Completely Machinima

Completely Machinima S2 Ep 37 Films & Discussion (May 2022)

Tracy Harwood Machinima, Podcast, YouTube May 11, 2022 Leave a reply

In this episode, Phil, Ricky, Damien and Tracy discuss a range of films that riff off Guardians of the Galaxy, well apart from Phil’s whose pick is an astonishing map size comparison review! Discussion explores experimental filmmaking reviewing a machinima made in World of Warcraft; the possibilities of machinima as a pre-market concept testing tool for TV series; and, the influence of fans generally.



YouTube Version of the Episode

Film Notes and Links

0:48 VIDEO GAME Maps Size Comparison | 2021 by MrRanker (Blender, Adobe After Effects & Premiere Pro) released 19 Sept 2020

19:05 Blu x @Teflon Sega meta-saga!! Ep4 by Xanadu (Unreal 4.27) released 9 Mar 2022

Is this a Guardian of the Galaxies riff? (Blu x @Teflon Sega meta-saga Ep4)

32:26 Star Trek Pike – Fan Made Opening | Made in Star Trek Online by ZEFilms Productions released 1 July 2019 and the possibilities for using machinima as a pre-market concept testing tool

Fan vs Studio – Star Trek Pike

41:36 It just a virtual kiss by Juan Poyuan (World of Warcraft) released 19 Nov 2021 (log into Vimeo to watch)

It Just a Virtual Kiss

53:00 Discussion: What is experimental machinima and why do it?

Completely Machinima S2 Ep 36 News (May 2022)

Tracy Harwood Machinima, Podcast, YouTube May 4, 2022 2 Comments

In this episode, Phil leads the month’s news for machinima creators.  We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC conference recordings, the addition of Reallusion’s ActorCore library to the Omniverse platform and ask ‘how well do laptops cope with RTX cards’ (what do you think)?  Damien reviews Concert Creator AI for piano with a rendition of Battlestar Galactica’s Kara Remembers piece, Tracy talks about another of her projects demonstrating creative applications of AI (the Art AI Festival) and Ricky highlight’s Phil Tippett’s completed Mad God film project.  Other film contests reviewed are the Real Time Shorts Challenge and the Milan Machinima Film Festival and the news of an upcoming Shakespearean performance in GTA Online by Sam Crane.  Tracy reviews Draxtor Dupres’ major pandemic machinima film project comparing virtual life in Second Life and Animal Crossing.  We discuss the Unreal 5 City Sample, Unity’s Enemies (hiding under the UE bushel) and Ricky’s Paperback Show.  Phil also teases us with rumours about GTA6.      



YouTube Version of this Episode

https://youtu.be/y3ZFx8QOWc8

Show Notes & Links

2.35 Nvidia Omniverse Machinima contest, assets and prizes

4.18 Nvidia’s GTC conference recordings – worth the watch!

6.23 How are RTX cards coping with heat in laptops?

6.34 Nvidia Omniverse Create and Machinima apps

10.17 Reallusion’s ActorCore library now available for Nvidia Omniverse

12.51 Concert Creator AI creator for music and Damien’s animation of Kara Remembers (Battlestar Galactica) test

screencap: Damien’s test of Concern Creator AI

16.16 Art AI Festival in Leicester, creative application of AI including a YouTube channel of presentations

19.49 Mad God by Phil Tippett, film now completed and available on Shudder TV (subscription-based horror streaming channel)

screencap: Mad God (teaser)

22.43 Real Time Shorts Challenge competition (John MacInnes) overview

25.29 Milan Machinima Film Festival overview and Critics’ Choice Award, We Are Such Stuff As Dreams Are Made On (Shakespear’s Tempest performance) by Sam Crane (GTA Online) and current project to perform Hamlet in GTA Online

28.57 Virtual Cultures in Pandemic Times by Draxtor Depres, comparison of life in the metaverses, Second Life and Animal Crossing, during the pandemic

34.47 Matrix Awakens Experience City Sample available for PC

screencap: City Sample (Unreal Engine)

