Second Life

Completely Machinima S2 Ep 32 News & Discussion (March 2022)

Tracy Harwood Podcast Episodes March 3, 2022 Leave a reply

In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a video about setting up your home studio for sound recording, the upcoming Nvidia AI conference, implications for machinima creators of Microsoft’s announcements to buy Activision Blizzard, Philip Rosedale & Wagner James Au’s podcast, a music celebration of TMUnderground by Edan Mackenzie called A Fond Farewell and a discussion about Second Life and machinima.



YouTube version of this Episode

Show Notes and Links

1:56 Nvidia Omniverse, Omniverse Code and Meet the Creators (Omnivores)

screencap: Prisoner – A Star Wars Animation Short Film Made with NVIDIA Omniverse by JSFilmz, released 11 Feb 2022

4:11 KGB in Minecraft – yes really!

3:00 Backlot – not a lot

6:44 Best games for M1 Mac by Tyler Stalman

screencap: Best Games for M1 Mac by Tyler Stalman, released 17 Dec 2021

9:10 Music and sound studio set up for machinima: Everything I use as a full-time content creator by Malinda

10:54 Nvidia AI conference, GTC 2022

13:00 Implications of games convergence into Microsoft ownership for machinima

15:08 Philip Rosedale & Wagner James Au on the future of Second Life and the Metaverse, podcast

17:43 Edan Mackenzie’s A Fond Farewell composition celebrating the achievements of TMUnderground which has finally gone offline

21:30 Discussion: Second Life for machinima

Completely Machinima S2 Ep 30 News & Discussion (February 2022)

Tracy Harwood Podcast Episodes February 3, 2022 Leave a reply

In this episode, Tracy, Ricky, Phil and Damien cover the relevance of Nvidia’s special address at CES for machinima creators, Adobe’s Project Shasta, Kerbal Space Programme, the uptake in VR kit over the Christmas period, growth in machinima, NFTs, Philip Rosedale’s return to the Second Life fold, the nail in RoosterTeeth’s RVB saga, Minecraft’s and Rockstar’s astonishing achievements, Ben Grussi’s history episodes and discuss two great questions posed by our followers: what’s the difference between machinima and animation and what’s the advice for adapting prose to visual media formats.



YouTube version of podcast

Show Links

1:10 Nvidia’s special address at CES, points relevant for machinima creators eg., Omniverse, AI

12:55 RDR2 images in the news!

13:40 Austin Film Festival

14:24 Adobe Project Shasta for audio recording

14:56 Kerbal Space Programme 2 impending launch

Kerbal Space Programme 2 screencap

16:25 Machinima growth observations

17:28 VR growth observations

19:46 NFTs observations – Peter Molyneux and John Gaeta

23:57 Philip Rosedale and the future of Second Life for creators

40:30 Halo Xbox 360 multiplayer servers close – the end of the story for Rooster Teeth’s RVB series?

42:50 Ben Grussi’s history of machinima episodes of the Completely Machinima podcast

44:34 Matthew Loris/Zeke: what are the differences between machinima and animation discussion; Completely Machinima interview with Mr Anymation, Tom Jantol

1:00:48 Rockstar’s lawsuit against a modding group

1:02:21 Minecraft’s astonishing video reach

1:03:43 Pandora’s 3d Films: adapting prose to visual media formats preliminary comments

Completely Machinima S2 Ep 29 Films (January 2022)

Tracy Harwood Podcast Episodes January 13, 2022 Leave a reply

In this episode, Ricky, Phil, Tracy, and Damien discuss five very different recently released film selections, highlighting the importance of story-making in machinima. Alongside this, the team discusses some observations on the future scope of creativity, reflecting on comments made by Keanu Reeves on the release of the Matrix Awakens Experience made in Unreal 5.

Here’s the audio recording

video version of the podcast

Show Notes and links

Gorak’s Guide to WoW Classic – A 3 Year Anniversary, released 14 September 2021

Gorak’s Guide to WoW Classic

Confined | Horror Film (GTA 5) by Ocramium, released 14 November 2021

Confined by Ocramium

Fallen Angel: A Star Wars Short (Unreal) by AlexS189, released 18 September 2021

Fallen Angel

Beating Minecraft the Way Mojang Intended It by MysteryOre, released 11 October 2020

Matrix Experience in Unreal Engine 5 discussion about future of creativity

Matrix Awakens Experience

Stomol by Huckleberry Hax, released 24 July 2020 (Second Life)

Stomol

Completely Machinima Interview: Hypatia Pickens (aka Sarah Higley)

Ricky Grove Podcast Episodes September 23, 2021 Leave a reply



Show note links

For our classics theme episode of machinima, Tracy spoke to Sarah Higley about her Second Life-based machinima work that draws inspiration from old and middle English texts written as early at the 10th Century.  Whilst they didn’t get around to discussing this on the recording, Sarah is also well known for having written the script for Star Trek: Next Generation’s episode 21 (Season 3) ‘Hollow Pursuits’, which aired in April 1990 (under the pen name of Sally Caves). Sarah is particularly noted for the character, ensign Reginald Barclay (portrayed by Dwight Schultz) who uses the Holodeck to imagine how his life should be.  Sarah recalled to Tracy this was her first imaginings of her experiences of Second Life, evidenced through her creative machinima works discussed in  this interview.

Films

Design, 2012 https://vimeo.com/47538361

KAPHD, 2011 https://vimeo.com/user4518792

The Lover’s Confession: Three Tales by John Gower, 2014 https://vimeo.com/98521054

Wulf and Eadwacer, 2012 https://vimeo.com/user4518792

Cloud, 2013 https://vimeo.com/user4518792

Yeah…, 2012 https://vimeo.com/user4518792

Finding the Experimental in Machinima, 2013 https://vimeo.com/78406362 

Stolen Child, 2012 https://vimeo.com/46507689

Publications about machinima

‘For it Acordeth Noght to Kinde’: Remediating Gower’s Confessio Amantis in Machinima’, 2016 https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.679.8142&rep=rep1&type=pdf 

Chapter 6: Dangerous Sim Crossings: Framing the Second Life Art Machinima, in Understanding Machinima (Jenna Ng) https://www.bloomsbury.com/us/understanding-machinima-9781441140524/

Other notable links –

Peter Greenaway speaks at 48HourFilmProject Machinima, 2010 (Chantal Harvey) https://vimeo.com/15253336

Push, 2010 (Lainy Voom) https://vimeo.com/5543976

Cirque du Machinima, 2006 (Tom Jantol) https://www.youtube.com/watch?v=nE540j9U830

Dear Fairy, 2011 (Tom Jantol) https://www.youtube.com/watch?v=iX3hJIjWRkA&t=155s