In this episode of the Completely Machinima podcast, Ricky interviews filmmaker Rene Jacob, aka direx1974, about his fan machinima film Alien: The Message – a film we reviewed in the April 2022 Films Episode of the podcast. Through this film, Rene explains how he achieved his childhood goal of creating an homage to the Alien world and franchise – and the years of work that went into it. He discusses his use of iClone 7 to create the effects he wanted and also his development of the soundscape for the movie.
This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFilmz’ tutorials on Nvidia Omniverse and Unreal. Ricky discusses Half Life Field Intensity – a mod that’s been in development for 13 years by Hazard Team; Nvidia’s GeForce RTX series available on subscription; an interesting remake upcoming of the Dead Space series; and, a review of the new Elden Ring mods for machinima. Tracy discusses The Grannies.
YouTube Version of this Episode
Show Notes and Links
1.06 Reallusion’s iClone 8 overview (and some very old memories of iClone 2!)
In this episode, Ben reviews the notable machinima films made in the early years of the Quake II engine, including skits, a talk show, music videos and some hard hitting documentaries. This ep also reviews the first real-time live performance of a machinima by The ILL Clan at the Florida Film Festival (2003), which was based on their earlier created characters of Cook Carl and Lenny & Larry Lumberjack.
YouTube Version of this Episode
Show Notes & Links
0:36 Hardly Workin’ by The ILL Clan, released 22 August 2000
This month, Ricky, Phil, Tracy and Damien discuss machinima and real-time productions made in Second Life including documentaries illustrating life on the ‘grid’, events and experiences such as an art collector’s paradise, a potted history of the environment, a sci-fi convention, extraordinary examples of films that show the unique qualities of the Second Life creative community, a tutorial and a new cyberpunk drama series. The co-hosts also discuss their perspectives on the importance of Second Life as a creative platform for machinima.
In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a video about setting up your home studio for sound recording, the upcoming Nvidia AI conference, implications for machinima creators of Microsoft’s announcements to buy Activision Blizzard, Philip Rosedale & Wagner James Au’s podcast, a music celebration of TMUnderground by Edan Mackenzie called A Fond Farewell and a discussion about Second Life and machinima.
YouTube version of this Episode
Show Notes and Links
1:56 Nvidia Omniverse, Omniverse Code and Meet the Creators (Omnivores)
Recent Comments