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S6 E241 Machinima News Omnibus (Sept 2026)

Tracy Harwood Podcast Episodes September 2, 2026 Leave a reply

In this news episode, Tracy Harwood and Damien Valentine explore three very different developments shaping machinima and virtual storytelling.

Tracy introduces DramaMancer, an experimental AI-powered storytelling platform developed through Midjourney’s Storytelling Lab. Rather than generating an entire story, DramaMancer combines an author’s characters, scenes and narrative framework with natural-language player input. Tracy considers whether this represents genuine player agency or merely a more sophisticated illusion of choice—and asks where authorship lies when stories are co-created by the writer, player and AI.

Damien responds by considering what happens when players push an AI-generated narrative so far from its intended path that the story can no longer progress, recalling the infamous research-order bug in X-COM: Terror from the Deep.

The discussion then turns to a recent panel featuring pioneers of Second Life machinima. Tracy reflects on how early creators transformed a social virtual world into a collectively maintained filmmaking environment through experimentation, shared knowledge and community initiatives such as Machinima Mondays. She contrasts this socially driven model of innovation with DramaMancer’s attempt to lower creative barriers through automation.

Finally, Damien discusses Reallusion’s new iClone RTX renderer, which promises ray-traced rendering inside iClone without exporting projects to NVIDIA Omniverse. He also explains his practical approach to facial performance capture with AccuFACE, including why subtle expressions, head movements and accurately performed dialogue can make such a dramatic difference to animated characters.

Audio Only Version of this Episode



YouTube Version of this Episode

https://youtu.be/YDBjXwlx2u0

Show Notes & Links

Dramamancer case study here, available on Storytelling Lab at Midjourney.

Q&A recorded at Silver City on 25 July 2026. The featured pioneers are Phaylen Fairchild, Chantal Harvey, Toxic Menges, Petlove Petshop and Saffia Widdershins –

Reallusion at SIGGRAPH 2026: with HP and NVIDIA RTX – Reallusion Magazine

RTX Render Open Beta Begins : Path-Traced Quality Inside Character Creator 5 and iClone 8

AccuFACE 2: AI Facial Mocap | iClone Motion LIVE

S5 E178 Machinima News Omnibus (Apr 2025)

Tracy Harwood Podcast Episodes April 16, 2025 Leave a reply

This week is yet another packed episode of updates and things we think you’ll find relevant to creating great machinima content, including more great projects to be inspired by, genAIs we’ve spotted, Steam’s rip off, inZOI’s challenge to Sims and the phenomenon known as the ‘Minecraft Movie’. Check out our discussion and do add comments.



YouTube Version of This Episode

Show Notes & Links

Projects

A GTA5 Zombie Movie, called Survive by Gabrian Films –

Cuco – A Love Letter to LA by Paul Trillo, created in 2D and AI –

Neural Viz released episode 485: Pog Corto of Tigg Talk – all about tariffs –

Anomidae on making a game, an explainer –

Another WoW documentary, thanks to Ben Grussi for sending this over to us –

A GTA6 mAIchinima, made with Cursor and Claude Sonnet 3.7, released on X, link here.

genAI updates

A conversational AI voice synthesiser by Sesame.com worth looking at.

ElevenLabs launched its Actor Mode, here’s the show & tell video –

Runway released Gen 4 which enables you to precisely generate consistent characters, locations and objects across scenes –

chatGPTs 4.o image generator launched and immediately took backlash from a Studio Ghibli meme – here’s the post that seemed to start it all off. Link here.

A method for aligning 3D generators with simulation feedback for physical soundness – generates 3D assets that are stable under gravity and faithful to the conditioning images, meaning they don’t fall over so easily, and can also be used for 3D print models. Link here.

A recamming tool called Recammaster, which takes a video file as input and then generates a breadth of different perspectives on it.  Link to Github here.

An AI assisted VTubing tool, called AIWarper/WarpTuber, which allows you to animate portraits or character images by mapping your facial expressions and movements to them in real-time. It supports both static images and video animations, making it perfect for virtual avatars, content creation, and streaming. Link here. YouTube tutorial here –

And in Other News

How Steam works – a review of the algorithmic problems that Steam perpetuates –

Apple Arts Studios, nothing to do with Apple Inc. has launched Animation Shopee – an intriguing competitor to Reallusion’s character animations. Link here.

Nintendo Switch 2 launched, link here.

John Robertson’s gamer show called The Dark Room, link here and promo here –

Nvidia’s GeForce RTX 5060 Ti releases on 15 Apr, link here.

