In this episode, Ricky, Tracy and Damien discuss a selection of films with the AI known as Phil, whilst the real Phil is off on holiday in sunny New York with his real family. The selection this month covers the full scale of quality with some raw and experimental machinima work and some incredibly polished machinima, with much in between. Games the machinima works draw on includes RDR2, GTA5, Little Nightmares 2, Xcom, Mech Warrior, Skyrim, Max Payne and Roblox with a bit of Blender thrown in for good measure. Enjoy!
Salad Mug – DYNAMO DREAM. Blender created short by Ian Hubert.
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines). This month (May 2021) we are splitting our podcast into four sections which will post once a week: Machinima News (May 6), Machinima Films (May 13), Machinima Discussion (May 20) along with several interviews which we will publish separately throughout the month.
The complete transcript of the episode is available at our Buzzsprout podcast page for this episode here.
Summary: Two questions for the group – one, why has science fiction been such a popular genre for machinima, and two, what are some of the game platforms that are available for scifi machinima creation. Also, Ricky shares a list of great scifi machinima.
Alongside our films and discussion, this month Damien also had the chance to speak to Mark Meer, aka the voice of Commander Shepherd in the Mass Effect game. Here’s the interview.
And, Damien spoke with the cinematic designer at Bioware, Ashley Ruhl. Here’s the interview.
And Now For Something Completely Machinima is a long-form podcast devoted to machinima (movies made in game engines), real-time technologies, and virtual reality. This month (April 2021) we are splitting our podcast into four sections which will post once a week: Machinima News (April 1), Machinima Films (April 8), Machinima Discussion (April 15), and a Special “Build a Machinima PC” podcast (April 22).
This episode was produced by Ricky Grove joined by hosts Phil Rice, Tracy Harwood, and Damien Valentine.
Summary: After Ricky’s Milan Machinima Festival report he brings up a question that was put to one of the Festival jurors (Henry Lowood – “…has machinima dissolved into the larger culture of streaming and game videos“) and then asks the other hosts their opinion. The next topic for discussion is the status and quality of the “Let’s Play” machinima in 2021. Phil has particularly good insights. Finally, the gang takes on a contemporary topic that might impact machinima creators in “What the Hell is NFT?“. As usual, Tracy has the best insights on this topic.
Are we just all full of shit? Please contact us! We are desperately hoping to be told off in no uncertain terms. Phil especially is stressed because he reads all of the bot spam being posted as comments. Please help save Phil’s sanity, for God’s sake!
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines), real-time technologies, and virtual reality. This month (April 2021) we are splitting our 3rd podcast into four sections which will post once a week: Machinima News (April 1), Machinima Films (April 8), Machinima Discussion (April 15), and a Special “Build a Machinima PC” podcast (April 22).
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Summary
Machinima News features updates, recommendations for new games, Phil’s re-cam of the famous Quake 2 match (Thresh vs Billox), Tracy’s publication with Ben Grussi called Pioneers in Machinima, information about Stanford’s machinima archive, comments we have received from our blog posts and a recording from one of our callers.
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