UE5

Contests Update: Jan 2023

Tracy Harwood Blog January 30, 2023 Leave a reply

This week’s #MondayMotivation gives you a selection of more projects to take a look at, these are from recent contests and challenges that have been taking place across different platforms.

Unreal Short Film Challenge: Australia & NZ

This is an annual contest that provides two weeks of training on Unreal, followed by eight weeks in which to create a film. We reviewed some of the films emanating from last year’s challenge and this contest resulted in some equally stunning films. Here’s the highlights reel –

But do check out the films too. Two we particularly loved are narrated, which is not a method we see used all that often in shorts these days. This one is Revolver and Heckler’s Black Wing –

and this one of a solo dancer is beautifully done, by Adam Walker Film, called vQsv –

This one mixed 3D and 2D, mentored by Spectre Studios, who’s 2020 Roborovski we shared a couple of months ago, is also very well done – Robo Ramen, by UTS Animal Logic Academy –

There are numerous other to check on Unreal’s channel too, link here.

KitBash3D: Mission to Minerva

Another time delimited contest, KitBash3D launched a free asset pack, its Mission to Minerva, and 40 days later, 32,000 entries from 174 countries answered the call to ‘create a new Galaxy’. Films were made using Blender and Unreal for the ‘in-motion’ category, and another category of concept artwork just required stills. What an astonishing feat to go through all those entries and select just a few winners! Here’s the sizzle reel –

In-motion winners compilation –

and here’s the winner, Secret Moon by Orencloud. This is stunning to say the least and we’ll be reviewing this as part of our February podcast film review too –

In the meantime, KitBash3D’s Mission to Minerva world kit is stil available as a free download, you can access it here.

Second Life Showcase

Not a contest as such, but we wanted to share a site that’s produced by a group of SL Video Creators, aimed at inspiring residents to create. Each month, they select the best films and share them on their website – check it out in the link here

SLVideoGroup website screencap

MacInnes Studios Dance Challenge

Following hot on the heels of the outcome of the Mood Scene challenge, John MacInnes launched a TikTok challenge to create an avatar dancer. TikTok is an interesting choice for video sharing for machinima, and its one we’ll be commenting on more over the coming weeks. This contest was won by a virtual Freddie Mercury, created by Jean Campos (feature image) –

Runners up were Pooky Amsterdam, Bruschi Bruschmann, Alex Sura and Sergey Vereschagin.

Projects Update (Jan 2023)

Tracy Harwood Blog January 2, 2023 Leave a reply

To kick start 2023 with a virtual BANG, we are highlighting some projects we’ve seen that are great examples of machinima and virtual production, demonstrating a breadth of techniques, a range of technologies, and comprise good ole’ short-form storytelling. We also really enjoyed Steve Cutts tale of man… let’s hope for a peaceful and happy year. Enjoy!

Force of Unreal

We were massively impressed throughout last year with the scope of creative work being produced in Unreal Engine. So, we have a few more to tell you about!

RIFT by HaZimation is a Sci-Fi Anime style film with characters created in Reallusion’s Character Creator. The film debuted at the Spark Computer Graphics Society’s Spark Animation Festival last October. We love the stylized effects that have been used here, which Haz Dulull, director/producer, describes as a combination of 2D and 3D in this article (scroll to below half way). We are also impressed that those same 3D assets and environment used in the film making process have also been integrated into a FPS game. The game is currently available free on Steam in early access here. This is another great example of creators using virtual assets in multiple ways – and builds very much on the model that Epic envisaged when they first released the City sample last year, hot on the heals of the release of The Matrix Resurrections film and The Matrix Awakens: UE5 Expeirence for which the city was created. We also love HaZimation’s strategy of co-creation for the new RIFT game experience with players – “We at HaZimation believe that a great game is only possible with direct feedback from the audience as early as possible” (Steam). We fully expect to see more creative works using the RIFT content in future too. Congrats to everyone involved.

As any of you that have been following the podcast will have gathered, we love a good alien film too, and we have found another made in UE5 that we really enjoyed. This one is called The Lab, by Haylox (released 14 Sept 2022). The director/producer builds the suspense well in this although, of course, its the same Alien trope we’ve seen many times over. Nonetheless, this has nice effects and well balanced soundscape.

We also love a good music video. The next project is a dance video made by Guru Pradeep using the music ‘Urvashi’ – Kaadhalan (A R Rahman), released 2 Aug 2022. Its a little rough around the edges, having seemingly been cobbled together with Megascans, Sketchfab and items grabbed the UE Marketplace, but the mocap is done particularly well, although we don’t know what was used, as is the editing. We look forward to seeing more from this creator in future.

Aspiring Assets

We want to highlight the amazing content that’s being developed for use in UE with Reality Capture. In this video, which is not a film but a ‘show and tell’ more than a tut, William Faucher reveals how he created a Lofoten-inspired cabin environment from the 1800s. Its impressive stuff if you have an eye of photogrammetry as well as some of the challenges for asset creation and there are lots of tips and hints in here with more detailed tutorials on his channel.