39.52 Unreal 5 update is great for machinima creators (Kim Libreri’s keynote and The Matrix Awakens: creating a world tech talk)

42.10 GTA 6 rumours!

43.20 Unity realtime cinematic, Enemies and Unity for machinima

screencap: Enemies (Unity) teaser

46.23 Don’t forget to read!  Phil’s recommendation: Stanislaw Lem’s Solaris, acquired from Ricky’s Paperback Show and book store

Completely Machinima History with Ben Grussi: Quake III Machinima

Tracy Harwood History, Machinima, Podcast, YouTube April 28, 2022 Leave a reply

By Quake III, id Software’s attitude to machinima and modding had changed and consequently few films were made in this engine. Of those that were, Ben highlights the notables from those early years in this episode.



YouTube Version of this Episode

Show Notes & Links

1.11 Quad God by Tritin Films (Quake III), parts 1-4

screencap: Quad God

5.52 In the Waiting Line by Zero 7 in collaboration with Fountainhead Entertainment (Quake III)

screencap: In the Waiting Line

7.55 Anna by Fountainhead Entertainment’s Anna Kang (Quake III)

screencap: Anna

Completely Machinima Interview: Rene Jacob aka direx1974

Tracy Harwood Interview, Machinima, Podcast, YouTube April 21, 2022 Leave a reply

In this episode of the Completely Machinima podcast, Ricky interviews filmmaker Rene Jacob, aka direx1974, about his fan machinima film Alien: The Message – a film we reviewed in the April 2022 Films Episode of the podcast.  Through this film, Rene explains how he achieved his childhood goal of creating an homage to the Alien world and franchise – and the years of work that went into it.  He discusses his use of iClone 7 to create the effects he wanted and also his development of the soundscape for the movie. 



YouTube version of this Episode

Show Notes and Links

Completely Machinima Ep 61: April 2022 Films & Discussion

Alien: The Message, a fan film by direx1974

screencap: Alien: The Message

Reallusion’s iClone 7

Alien Isolation game

Casting Call Club

The Tavern, upcoming series by Rene Jacob

screencap: The Tavern, animation test

Completely Machinima S2 Ep 35 Films & Discussion (April 2022)

Tracy Harwood Machinima, Podcast, YouTube April 14, 2022 Leave a reply

This month, Damien leads the Completely Machinima crew with a review and discussion of Reallusion’s iClone films.  Alongside the few amazing creative projects by Warlord, Rene Jacob and Martin Klekner we discussed, finding a broad selection has been a challenge so we were interested to reflect on why there are so few iClone movies to see.



Video Version of this Episode

Show Notes & Links

2.23 The Sniper by Warlord (iClone 4), released 29 August 2009

The Sniper

14:47 Alien: The Message by direx1974/Rene Jacob (iClone 7), released 27 January 2022 (also check in on our interview with Rene Jacob)

Alien: The Message

17:25 Ricky begins the discussion on ‘what is a fan film?’

25:42 Continued discussion of ‘fan films’ and ‘fan culture’

34:20 Heroes of Bronze ‘Journeys’ by Martin Klekner (iClone 7), teaser released 4 March 2021

Heroes of Bronze

Interview with Martin Klekner on Reallusion’s blog (14 April 2021)

37:00 iClone vs Blender vs Omniverse discussion

44:48 Ben Tuttle’s short course for animators

53:42 Where is the iClone community and why aren’t there more creative projects to see?

Completely Machinima S2 Ep 34 News & Discussion (April 2022)

Tracy Harwood Machinima, Podcast, YouTube April 7, 2022 Leave a reply

This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFilmz’ tutorials on Nvidia Omniverse and Unreal.  Ricky discusses Half Life Field Intensity – a mod that’s been in development for 13 years by Hazard Team; Nvidia’s GeForce RTX series available on subscription; an interesting remake upcoming of the Dead Space series; and, a review of the new Elden Ring mods for machinima.  Tracy discusses The Grannies.