InZOI game, a competitor for Sims(?), out now on Steam. Link here and trailer here –

The Minecraft Movie, trailer here –

and article questioning its success in The Guardian here!

S5 E173 Machinima News Omnibig (Mar 2025)

Tracy Harwood Podcast Episodes March 13, 2025 Leave a reply

This is our regular monthly news update on things relevant to the world of machinima. Catch the episode on audio only or on YouTube – links below



YouTube Version of This Episode

Show Notes & Links

Esoterica‘s dysUTOPIA –

Hamilton made in Animal Crossing by GK Animations –

Cinematic of No Man’s Sky by EvilDr.Porkchop –

Phil’s Chuck Norris vs 50K Cavemen made in Ultimate Epic Battle Simulator 2 –

John Gaeta’s Escape.ai platform for emerging artists is now in beta.

At All Costs (by Studio Far Out Games) –

Second Life AI character designer tool

Project Odyssey awards ceremony and links to the winners, worth checking out –

BBC Radiophonic Workshop release link here

Valve’s TF2 client and server game code released, link here to article

Dune: Awakening game release trailer –

Tetris on AppleTV, trailer –

Liberty City (GTA4) ported to GTA5 –

John Martin II (Reallusion/iClone) on using Kling AI for character animation –


https://www.facebook.com/Animize/videos/608758092044056/?rdid=kMPddm0tlBjC6h4o&share_url=https%3A%2F%2Fwww.facebook.com%2Fshare%2Fv%2F1BepaNLxzD%2F

Nvidia Omniverse Launcher update, link here

S5 E170 Machinima News Omnibus (Feb 2025)

Tracy Harwood Podcast Episodes February 20, 2025 Leave a reply

A packed news episode, with Tracy’s analysis of the AI art copyright ruling decision and a discussion with Damien about his hit fan series, Heir to the Empire – the Star Wars story that everyone always wanted to see made. Do comment on the discussion (on the YouTube channel or the Blog post).



YouTube Version of This Episode

Show Notes & Links

RunwayML’s third annual AI Film Festival is now open to submissions until 31st March

Second Life has been testing browser based streaming

Linden Labs has spent $1.3B building the world and paid $1.1B back to its creators

Animator’s Survival Kit, part of a Bloomsbury video series, and it has been created by Richard Williams

Gladiator II has all the kind of hallmarks you can achieve in Unreal Engine, with enough time and energy –

The Freeman Chronicles made by Ian James Duncan –

There’s also a fascinating website which documents how the film was made worth taking a look at too.

Tom Cook (aka ToCoSo) original fan song made for Elite Dangerous called ‘Mining on my Own’ by Ghost Giraffe –

A Mandalorian Cinematic Trailer made in Unreal Engine, made by Geoffrey Grandseign, it’s a showcase of his work as well as a fan film –

A Godot engine project, created in the 4.3 engine version by Jan Fidler –

The US Copyright Office’s ruling on AI art generated with text prompts.

Others asking questions about the implications of this ruling.

Announcement of a merger between Getty Images and Shutterstock

NVIDIA’s RTX 5070 family graphics cards announed here

HL3 teaser? Check this out!

Hollywood Animal trailer –

Astartes II – Official Teaser Trailer | Warhammer –

The Sims 1 & 2 re-releases – news item link here

Rooster Teeth is back?! Another news item link

Director’s comments: Heir to the Empire, Damien reflects on the series to date –

the full movies here –

S5 E160 Machinima News Omnibus (Dec 2024)

Tracy Harwood Podcast Episodes December 12, 2024 Leave a reply

Our monthly news update this month covers more genAI matters, game-related items and WoWness in the form of a 2 hour + stunning orchestral performance celebrating 20 years of musical history. Check out the news and our discussion, and do leave comments too!



YouTube Version of This Episode

Show Notes & Links

A new AI-focussed filmmaking studio has launched, called Asteria.  Its argument is that AI can change the way indies make and distribute content, providing new opportunities, and presumably new types of content – its very much the same point we made a few months back about mAIchinima. Link here.

The Silent Hill 2 Remake with a mod that turns it into a VR game, made by Praydog that gives the game more of a first person perspective.  Demo video here –

Philip Rosedale has rejoined the team at Linden Labs’ Second Life as the CTO – roundtable discussion with the community in November here –

There’s also a great interview that James Wagner Au has done in two parts on his New World Notes blog here

Remarkable Life of Ibelin trailer here (feature image) –

World of Warcraft 20 years of music orchestral concert, video of performance here –

Steam Launcher update now with recording tools for machinimators. News item here.

Dragon Age: The Veilguard official launch trailer –

Half Life 2 RTX, tribute video promo here –