We have also been impressed with the range of fabulous assets that are being created and used in the Kitbash 3D Mission to Minerva challenge (closed 2 Dec 2022) the outcome of which will be a new galaxy of the combined concept artworks and in-motion content being submitted. There are some really nice videos which you can find using #kb3dchallenge on YouTube that are definitely worth a looksee. We liked this one, which has a nice touch of a disaster about it, by Mike Seto.

With an impressive field of judges that included talent acquisition representatives from NASA Concept Labs, Netflix, Riot Games and ILM, winners were announced on 20 Dec.

And Finally?

Let’s hope for a more progressive year in 2023 than the hate-filled traps that befell so many across a whole plethora of virtual platforms and IRL… and maybe reflect on the message contained within this great fun short, created in Clip Studio Paint with Cinema 4D and After Effects. The film is by Steve Cutts, called A Brief Disagreement, released 30 Sept 2022. Steve is not a nOOb in the world of machinima (and the earlier days of Reallusion’s CrazyTalk) – his classic comedy about the fate of Roger and Jessica Rabbit, as well as every other iconic cartoon character you can think of, even 8 years after its release is still a good laugh for those of a certain age (and its the featured image for this article in case you were wondering)!

S3 E58 Film Review: The Darkside EP1: Chrome Armor by Scott Barrett (Dec 2022)

Tracy Harwood Podcast Episodes December 29, 2022 Leave a reply

Our last episode of 2022 is Damien’s Pick of the Month, The Darkside EP1: Chrome Armor by Scott Barrett, released 22 October 2022. This is a shining example of Star Wars fandom at its best, a la Rosencrantz and Gildenstern Are Dead with shades of Red Vs Blue in the mix. Its made in Unreal Engine 5 and has some excellent mocap although how the armor has been applied, we’re not too sure!



YouTube Version of this Episode

Film and Links

The Darkside EP1: Chrome Armor –

Freesound.org, great for music and soundscape designs

Check out Gildenstern and Rosencrantz Are Dead, this clip from 1990 with Tim Roth and Gary Oldman (directed by Tom Stoppard) –

and RoosterTeeth’s Red Versus Blue, episode 1 (dating from 2003) here –

Credits

Speakers: Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine

Producer: Phil Rice

Editor: Ricky Grove

Music: CreateStudio Pro licensed music. fallbackcrush / whistling auld lang syne @ freesound.org https://freesound.org/people/fallbackcrush/sounds/413563/

S3 E57 The Talky Orcs by AFK (Dec 2022)

Tracy Harwood Podcast Episodes December 22, 2022 Leave a reply

For our Christmas 2022 episode, we review The Talky Orcs attempting to learn a new language courtesy of AFK, using Unreal Engine 5 and Reallusion’s Character Creator. The film is one of the best examples we’ve seen so far of lip sync and, as we’ve come to expect from these guys, also a good laugh. Enjoy and Happy Christmas!



YouTube Version of this Episode

Links

Film –

AFK channel on YouTube

Reallusion’s Character Creator Starter Pack

Fests & Contests Update (Nov 2022)

Tracy Harwood Blog November 21, 2022 Leave a reply

There are a growing number of ‘challenges’ that we’ve been finding over the last few months – many are opportunities to learn new tools or use assets created by studios such as MacInnes Studio. They are also incentivised with some great prizes, generally involving something offered by the contest organizer, such as that by Kitbash3D we link to in this post. This week, we were however light on actual live contests to call out, but have found someone who is always in the know, Winbush!

Mission to Minerva (deadline 2 Dec 2022)

Kitbash3D’s challenge is for you to contribute to the development of a new galaxy! On their website, they state: ‘Your mission, should you choose to accept, is to build a settlement on a planet within the galaxy. What will yours look like?’ Their ultimate aim is to outsource all the creatie work to their community, combining artworks contests participants submit. There are online tutorials to assist, where they show you how to use Kitbash3D in Blender and Unreal Engine 5, and your work can be either concept are or animation. Entry into the contest couldn’t be simpler: you just need to share on social media (Twitter, FB, IG, Artstation) and use the hashtag #KB3Dchallenge. Winners will be announced on 20 December and there are some great prizes, sponsored by the likes off Unreal, Nvidia, CG Spectrum, WACOM, The Gnoman Workshop, The Rookies and ArtStation (platforms). Entry details and more info here.

Pug Forest Challenge

This contest has already wrapped – but there are now a few of this type of thing emerging – challenges which give you an asset to play with for a period of time, a submission guideline process, and some fabulous prizes – all geared towards incentivising you to learn a new toolset, this one being UE5! So if you need the incentivisation to motivate you – its definitely worth looking out for these. Jonathan Winbush is also one of those folks whose tutorials are legendary in the UE5 community, so even if you don’t want to enter, this is someone to follow.

McInnes Studios’ Mood Scene Challenge

John McInnes recently announced the winners of his Mood Scene challenge contest that we reported on back in August – we must say, the winners have certainly delivered some amazing moods. Check the show reel out here –