YouTube Version of this Episode

Show Notes and Links

1.06 Reallusion’s iClone 8 overview (and some very old memories of iClone 2!)

8.24 Star Trek Picard assets from video games

10.39 Nvidia Omniverse tutorials by JSFilmz

13.40 Unreal 5 Preview and tutorials

14.48 Half Life Field Intensity released by Russian-Ukrainian modders, Hazard Team

Screen cap: Half Life Field Intensity mod

15.49 Nvidia GeForce RTX3080 available on subscription

16.35 Graphics market update (see Phil and Ricky’s builds from last year)

Completely Machinima Blog: How to Build a Machinima PC

17.50 Dead Space series remake scheduled for 2023 by EA Motive

18.50 Elden Ring by FromSoftware and machinima (photo) mod by Otis_inf and tutorials

24.36 The Grannies in Red Dead Redemption Online, reminiscent of Phil’s machinima Making Machinima Movies in Red Dead Redemption 2, Kotaku.com article about The Grannies, Somerset House showcase

Completely Machinima History with Ben Grussi: Quake II Machinima

Tracy Harwood History, Machinima, Podcast, YouTube March 17, 2022 Leave a reply

In this episode, Ben reviews the notable machinima films made in the early years of the Quake II engine, including skits, a talk show, music videos and some hard hitting documentaries.  This ep also reviews the first real-time live performance of a machinima by The ILL Clan at the Florida Film Festival (2003), which was based on their earlier created characters of Cook Carl and Lenny & Larry Lumberjack. 



YouTube Version of this Episode

Show Notes & Links

0:36 Hardly Workin’ by The ILL Clan, released 22 August 2000

1:57 Eschaton: Nightfall by Strange Company, released 1 Sept 1999

4:27 Late Nite With Toxy and Essobie, Ep 1, released 24 August 1998

Late Nite with Toxy and Essobie

6:50 Rebel Versus Thug by Ken “3D Filmmaker” Thain, released 10 May 2006

8:10 Rick Jones 2 by Bryan “CrustaR” Henderson, released 25 Nov 1999

9:35 Father Frags Best by Phil Rice (ZS Overman), released 1999

Father Frags Best

13:09 Circus Life Part 1 & Part 2 by Andre “Donnovan” Luis, released August 1998

17:20 Common Sense Cooking With Carl The Cook, realtime performance by The ILL Clan at Florida Film Festival 16 March 2003

The ILL Clan

Completely Machinima S2 Ep 33 Films (March 2022)

Tracy Harwood Machinima, Podcast, YouTube March 10, 2022 Leave a reply

This month, Ricky, Phil, Tracy and Damien discuss machinima and real-time productions made in Second Life including documentaries illustrating life on the ‘grid’, events and experiences such as an art collector’s paradise, a potted history of the environment, a sci-fi convention, extraordinary examples of films that show the unique qualities of the Second Life creative community, a tutorial and a new cyberpunk drama series.  The co-hosts also discuss their perspectives on the importance of Second Life as a creative platform for machinima.



YouTube Version of this Episode

Show Notes and Links

1.17 Plask.ai, free webcam-based motion capture tool

2.45 Second Life discussion

  • where does the inspiration come from for creating SL machinima films?
  • how has SL improved over the years for content creators?

22.24 Portrait of a Virtual Art Collector: Joseph K by Preben Wolff, film made by Glasz DeCuir, released 16 November 2018 (original film made in September 2015)

screencap: Portrait of a Virtual Art Collector: Joseph K

33.29 Pryda Parx’s Future Shock documentary series, discussed as part of Second Life’s Movies Made in Second Life series, released 2 March 2020

36.15 Draxter Depres’s social channels

36.56 Half Life 2 Apartments UNIGINE Real-Time demo REMAKE by Ostap Gordon, released 25 February 2021

screencap: Half Life 2 Apartments UNIGINE Real-Time demo REMAKE

38.12 Scifi Convention, video advert released by SL4Live-TV on 21 May 2020, convention website and date for 2022 event ‘Brave New Future’ 18-29 May.

