OSCARS

S5 E182 Machinima News Omnibus (May 2025)

Tracy Harwood Podcast Episodes May 14, 2025 Leave a reply

Our monthly roundup of all things we enjoy about this crazy world of machinima.



YouTube Version of This Episode

Show Notes & Links

Projects

AFK’s Season 3 Star Wars Parody ‘supercut’, created in UE5 –

Second Life’s Fantasy Faire, Pryda Parx Studio’s run through covers 18 regions in total – as ever, great work by everyone being showcased –

and here is the Fantasy Faire Second Life YouTube channel for videos submitted to the Film Festival Machinima Competition, hosted by Chantal Harvey

The GTA6 new trailer release… check out Brian in the first few seconds!

Mans1ay3r’s Skyrim short, called Beware the Daughter of the Troll – a Bard’s Tale, a really stunning song, beautifully produced –

and ToCoSo’s song called If We All Haul Together, celebrating the community is Elite Dangerous –

Drunk Physicist’s Mission on a Tiny Planet – available on Instagram here

genAI updates

AI Animation Contest winners hosted by Curious Refuge, supported by Promise Studios and Luma AI – the show reel is worth a run through –

Films made with AI will be eligible for the Oscars, although decision-making will of course consider its role and that of human creators – article here

Flawless’ Watch the Skies AI dubbing technology is a Swedish scifi that’s now acceptable to those who can’t speak the language – impressive stuff –

Runway’s Gen-4 is also worth taking a look at, producing multiple styles for a single character –

Sora AI‘s Red Dead Redemption 2 1970s style Western Movie –

Phil’s AI copyright discussion link for Suno AI

Tools & Resources

Reallusion’s CC5 teaser

and Solomon Jagwe‘s thoughts –

A new Star Wars game afoot?

How to create smart hair

April Phil

Minecraft Speedrunner vs 3 Hunters –

and don’t forget to check out Phil’s latest machinima series, Ralph & Chuck

Completely Machinima Interview: John MacInnes, screenwriter

Tracy Harwood Podcast Episodes June 16, 2022 Leave a reply

In this episode, Tracy talks to John MacInnes about game engines as storytelling tools, professional and indie filmmaking, the demand for long form versus short form films, the future of machinima and creativity in filmmaking.

John MacInnes was winner of the OSCARS’ Nicholl Fellowship for Screenwriting in 2011, screenwriter for Call of Duty: Advanced Warfare (released 2014), winner of 2 Epic Unreal Megagrants for his virtual David Bowie project, founder of awarding-winning studio MacInnes Studios, and director of the 2021 Real Time Shorts Challenge.



YouTube Version of this Episode

Links and Show Notes

John’s website https://www.macinnesstudios.com/

John on Wikipedia https://en.wikipedia.org/wiki/John_MacInnes_(writer)

About the Nicholl Fellowships, OSCARS™ – John MacInnes awarded Nicholl in 2011

John MacInnes at the OSCARS

Official trailer for Call of Duty: Advanced Warfare https://www.youtube.com/watch?v=sFu5qXMuaJU

Real Time Filmmakers Facebook Group https://www.facebook.com/groups/1228815937315194

Winner of the Real Time Shorts Challenge 2021: Nemosyne by Kevin Stewart & Luc Delamare  https://www.youtube.com/watch?v=J2bCJ6U367o&t

Time Stamps

13:25 Game engines as storytelling tools

23:36 Making realistic humans in game engines, David Bowie and the Epic Megagrant project and Grace the first digital popstar

31:29 Real Time Filmmakers Facebook group and the Real Time Shorts Challenge, including the winners

42:00 One good movie? The blessing and the curse of original thinking!

50:34 Professional vs indie filmmaking

54:00 Demand for long form vs short form films and the future of machinima