This week’s film selectiion is a technical masterpiece, made in RDR2. It is both an homage to the game and the film. John Wick’s Red Dead Redemption is made by eli_handle_b.wav, and is worth every second of your time watching it!
YouTube Version of This Episode
Show Notes & Links
John Wick’s Red Dead Redemption, by eli_handle_b.wav released 9 August 2025 –
This week, we cover a lot of things this month, as usual, but start with a tribute to a machinima pioneer who has sadly crossed the bridge into an unknown world – Tutsy NAvArAthnA. We then go through some more fascinating projects that we want to share, more about genAI and machinima, a bunch of new tools and techniques, some wise words from some great artists, latest games and relevant updates. All links below.
YouTube Version of This Episode
Show Notes & Links
Celebrating Tutsy NAvArAthAa / Basile Vignes’ Life
Character Creator 5 update and connection to Unreal –
Fender Studio release for creating audio for 8 tracks, here
Martin Bell’s Unreal tutorial series –
How one detail completely changed a scene –
A LoRA for a Pierson’s Puppeteer –
NaturalVision Enhanced – release trailer –
Game Release
Dune Awakening –
Cyberpunk 2077 –
And finally…
Fortnite definition of machinima states: ‘the use of real-time computer graphics engines, like that used with Fortnite, to create a cinematic production. The word machinima is a portmanteau of the words machine and cinema.’
Take a look at the interview Tracy did with Epic’s Chief Tech Officer Kim Libreri in Pioneers in Machinima!
“Courage is not the absence of fear, it is acting in spite of it.” Yep, never a truer few words than said in jest. This week, we discuss a cutscene extravanza of Arthur’s life story in the game, apparently endorsed by Roger Clark himself. Its a story told in three acts, supported by some great musical choices, even if we don’t completely agree on that. What we do agree on is that Charles Liu has done a superb job of selecting just the right shots to portray the character. Check out our review, watch the film and do add your own thoughts.
Another packed month of updates – lots of projects, a few games releases, the usual genAI avalanche and Predator, the world’s first BIG BUDGET machinima! Click the links, check out our comments and do add your own.
I Modded Fast Traffic Into RDR2. Now It’s a Horror Game by Blurbs –
Cyberpunk 2077: POV Hyper-Realistic Motorbike Ride on RTX 5090 with DreamPunk 3.1.1 Graphics in 8K by NextGen Dreams –
Haruki made in UE5 by Bad Decisions Studio –
IMicky Mouse by Mickey Mouse, made by J C Thornton –
Not machinima
Solstice 5: Forgotten archives by Paul Chadeisson –
generative AI projects
Corporation War by Solo Films –
Purely artistic using an aesthetic of origami by Kelly Boesch AI Art –
Where’s Alice by Aaron Sims Creative –
On genAI developments
Eleven Labs launched v3, check out the video update –
v3: 70+ languages from 33 with coverage from 60% to 90% of the world’s population; Dialogue Mode: Handles natural interruptions, tone shifts, and emotional flow across multiple speakers; Audio tags: Guide delivery with tags like [whispers], [angry], [laughs], or [door creaks]—controlling performance in fine detail. Its impressive stuff!
The Elden Ring Nightreign DLC came out in the last month and was downloaded a record 3.5M times in 5 days… I wonder how many of those were Ricky? And, what’s the verdict on it?
Whilst January’s news begins with more of the same ole genAIs doing their thang, because they can, there’s now evidence of more concerted effort to control the efforts of creators… because the corporates and policymakers can at least try to do that, right? Well, maybe, but all this has achieved in the past is even more creative energy invested in jumping through the hoops, clambering over the walls and crashing through the hedges – so Happy New Year, we’re looking forward to seeing what the amazing machinima creative communities of all engine persuasions around the World can achieve in 2025! Plus, we discuss iClone’s new update, a couple of interesting creative projects celebrating content creators in their own ways, as well as interesting milestones.
YouTube Version of This Episode
Show Notes & Links
SORA‘s launch trailer (although the AI is still not available in EU apparently) –
Runway’s Act One is as good as SORA, here’s the promo –
Face Depth Frame Mancer is similar to Act One – a $20 plug-in for UE5 – here’s the trailer and here’s the link to the download –
Riot Games issuing penalties for ‘off platform’ conduct violations – here’s the notice
Epic’s Fortnite hits a new milestone of 14M concurrent players participating in Snoop Dogg/Eminem’s concert (er, well, its slightly less than the last milestone but apparently more if you add in some other metrics too…) –
RDR2‘s how to involving its horses and mocap – what could be more fun than this?!
JT Music‘s tribute to Halo, includes a nice mention of RVB, as anything that celebrates the achievements of Halo should –
Bullet Time Agent – a new VRchat combat/puzzler game by Lakuza has released. Here’s the trailer –
Reallusion‘s iClone update, overview here –
Whatever happened to Syama Pedersen, the creator of that stunning Warhammer 40K film, Astartes? Find out in this episode! And here’s the Secret Level trailer for a quick overview –
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