46.41 Push by Lainy Voom (TraceChops), released 11 July 2009

screencap: Push

55.30 Soul Chambers by Chantel Harvey, released 1 February 2022 (film made in 2011)

1.06.47 The History of Second Life 1999-2021 by Bollycoco, released 12 February 2021

1.16.15 Digital Rain 2021 by Mac’n Tease Tomato, released 13 January 2022 and series website

1.24.40 Honorable mention: Tree of Life of Avatar by Tizzy Canucci, released 2 July 2021

Announcements

Second Life website, free download

Machinima Mondays meetup group, run by Chantal Harvey (join support group on Facebook)

Completely Machinima premieres weekly on Thursdays on our YouTube channel

Next month: Reallusion’s iClone

Completely Machinima S2 Ep 32 News & Discussion (March 2022)

Tracy Harwood Machinima, Podcast, YouTube March 3, 2022 Leave a reply

In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a video about setting up your home studio for sound recording, the upcoming Nvidia AI conference, implications for machinima creators of Microsoft’s announcements to buy Activision Blizzard, Philip Rosedale & Wagner James Au’s podcast, a music celebration of TMUnderground by Edan Mackenzie called A Fond Farewell and a discussion about Second Life and machinima.



YouTube version of this Episode

Show Notes and Links

1:56 Nvidia Omniverse, Omniverse Code and Meet the Creators (Omnivores)

screencap: Prisoner – A Star Wars Animation Short Film Made with NVIDIA Omniverse by JSFilmz, released 11 Feb 2022

4:11 KGB in Minecraft – yes really!

3:00 Backlot – not a lot

6:44 Best games for M1 Mac by Tyler Stalman

screencap: Best Games for M1 Mac by Tyler Stalman, released 17 Dec 2021

9:10 Music and sound studio set up for machinima: Everything I use as a full-time content creator by Malinda

10:54 Nvidia AI conference, GTC 2022

13:00 Implications of games convergence into Microsoft ownership for machinima

15:08 Philip Rosedale & Wagner James Au on the future of Second Life and the Metaverse, podcast

17:43 Edan Mackenzie’s A Fond Farewell composition celebrating the achievements of TMUnderground which has finally gone offline

21:30 Discussion: Second Life for machinima

Completely Machinima History with Ben Grussi: Quake I Machinima

Tracy Harwood History, Machinima, Podcast, YouTube February 24, 2022 Leave a reply

In this episode, Ben reminds us where the story of machinima originated in those early Quake movies which have become classic game-based films.  He talks us through the most notable contributions by the pioneers using the Quake 1 engine.  Tune in next month when Ben concludes the history of Quake with reviews of notables in Quake 2 and 3.  You can find links to the films on our blog and some in our YouTube playlist for History of Machinima.



YouTube Version of Episode

Show Notes & Links

Ben reviews classic Quake 1 films from the machinima archives –

0.48 Diary of a Camper by The Rangers, released 26 October 1996

2.00 Torn Apart series by The Rangers, first released 6 November 1996

2.28 Apartment Huntin’ by The ILL Clan, released 17 May 1998

3.23 Eschaton: Darkness Twilight by Strange Company, released 20 January 1998 (by Walking Wounded)

Hugh Hancock, Strange Company

4.30 Blahbalicious by Avatar & Wendigo, released 9 December 1997

5.40 Devil’s Covenant by Clan Phantasm, released 2 August 1998

6.59 Operation Bayshield by Clan Undead, released 24 January 1997

8.02 Zerstorer by Nihilism Unlimited, released 27 September 1997

9.06 Seal of Nehahra by Nehahra Team, released 6 August 2000

9.46 Scourge Done Slick by Quake Done Quick Team, released 25 July 1998

Completely Machinima Interview: John Gaeta, The Matrix

Tracy Harwood Interview, Machinima, Podcast, YouTube February 17, 2022 Leave a reply

In this episode, Tracy talks to John Gaeta about his interests in machinima and real time filmmaking, The Matrix Awakens Experience, the influence of the bullet time shot, building the metaverse, future of storytelling in immersive environments, the potential of NFTs and his advice for indie creators.



