- Category of the ‘Make Something Unreal Contest’ were announced

  • 1st Place – Infection
  • 2nd Place – EG_Intro Movie
  • 3rd Place – The Showdown
  • 4th Place – Unreal Films: Eternal Combat

Runners Up

  • WrongGame Matinee
  • Hollow Moon
  • The Tournament [Version 2]
  • LuckyMan
  • FlaTClaN_TheMovie

4 July 2004

The GameOn Video project is seeking Unreal 2004 Level Editors for a Machinima project to be nationally distributed by Volvo (The Automaker) https://archive.org/details/Game_On_Short_Film

14 September 2004 

Atari and Epic Games’s Make Something Unreal Contest Phase 4 Submission window closes – it received the biggest Machinima submission to date with 14 entries!

14 October 2004 

Epic Games released the $1,000,000 Make Something Unreal Contest

Phase 4 finalists

Real-Time Non-Interactive Movie Finalists:

Real-Time Non-Interactive Movie Honorable Mentions:

  • Robin Hood & The Kings Ransom (single Player Mod)
  • Neosaka: The Forgotten (?)
  • The Bank Job
  • The Unreality HAS YOU!!
  • Lawdogs (Multiplayer/SP? Mod)
  • Testimony of a Paraqeet
  • Intelligent Life
  • Blade Runner – https://archive.org/details/br_game_trailer
  • Piddly’s Chance (Single Player Mod)
  • Antechamber
  • Hollow Moon (Single Player/MP?) Mod

24 January 2005

Epic Games announced the winners of the Grand Finals of the Make Something Unreal Contest (MSUC) for the Non-Interactive Movie Category

Screencap: Sparked Memory

1 February 2005

A short tidbit from HomeLAN Fed’s interview with the Unreal developers on the Make Something Unreal contest: “HomeLAN: on another subject, why was Journey picked as the Best Movie award winner?  Steve Polge: Journey was unique and well done. It had a thoughtful story line, and unique art. It certainly didn’t look like it was running on the Unreal Engine.”

Completely Machinima History with Ben Grussi: Quake II Machinima

Tracy Harwood Podcast Episodes March 17, 2022 Leave a reply

In this episode, Ben reviews the notable machinima films made in the early years of the Quake II engine, including skits, a talk show, music videos and some hard hitting documentaries.  This ep also reviews the first real-time live performance of a machinima by The ILL Clan at the Florida Film Festival (2003), which was based on their earlier created characters of Cook Carl and Lenny & Larry Lumberjack. 



YouTube Version of this Episode

Show Notes & Links

0:36 Hardly Workin’ by The ILL Clan, released 22 August 2000

1:57 Eschaton: Nightfall by Strange Company, released 1 Sept 1999

4:27 Late Nite With Toxy and Essobie, Ep 1, released 24 August 1998

Late Nite with Toxy and Essobie

6:50 Rebel Versus Thug by Ken “3D Filmmaker” Thain, released 10 May 2006

8:10 Rick Jones 2 by Bryan “CrustaR” Henderson, released 25 Nov 1999

9:35 Father Frags Best by Phil Rice (ZS Overman), released 1999

Father Frags Best

13:09 Circus Life Part 1 & Part 2 by Andre “Donnovan” Luis, released August 1998

17:20 Common Sense Cooking With Carl The Cook, realtime performance by The ILL Clan at Florida Film Festival 16 March 2003

The ILL Clan

Completely Machinima History with Ben Grussi (January)

Tracy Harwood Podcast Episodes January 27, 2022 2 Comments

Ben reviews some of the major happenings during the month of January in the early days of machinima. Starting with 1997 there’s Operation Bay-Shield. 1998 has the First Quake 2 movie – The Mad Bomber. Rematic, a machinima tool by Anthony Bailey is released in 1999. Also in this year Phil Rice released his notable film, Father Frags Best – a machinima classic. 2000 sees Machinima.com founded and Quad God film was released along with several other notable films. 2002 saw the Reel-Time Challenge contest along with Psyk’s Popcorn Jungle retiring (a big machinima review site). 2003 Anachronox the Movie Part 1 was released. 2004 Red vs Blue second season launched. In 2005 the first noveletta about machinima was written by Mike Hoefflinger called Moving Pictures. In 2006, Hugh Hancock, founder of Machinima.com stepped away from the site to focus on his filmmaking.



youtube version of podcast

Operation Bay-shield (1997) by WendCA

Eschaton: Darkness Twilight (1998) by Strange Company

First Quake 2 Movie: The Mad Bomber (1998)

Rematic (1999) tool created by Anthony Bailey (Quake Done Quick Team). The tool enabled reshoots of existing Quake (1) demos from new perspectives

Father Frags Best (1999) by Phil Rice aka ZS Overman

Quad God (2000) by Tritin Films

A Warrior’s Life (2000) by Donnovan

Ozymandias (2000) by Strange Company

Anachronox: The Movie Part 1 (2003) by Jake Hughes

Rebel Vs Thug (2003) by Ken “3DFilmmaker” Thain – a commercial project with Public Enemy’s Chuck D side project

The Gamer’s Benchmark (2003) by Futuremark released a teaser movies for 3DMark03 – the link is to the full movie after release

Bang the Machine: Computer Gaming Art and Artifacts (17 Jan to 4 April 2004) and The Game Scenes exhibition was created by Stanford Humanities Laboratory and the Cantor Center for Visual Arts at Stanford University presented on ‘the pervasive influence of computer game culture’, curated by Galen Davis and Henry Lowood.

