Starfield

S6 E213 Can Starfield Become a Machinima Platform? One Mod Might Prove It: Defying Fire (Feb 2026)

Tracy Harwood Podcast Episodes February 12, 2026 Leave a reply

Starfield is one of the most cinematic games Bethesda’s ever shipped… so why haven’t we seen much machinima from it? Today we’re looking at a mod that might finally crack that open: a fully built settlement with lore, characters, quests, and surprisingly strong voice acting, presented with a “lore trailer” that feels like a slice-of-life tour through a corporate-controlled mining town. We’ll break down what it gets right, what it’s missing as machinima, and why projects like this might be the new bridge between fandom and professional virtual production.

Starfield has been sitting there looking cinematic… and creators have mostly not used it for machinima. In this ep, we dig into a standout exception by @team fire: an ambitious settlement + narrative mod (Arinya / Yeltsin Corp vibe) that ships with voice acting, lore, quests, factions, and “paid mod” ambitions – plus what that could mean for machinima, virtual production workflows, and the future of creator-made expansions.

We dive into one of the most ambitious Starfield mod creations we’ve seen: a new settlement with lore, characters, quests, factions, and fully voiced performances.

Why this works:

  • It’s a real Starfield creation with serious craft (environment dressing, lore framing, VO credits).
  • It tees up a bigger convo: “mods as mini-studios,” machinima as a portfolio path (again), and whether Starfield can become a true machinima platform.
  • It has stakes: paid creations, bugs/beta realities, Bethesda updates potentially reshaping the ecosystem.

Audio Only Version of this Episode



YouTube Version of This Episode

Show Notes & Links

Defying Fire: Welcome to Arinya – Lore Trailer (Starfield) by Firestarter Mods

S5 E185 Starfield: Dark Side of Luna (June 2025)

Tracy Harwood Podcast Episodes June 4, 2025 Leave a reply

Yup, there’s nothing to do in Starfield, except this kind of thing! Seriously, we love how this teases a potential mod by the creator, Starfield Cinematic, and we reflect on the portrayal of the characters, the juxtaposition of the narrator voices and the pacing in what is essentially just a teaser. One thing we all agree on is just how stunning this game world is.



YouTube Version of This Episode

https://youtu.be/SQhEA-an2NA

Show Notes & Links

Starfield: Dark Side of Luna – Unofficial Teaser by Starfield Cinematic, released 1 Sept 2024

Barely Not Monkey’s Adrift Part 1 (Star Citizen), just as a reminder –

S5 E151 Machinima News Omnibus (Oct 2024)

Tracy Harwood Podcast Episodes October 9, 2024 Leave a reply

This month, we have another packed episode, iClone 8 update, Balder’s Gate 3 modding tools, Starfield expansion, projects, projects, projects, Sketchfab, Backrooms, YouTube AI disclosure and more. Check out the ep and be sure to comment too.



YouTube Version of This Eposide

Show Notes & Links

iClone 8 update

Baldur’s Gate 3 modding tools, news item here

Starfield expansion pack –

Documentary machinima: focus on TF2 –

Hollywood is broken: enter machinima? (Andreesson Horowitz seem to have had their eyes and ears closed for a few years!). Check out the article here

Game Sprout’s article about gameplay becoming performance –

Denuvo’s release of Unbotify –

YouTube app update discussion

Nice projects: Runway Gen3 Steampunk –

Metropius deiselpunk –

Mad Max memes –

Kane Pixel’s Backrooms, more ‘found footage’ fun –

Sketchfab and Epic’s Unreal Marketplace merge into FAB

YouTube AI disclosure rules, described here

Biggs Trek’s Forbidden Planet: Children of Krell (which we review in our ep next week) magazine article here

Shameless plug: Phil’s livestream show and Damien’s livestream show

S4 E118 Slapstick: 100 Ways to Die in Starfield (Feb 2024)

Tracy Harwood Podcast Episodes February 29, 2024 Leave a reply

100 Ways to Die in Starfield is wonderful stuff – whether you are 15 or 50! For all those who have distant memories of seeing classic slapstick comedy featuring Charlie Chaplin in B&W, well now you can see a contemporary interpretation in the incredible Starfield universe – and enjoy it with the grandkids! @mans1ay3r has a rich stream of work to his name – others in the ‘ways to die’ series include RDR2 and Star Wars. Importantly, given the game environment in which this has been made has been less well received than expected, the success of this short exemplifies the role #machinima plays for publishers in keeping it at the forefront of players’ imaginations. Great job all around!



YouTube Version of this Episode

Show Notes and Links

Film, by Mans1ay3r, released 23 December 2023 –

What is slapstick comedy? History, examples and advice – check out this link

Starfield updates mentioned in our discussion are here

S4 E104 Starfield: Let’s Talk Machinima & The Mantis Teaser (Nov 2023)

Tracy Harwood Podcast Episodes November 22, 2023 Leave a reply

Damien’s picks this week take a look at two of the first Stafield machinimas by @TheKShow and @Mod81Gameworld respectively. The first is a ‘tell and show’ with a neat cinematic demo invoking Starship Troopers, and the second is a slightly more original lore-based teaser for an upcoming series called The Mantis. We begin this episode with an update on Star Citizen’s new spin off game, Squadron 42, which is now ‘feature complete’ and their launch of a new contest which can be entered on TikTok, leading Tracy to speculate on their strategic response to the release of Starfield! Ricky highlight’s a recent important update to Second Life’s render system which has important implications for machinima creators.



YouTube Version of This Episode

Show Notes & Links

Our film picks this week –

Starfield: The feature nobody talks about, by The K Show, released 15 Sept 2023

and the second film,

The Mantis Teaser, by Mod81 Gameworld, released 25 Sept 2023

Inside Star Citizen: Inside CitizenCon, overview released 9 Nov 2023 –

and Squadron 42 now ‘feature complete’, with a video update here –

and here’s a link to the machinima contest for TikTok entrants

Examples of Second Life’s PBR (physical based render) system –