YouTube Version of this Episode

Show Notes and Links

John Gaeta on IMDb

screencap: Matrix Resurrections (l-r Donald Mustard, Kim Libreri, John Gaeta, Keanu Reeves)

Pioneers in Machinima, Prologue by Kim Libreri, CTO Epic Games

SIGGRAPH 2000

The Matrix Awakens Experience video (UE5)

bullet time

UE5 Nanite

News coverage of Disney’s AR patent application

3D Game-Based Filmmaking: Art of Machinima (book published 2004) by Paul Marino

Time Stamps and Themes

3.32 Backstory to Matrix Awakens Experience

10.01 Game vs Experience

12.00 World building The Matrix

18.11 Why PS5 and Xbox X/S?

21.36 Bullet time – again!

26.04 Awakens as a time capsule – remaking the virtual Neo

29.03 Multi-modal storytelling is the future

33.06 Storytelling and AI

37.00 Real time vs cinema – a cross-over moment

39.39 Scalable metaverses, AR and AI – reflecting on Disney’s recent announcements

49.27 The space between bones and spaceship in 2001: A Space Odyssey – vis Paul Marino’s 2004 Art of Machinima book

52.10 The role of Nvidia’s Omniverse platform

54.46 NFTs and open markets

1.03.00 Advice to machinima and real-time creators: passion and knowledge!

1.08.00: Red or Blue?

Credits

Producer/Editor: Ricky Grove

Music credits: frankum’s Nebua Techno House. freesound.org Creative Commons

Completely Machinima S2 Ep 31 Films (February 2022)

Tracy Harwood Machinima, Podcast, YouTube February 10, 2022 Leave a reply

Ricky, Tracy, Phil and Damien present a mixed bag of machinima delights made in GTA5, Matrix Awakens Experience, Knights of the Old Republic and using Reallusion’s Character Creator, Unreal 5 and, surprisingly, Real Life!  The episode poses an important question to listeners: what do YOU think about adaptations using film audio? Get in touch and let the team know! 



YouTube Version of Episode

Show Notes & Links

Time stamps and film links here –

1:17 Shino and the Witch | Animal Crossing Short Film by Evil Imp, released 24 Dec 2021

10:32 GTA5 vs The Matrix Awakens (RAGE vs Unreal Engine 5) by ENXGMA, released 16 Dec 2021

16:31 Malak: An Old Republic Story | Star Wars Short Film by Unreal Cinema, released 24 Dec 2021

23:28 First Day – A Star Wars short film made with Unreal Engine 5 by AFK – The Webseries, released 16 Dec 2021

33:24 Realistic Environments | RealityCapture + Unreal Engine 4 (Dimension Studio) by Capturing Reality, released 19 May 2020

45:39 Terminator 2 (GTA 5 film) 2022 part 1 by Kramers Media, released 13 Jan 2022

57:51 Ricky’s question to audience: What do you think about adaptations using film audio soundtracks?

58:22 Red Dead Redemption 2 Supercut by Viva La Dirt League, released 6 Mar 2020

Credits:
Producer/Editor: Ricky Grove
Music: Octopussy by Juanitos. Creative Commons. Freemusicarchive.org

Completely Machinima S2 Ep 30 News & Discussion (February 2022)

Tracy Harwood Machinima, Podcast, YouTube February 3, 2022 Leave a reply

In this episode, Tracy, Ricky, Phil and Damien cover the relevance of Nvidia’s special address at CES for machinima creators, Adobe’s Project Shasta, Kerbal Space Programme, the uptake in VR kit over the Christmas period, growth in machinima, NFTs, Philip Rosedale’s return to the Second Life fold, the nail in RoosterTeeth’s RVB saga, Minecraft’s and Rockstar’s astonishing achievements, Ben Grussi’s history episodes and discuss two great questions posed by our followers: what’s the difference between machinima and animation and what’s the advice for adapting prose to visual media formats.



