Nvidia

S3 E49 Film Review: ‘Most Precious Gift’ by Shangyu Wang (Oct 2022)

Tracy Harwood Podcast Episodes October 19, 2022 Leave a reply

This week, Damien has picked a very interesting Eastern-made alien tale. Its been beautifully shot and rendered using Omniverse, and inspired him to try some of the techniques shown. Ricky is a little more critical of the nostalgic trope. Tracy reflects on the journey of the storytelling, and the nature of what it is to be human that is the heart of the story. Phil brings Solaris into the discussion, as only Phil can. Overall, we reflect on the different styles of animation used and how influential they were. And, finally, how on earth did the producer achieve that tendril effect?!



YouTube Version of this Episode

Link to Film

Tech Update (Oct 2022)

Tracy Harwood Blog October 3, 2022 2 Comments

This week’s Tech Update picks for machinima, virtual production and 3D content producers:

Nvidia RTX4080

Nvidia is launching two RTX 4080 graphics cards in November… you know what they say, you wait ages for a bus and then two come at once: the RTX 4080 12GB and RTX 4080 16GB. Here’s the story on PC Gamer‘s website. You can also catch up on all latest Nvidia’s announcements made in Jensen Huang’s (CEO) keyote at GTC in September in this video and on their blog here.

Ricky comments: Of course it was only a matter of time before NVidia announced the 40x series of RTX graphics cards. Two models have been announced so far, the 4080 and the 4090, with the 30x series sticking around for the lower price range. My guess is so they can focus their resources on producing more of just two high end cards instead of a whole range. Although given the prices of these new cards ($800+), I think I’ll be sticking with my 3070 for the time being.

UE 5.1.0

Unreal Engine have teased the new features coming to V5.1.0 – see the features documentation on their website here. Onsetfacilities.com has produced a nice overview – link here – and a nice explainer by JSFilmz here –

Cine Tracer

Check out the new Actor Animation system in Cine Tracer v0.7.6. This update gives the Actors a set of talking animations that can be used as an alternative to the Posing system.

Follow the socials on Instagram and download Cine Tracer on Steam

Sketchfab

Sketchfab is doing a weekly listing of top cultural heritage and history models – these are actually pretty amazing and of course downloadable (for a fee)!

source: Sketchfab – cultural heritage and history top 10

DALL-E

DALL-E, one of the creative AI generators that is all the buzz at the moment, has developed a new feature called Outpainting which can help users extend an image beyond its original borders by adding visual elements in the same style, or taking a story in new directions. This could be great for background shots in virtual productions.

Source: DALL-E, original is Girl with a Pearl Earring by Johannes Vermeer, Outpainting by August Kamp

Second Life

Second Life have launched a puppetry project for their avatars. As Wagner James Au reports in his regular blog on all things metaverse and Second Life in particular, this is using a webcam and mocap. Check out Au’s review of it here and go directly to Second Life here to read their post about it and follow their channel on YouTube for latest updates and how-tos here.

Eleven Labs

Eleven Labs have launched Voice Conversion. This lets you transform one person’s voice into another’s. It uses a process called voice cloning to encode the target voice – ie, the voice we convert to – to generate the same message spoken in a way which matches the target speaker’s identity but preserves the original intonation. What’s interesting about this is the filmmaking potential but of course there are very clearly IP interests that have to be considered here – it has potential for machinima application but beware the guidelines on using it. Importantly, note that it is primarily going to be used as part of an identity-preserving automatic dubbing tool which Eleven is launching in 2023. More here on this and the guidlines on using Voice Conversion.

Completely Machinima S2 Ep 43 Films (August 2022)

Tracy Harwood Podcast Episodes August 11, 2022 Leave a reply

In this episode, Damien, Ricky and Tracy discuss four very different films.  Damien reviews an interesting explainer on witches in The Folklore of Phasmophobia game, Ricky presents us with another of Jae Solina’s tutorials, this time on path tracing in Omniverse, Tracy selects Tiny Elden Ring – yep, its tiny! And Phil, absent due to sickness, ironically picked a satirical Zombie fest, which mixed Walking Dead ‘live action’ with machinima!  The team then discuss that approach to creating films, highlighting some of the key challenges with some more fab examples of films that have used the techniques well. 



YouTube Version of this Episode

Show Notes and Links

0:57 The Folklore of Phasmophobia | Modern Mythology, by The Digital Dream Club (released 9 January 2021)

The Folklore of Phasmophobia

9:51 NVIDIA Omniverse Machinima Path Tracing Test, by JSFilmz (21 June 2022) and a nice little article on the difference between rasterization, ray tracing and path tracing that folks might find interesting, Nvidia says real-time path tracing is on the horizon, but what is it? By Eric Frederiksen, Gamespot.com, 1 May 2022

NVIDIA Omniverse Machinima Path Tracing Test

17:33 Tiny Elden Ring | Tilt Shift, by Flurdeh (11 April 2022) and here’s Flurdeh’s list of filmmaking tools https://github.com/Flurdeh/Youtube-Resources and a post-production tutorial on the tilt shift effect tutorial, How to create Tilt-Shift / Miniature World Time-lapses, by Science Filmmaking Tips (24 Jan 2017)

Tiny Elden Ring

27:27 What a typical project Zomboid Run looks like, by Pathoze (26 Jan 2022)

What a typical project Zomboid Run looks like

31:45 Discussion: using live action with machinima footage in films, what are the challenges?

