Starfield

S6 E225 Machinima News Omnibus (May 2026)

Tracy Harwood Podcast Episodes May 6, 2026 Leave a reply

In this episode of And Now For Something Completely Machinima, Phil Rice, Tracy Harwood, and Damien Valentine dive into the latest news in machinima, virtual production, AI creative tools, game cinematics, and real-time animation.

They discuss the explosive hype around Kane Parsons’ The Backrooms movie, new Starfield expansions and what they could mean for Starfield machinima, the release of Fortnite Star Wars assets for fan-made experiences, and useful production updates including DaVinci Resolve optimisation, Headshot 3, free mocap tools, and local AI voice cloning.

The conversation also takes a deeper turn with a thoughtful debate on AI video generation, Sora, creative AI fatigue, public sentiment toward AI tools, and where AI in filmmaking and digital storytelling may be heading next.

If you’re interested in machinima filmmaking, AI tools for creators, virtual production workflows, Star Wars fan creation, The Backrooms, Starfield, Fortnite UEFN, or digital storytelling, this episode is packed with insights.

Topics covered:

  • Kane Parsons and The Backrooms trailer reaction
  • Starfield Free Lanes and Terra Nomada
  • Fortnite Star Wars creator tools
  • DaVinci Resolve performance tips
  • Headshot 3 for Character Creator
  • Free motion capture and text-to-mocap tools
  • Local AI voice cloning
  • Sora shutdown and shifting attitudes toward AI
  • Project Hail Mary and practical effects vs AI hype

Audio Only Version of this Episode



YouTube Version of this Episode

Show Notes & Links

Backrooms cinema release, and trailer

Starfield Announcement

Free Lanes and Terran Armada official trailer –

Developer deep dive –

Fortnite / Star Wars – create your galaxy

New tools now available in Fortnite for developers looking to create Star Wars content –

This is HUGE for Star Wars Games! Check out this commentary –

Fortnite / GTA inspired sandbox game

Grand Heist City game launching, check out the story here.

DaVinci Resolve for Machinima

How to optimise the settings, great tutorial video here by Andrew Farmer –

Reallusion’s Character Creator Update

Headshot 3 for CC5 pre-launch offer here –

CC5 & Headshot & Blender – example of a process for creating your own character –

CC and Houdini workflow –

AI Tools

Freemocap – a Github project, does what it says on the box (video to mocap). Check out the link to the files here.

Nvidia announces Kimodo, a text-to-mocap which is free to use –

end result is a BVH file, which can be brought into iClone and convert into an animation file (Phil will provide an interesting video to show how it works)

AI voice, not Eleven Labs, but this is free!  Check out Voicebox here.  This does voice cloning and text to speech and runs locally. 

S6 E220 Starfield: Farseer (Apr 2026)

Tracy Harwood Podcast Episodes April 1, 2026 Leave a reply

Can Starfield become the next great machinima platform? In this episode of the Completely Machinima Podcast, the team breaks down a fascinating Starfield mod trailer that mixes machinima, virtual production, gameplay cinematics, sci-fi mystery, and mod storytelling.

Damien Valentine brings in “Farseer,” a Starfield mod trailer that feels bigger than a simple showcase — part trailer, part cinematic, part environmental story. Phil Rice, Tracy Harwood, and Ricky Grove unpack what works, what doesn’t, and why Starfield’s modding ecosystem could be a huge opportunity for the future of machinima filmmaking

The discussion covers Starfield mods, cinematic camera tools, game storytelling, sci-fi horror vibes, Bethesda worldbuilding, and whether Starfield has the ingredients to inspire a new wave of narrative-driven machinima. The panel also compares Starfield to Fallout, Half-Life, Mass Effect, No Man’s Sky, Elite Dangerous, and more.

Audio Only Version of this Episode



YouTube Version of this Episode

Show Notes & Links

Farseer – A Starfield Creation by AlmightSE, released 27 Sept 2025

S6 E213 Can Starfield Become a Machinima Platform? One Mod Might Prove It: Defying Fire (Feb 2026)

Tracy Harwood Podcast Episodes February 12, 2026 Leave a reply

Starfield is one of the most cinematic games Bethesda’s ever shipped… so why haven’t we seen much machinima from it? Today we’re looking at a mod that might finally crack that open: a fully built settlement with lore, characters, quests, and surprisingly strong voice acting, presented with a “lore trailer” that feels like a slice-of-life tour through a corporate-controlled mining town. We’ll break down what it gets right, what it’s missing as machinima, and why projects like this might be the new bridge between fandom and professional virtual production.

Starfield has been sitting there looking cinematic… and creators have mostly not used it for machinima. In this ep, we dig into a standout exception by @team fire: an ambitious settlement + narrative mod (Arinya / Yeltsin Corp vibe) that ships with voice acting, lore, quests, factions, and “paid mod” ambitions – plus what that could mean for machinima, virtual production workflows, and the future of creator-made expansions.

We dive into one of the most ambitious Starfield mod creations we’ve seen: a new settlement with lore, characters, quests, factions, and fully voiced performances.

Why this works:

  • It’s a real Starfield creation with serious craft (environment dressing, lore framing, VO credits).
  • It tees up a bigger convo: “mods as mini-studios,” machinima as a portfolio path (again), and whether Starfield can become a true machinima platform.
  • It has stakes: paid creations, bugs/beta realities, Bethesda updates potentially reshaping the ecosystem.

Audio Only Version of this Episode



YouTube Version of This Episode

Show Notes & Links

Defying Fire: Welcome to Arinya – Lore Trailer (Starfield) by Firestarter Mods

S5 E185 Starfield: Dark Side of Luna (June 2025)

Tracy Harwood Podcast Episodes June 4, 2025 Leave a reply

Yup, there’s nothing to do in Starfield, except this kind of thing! Seriously, we love how this teases a potential mod by the creator, Starfield Cinematic, and we reflect on the portrayal of the characters, the juxtaposition of the narrator voices and the pacing in what is essentially just a teaser. One thing we all agree on is just how stunning this game world is.



YouTube Version of This Episode

https://youtu.be/SQhEA-an2NA

Show Notes & Links

Starfield: Dark Side of Luna – Unofficial Teaser by Starfield Cinematic, released 1 Sept 2024

Barely Not Monkey’s Adrift Part 1 (Star Citizen), just as a reminder –

S5 E151 Machinima News Omnibus (Oct 2024)

Tracy Harwood Podcast Episodes October 9, 2024 Leave a reply

This month, we have another packed episode, iClone 8 update, Balder’s Gate 3 modding tools, Starfield expansion, projects, projects, projects, Sketchfab, Backrooms, YouTube AI disclosure and more. Check out the ep and be sure to comment too.



YouTube Version of This Eposide

Show Notes & Links

iClone 8 update

Baldur’s Gate 3 modding tools, news item here

Starfield expansion pack –

Documentary machinima: focus on TF2 –

Hollywood is broken: enter machinima? (Andreesson Horowitz seem to have had their eyes and ears closed for a few years!). Check out the article here

Game Sprout’s article about gameplay becoming performance –

Denuvo’s release of Unbotify –

YouTube app update discussion

Nice projects: Runway Gen3 Steampunk –

Metropius deiselpunk –

Mad Max memes –

Kane Pixel’s Backrooms, more ‘found footage’ fun –

Sketchfab and Epic’s Unreal Marketplace merge into FAB

YouTube AI disclosure rules, described here

Biggs Trek’s Forbidden Planet: Children of Krell (which we review in our ep next week) magazine article here

Shameless plug: Phil’s livestream show and Damien’s livestream show