YouTube version of podcast

Show Links

1:10 Nvidia’s special address at CES, points relevant for machinima creators eg., Omniverse, AI

12:55 RDR2 images in the news!

13:40 Austin Film Festival

14:24 Adobe Project Shasta for audio recording

14:56 Kerbal Space Programme 2 impending launch

Kerbal Space Programme 2 screencap

16:25 Machinima growth observations

17:28 VR growth observations

19:46 NFTs observations – Peter Molyneux and John Gaeta

23:57 Philip Rosedale and the future of Second Life for creators

40:30 Halo Xbox 360 multiplayer servers close – the end of the story for Rooster Teeth’s RVB series?

42:50 Ben Grussi’s history of machinima episodes of the Completely Machinima podcast

44:34 Matthew Loris/Zeke: what are the differences between machinima and animation discussion; Completely Machinima interview with Mr Anymation, Tom Jantol

1:00:48 Rockstar’s lawsuit against a modding group

1:02:21 Minecraft’s astonishing video reach

1:03:43 Pandora’s 3d Films: adapting prose to visual media formats preliminary comments

Completely Machinima History with Ben Grussi (January)

Tracy Harwood History, Machinima, Podcast, YouTube January 27, 2022 2 Comments

Ben reviews some of the major happenings during the month of January in the early days of machinima. Starting with 1997 there’s Operation Bay-Shield. 1998 has the First Quake 2 movie – The Mad Bomber. Rematic, a machinima tool by Anthony Bailey is released in 1999. Also in this year Phil Rice released his notable film, Father Frags Best – a machinima classic. 2000 sees Machinima.com founded and Quad God film was released along with several other notable films. 2002 saw the Reel-Time Challenge contest along with Psyk’s Popcorn Jungle retiring (a big machinima review site). 2003 Anachronox the Movie Part 1 was released. 2004 Red vs Blue second season launched. In 2005 the first noveletta about machinima was written by Mike Hoefflinger called Moving Pictures. In 2006, Hugh Hancock, founder of Machinima.com stepped away from the site to focus on his filmmaking.



youtube version of podcast

Operation Bay-shield (1997) by WendCA

Eschaton: Darkness Twilight (1998) by Strange Company

First Quake 2 Movie: The Mad Bomber (1998)

Rematic (1999) tool created by Anthony Bailey (Quake Done Quick Team). The tool enabled reshoots of existing Quake (1) demos from new perspectives

Father Frags Best (1999) by Phil Rice aka ZS Overman

Quad God (2000) by Tritin Films

A Warrior’s Life (2000) by Donnovan

Ozymandias (2000) by Strange Company

Anachronox: The Movie Part 1 (2003) by Jake Hughes

Rebel Vs Thug (2003) by Ken “3DFilmmaker” Thain – a commercial project with Public Enemy’s Chuck D side project

The Gamer’s Benchmark (2003) by Futuremark released a teaser movies for 3DMark03 – the link is to the full movie after release

Bang the Machine: Computer Gaming Art and Artifacts (17 Jan to 4 April 2004) and The Game Scenes exhibition was created by Stanford Humanities Laboratory and the Cantor Center for Visual Arts at Stanford University presented on ‘the pervasive influence of computer game culture’, curated by Galen Davis and Henry Lowood.

Lenny and Larry Lumberjack (2004) by The ILL Clan – a video of excerpts from their premiere performance of On The Campaign Trail at Void in New York City

“Moving Pictures” (2005), a novelette by Mike Hoefflinger, published by Packet Switched Press – the novel is about a group of people who start their own machinima production with the desire to make it to the big time!

I Surrender (2005) by Tristan Pope is mentioned on Blizzard’s World of Warcraft main website page

The Los Angeles Machinima Collective (LAMC) announces their first machinima production William Shakespear’s Mechbeth – the film was never produced!  Ricky was here?!

Ricky Was Here!