Lenny and Larry Lumberjack (2004) by The ILL Clan – a video of excerpts from their premiere performance of On The Campaign Trail at Void in New York City

“Moving Pictures” (2005), a novelette by Mike Hoefflinger, published by Packet Switched Press – the novel is about a group of people who start their own machinima production with the desire to make it to the big time!

I Surrender (2005) by Tristan Pope is mentioned on Blizzard’s World of Warcraft main website page

The Los Angeles Machinima Collective (LAMC) announces their first machinima production William Shakespear’s Mechbeth – the film was never produced!  Ricky was here?!

Ricky Was Here!

Epic Games’ winners of the Grand Finals of the Make Something Unreal Contest (MSUC) for the Non-Interactive Movie Category 2005 –

– The Journey, 1st Place ($25,000)

– Bot, 2nd Place ($15,000)

– Sparked Memory, 3rd Place ($5,000)

– Scrap, 4th Place ($3,000)

– Damnation, 5th Place ($1,500)

Adventures in Dating, first episode (PG13 series) entitled Frustration (2005) by Decorgal

Completely Machinima History with Ben Grussi (December)

Tracy Harwood Podcast Episodes December 23, 2021 Leave a reply

In this episode of the podcast, Ben recalls some more of the great all time classics that got this whole movement rolling, events all taking place in December (1993 to 2005 inclusive).



Show notes and links –

Ranger Gone Bad 2: Assault on Gloom Keep (1996) https://archive.org/details/ranger-gone-bad-ii-assault-on-gloom-keep

Torn Apart 2: Ranger Down! one of the first Quake (1996) movies with voiced dialog https://www.youtube.com/watch?v=NX75VLzin2I

Walking Wounded/Strange Company releases trailer for Eschaton: Darkness Twilight in Quake (1997) 

Blahbalicious by Avatar and Wendigo (1997) https://www.youtube.com/watch?v=_yC7o5pt-lA

screencap: Blahbalicious

Fountainhead Entertainment’s Katherine Anna Kang announces Sidrial.  Slated to be the first Machinima film to be put on the big-screen as a commercial venture https://archive.org/details/sidrial_promo even made a total conversion mod for Quake 3 Arena (2000)

Bender ‘n Stein by Ken ‘3dfilmmaker’ Thain https://archive.org/details/bender_stein and Bender Strikes Back Part 1 https://www.youtube.com/watch?v=nQCcVfwpChM (2001)

Anthony Bailey releases a patch for integration into Quake 1 engine code bases to enable capture of AVIs (audio/video, any resolution, frame rate and codec) on Win32 GL platforms http://quakecapture.sourceforge.net/ (2002)

Teaser for Stardate: Night Time by Dr Nemesis (Leo Lucien-Bay) https://archive.org/details/stardate-night-time-teaser (2002)

The Final Chapter (6) to the Killer Robot Saga by Nanoflix (Peter Rasmussen)  https://archive.org/details/killer-robot-machinima (2003)

Shadows of Auraxis Chapter 1 by Malvision in Planetscape https://archive.org/details/soa-e-1 (2003)

Remedy and Rockstar Games official Max Payne 2 Mod contest ‘Non-Interactive Movie’ winner Payne to the Max https://archive.org/details/payne-2-the-max (2003)

Canadian live-action/animated kids TV series ‘Zixx Level One’ is the first show for broadcast to contain animation created by a game engine, made using the Lithtech engine https://www.youtube.com/watch?v=NtwhiFHOPQs (2003)

10th Anniversary of id Software’s Doom, Doomworld complied an extensive article about the early forms of demo recording featuring Uwe Girich https://www.doomworld.com/10years/demos/demos01.php (2003)

Epic Games revealed the winners of Phase 4 Real-Time Non-Interactive Movie contest (2004)

  • 1st Place: Bot (Eggman)
  • 2nd Place: Journey (Fitz)
  • 3rd Place: Infiltrators
  • 4th Place: Sparked Memory (CSWAT)
  • 5th Place: The Editor Has You (Angel_Mapper)

ATI and Crytek, creators of Far Cry, made a real-time interactive CGI movie called The Project, that harnessed the capabilities of the ATI RADEON® X800 XT and PLATINUM EDITION for Hollywood style machinima, demonstrating photorealistic cinematic computing https://www.youtube.com/watch?v=x9Uxc5rqbBI (2004)

Screencap: The Project

Just a Game by Mu Productions, a live action/machinima hybrid https://archive.org/details/Mu-just-a-game (2005)

SSPH Pre-Episode Part 2 The Healers by Amanda ‘AmandaJ3162’ Stanley https://www.youtube.com/watch?v=eHZfJG0CgMU, I Got My Gmail https://archive.org/details/IGotMyGmail-MV and SSPH Pre-Episode 1 The Draftee https://www.youtube.com/watch?v=bzAbyxe2mj4 were all selected for front page showcase status on Machinima.com – a first in its 5+ year history that three films created by one person are featured (2005)

screencap: Pre-Episode Part 2 The Healers

DigitalPhil and Dr. Nemesis’s  MachinimaLive! Episode 1 released entitled The Evolution of Machinima  https://archive.org/details/mlive12dec05 (2005)

The Machinima Reader book announced by Henry Lowood and Michael Nitsche https://www.amazon.com/Machinima-Reader-MIT-Press/dp/0262015331/ref=sr_1_1?keywords=The+Machinima+Reader&qid=1639549609&sr=8-1 (2005)

Trailer for PG-13 series Adventures in Dating by Decorgal released https://www.youtube.com/watch?v=ykAxPDze0R0 (2005)