Examples mentioned –

39:11 Damien’s The Great Bug War on Machinima Expo (8 December 2014)

Damien and Kim Genly

46:12 Ricky’s reference to a 2D/3D combo – Carson Mell’s TARANTULA A-1 : Nightmares (5 August 2012), shot in  Los Angeles

TARANTULA A-1: Nightmares

48:30 Phil Tippett’s stop mo film Mad God, including live action with animation (now available on Shudder TV)

Mad God

51:20 Tutsy Navarathna’s film, A Journey into the Metaverse and an interview we did with him on the podcast in Season 1

A Journey into the Metaverse

Completely Machinima History with Ben Grussi: Halo Machinima

Tracy Harwood Podcast Episodes June 23, 2022 Leave a reply

In this episode, Ben reviews notable releases from the first days of Halo, including Steve Jobs reveal, the promotion of Nvidia’s GeForce2 GTS, Randall Glass’ classic Warthog Jump, the legendary Red Vs Blue release and others. See show notes and links on the CM website.



YouTube Version of this Episode

Show Notes and Links

0:47 May 1999, Steve Jobs (Apple) and Macintosh presentation reveal for Halo

Steve Jobs reveals Halo game, 1999

1:57 2000, Halo promo for NVIDIA Geforce2 GTS 

3:16 15 November 2001 Halo for Xbox released

3:40 First machinima for Halo, released 6 June 2002, Warthog Jump by Randall Glass 

5:04 Red vs Blue premieres, 1 April 2003, by Rooster Teeth Productions

7:04 Halo released for PC on 30 September 2003

7:31 Fire Team Charlie starts up in 2003

7:56 Halo PC Custom Edition released on 6 May 2004 and a recently made Halo PC Custom Edition Fan Documentary by Subpixel, released 17 April 2020

8:57 On 6 June 2004, the seed of Sponsors Vs Freeloaders is planted –

12:09 HaloTV.net was launched on 10 July 2004 – this channel (pre-YouTube) offered 24/7 Halo machinima primarily of clan matches with commentary plus had a dedicated Red Vs Blue channel

13:10 The Matrix (Halo Remix) by Halo1007 released (Halo Footage – Matrix Voice-Overs, released on 5 September 2004

Matrix (Remix)

14:01 The Heart is a Lonely Hunter by Dave Anderson, released 13 October 2004

14:55 Halo 2 released 9 November 2004 and Burnie Burns reports from Camp Bungie on the secret machinima test they doing in the game

16:26 The Codex series ran for 21 Episodes with an average run time 3-5 minutes and it’s prequel The Heretic, by Edgeworks Entertainment, released in 2005

17:39 This Spartan Life by Damien Lacedaemon aka Chris Burke premiered in May 2005

This Spartan Life

19:07 iGod… Holy Halo series by Fuzion Church, Crossroads Baptist Church and Chi-Ro Ministries, a Halo-based machinima to promote a Christian weekend retreat and to promote Christian principles in general – the episodes are covered on Halo.Bungie’s fan website (see Purple and Pink Mirrored), released 12 April 2005

20:55 First green screening machinima by AmandaJ3162, merging Sims 2 and Halo in You’re Fired, released 10 July 2005

You’re Fired

24:41 Company Rulz by Z-Studios and Krad Productions, a Microsoft game usage rules explainer, released in 2007 

Completely Machinima S2 Ep 34 News & Discussion (April 2022)

Tracy Harwood Podcast Episodes April 7, 2022 Leave a reply

This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFilmz’ tutorials on Nvidia Omniverse and Unreal.  Ricky discusses Half Life Field Intensity – a mod that’s been in development for 13 years by Hazard Team; Nvidia’s GeForce RTX series available on subscription; an interesting remake upcoming of the Dead Space series; and, a review of the new Elden Ring mods for machinima.  Tracy discusses The Grannies.



YouTube Version of this Episode

Show Notes and Links

1.06 Reallusion’s iClone 8 overview (and some very old memories of iClone 2!)

8.24 Star Trek Picard assets from video games

10.39 Nvidia Omniverse tutorials by JSFilmz

13.40 Unreal 5 Preview and tutorials

14.48 Half Life Field Intensity released by Russian-Ukrainian modders, Hazard Team

Screen cap: Half Life Field Intensity mod

15.49 Nvidia GeForce RTX3080 available on subscription

16.35 Graphics market update (see Phil and Ricky’s builds from last year)

Completely Machinima Blog: How to Build a Machinima PC

17.50 Dead Space series remake scheduled for 2023 by EA Motive

18.50 Elden Ring by FromSoftware and machinima (photo) mod by Otis_inf and tutorials

24.36 The Grannies in Red Dead Redemption Online, reminiscent of Phil’s machinima Making Machinima Movies in Red Dead Redemption 2, Kotaku.com article about The Grannies, Somerset House showcase