Epic Games’ winners of the Grand Finals of the Make Something Unreal Contest (MSUC) for the Non-Interactive Movie Category 2005 –

– The Journey, 1st Place ($25,000)

– Bot, 2nd Place ($15,000)

– Sparked Memory, 3rd Place ($5,000)

– Scrap, 4th Place ($3,000)

– Damnation, 5th Place ($1,500)

Adventures in Dating, first episode (PG13 series) entitled Frustration (2005) by Decorgal

Completely Machinima Interview: AlexS189, machinima director

Tracy Harwood Interview, Machinima, Podcast, YouTube January 20, 2022 Leave a reply

Damien discusses the creative process used by AlexS189 and his production team in the recent 2021 Cinematic Captures ‘Animated Film’ competition-winning film, Fallen Angel: A Star Wars Short (Unreal). The film is reviewed in our January 2022 episode.

video version of the podcast

Interview with AlexS189

show notes with links

Fallen Angel – A Star Wars Short Film
https://www.youtube.com/watch?v=a_cwkApKOt8

Cinematic Captures Star Wars Fanfilm Contest
https://www.cinematiccaptures.com/

Jedi: Fallen Order
https://www.ea.com/games/starwars/jedi-fallen-order

Maya
https://www.autodesk.com/products/maya/overview

Alex’s Unreal Lighting Tutorial
https://www.youtube.com/watch?v=nH8Af7yL61I

Mocap Suit
https://www.rokoko.com/

Unreal
https://www.unrealengine.com/

William Faucher’s Unreal Tutorials
https://www.youtube.com/c/williamfaucher

Letters from Vega
https://www.youtube.com/watch?v=uRvyW9o4sp0

DaVinci Resolve 17
https://www.blackmagicdesign.com/products/davinciresolve/

Completely Machinima S2 Ep 29 Films (January 2022)

Tracy Harwood Machinima, Podcast, YouTube January 13, 2022 Leave a reply

In this episode, Ricky, Phil, Tracy, and Damien discuss five very different recently released film selections, highlighting the importance of story-making in machinima. Alongside this, the team discusses some observations on the future scope of creativity, reflecting on comments made by Keanu Reeves on the release of the Matrix Awakens Experience made in Unreal 5.

Here’s the audio recording

video version of the podcast

Show Notes and links

Gorak’s Guide to WoW Classic – A 3 Year Anniversary, released 14 September 2021

Gorak’s Guide to WoW Classic

Confined | Horror Film (GTA 5) by Ocramium, released 14 November 2021

Confined by Ocramium

Fallen Angel: A Star Wars Short (Unreal) by AlexS189, released 18 September 2021

Fallen Angel

Beating Minecraft the Way Mojang Intended It by MysteryOre, released 11 October 2020

Matrix Experience in Unreal Engine 5 discussion about future of creativity

Matrix Awakens Experience

Stomol by Huckleberry Hax, released 24 July 2020 (Second Life)

Stomol

Completely Machinima S2 Ep 28 News (January 2022)

Tracy Harwood Machinima, Podcast, YouTube January 6, 2022 Leave a reply

In this episode, Ricky leads the discussion with Damien, Phil, and Tracy on the latest news items, covering Nvidia’s Canvas text to image AI, Blender 3.0 release, the best space games of 2022, open-world games for machinima including Star Wars Eclipse (Quantic Games), the Video Game Awards 2021 and The Matrix Experience in Unreal Engine 5.

Note that we have moved our podcast hosting from Buzzsprout to Transistor. Let us know if you have any problems accessing our podcasts or sharing them.

New Youtube version of our podcast

We’re also thrilled to offer you a YouTube version of this episode, which is available below. All the links we mention are posted here.

Completely Machininima Podcast video version

show notes and links

Nvidia Canvas text to image AI and PCGamer article about it

Nvidia Canvas

Blender 3.0 release

Blender Guru tutorial (donut)

Blender Guru

Reallusion’s iClone 8 and Character Creator 4 – new and upgrade info

Best space games of 2022

Star Wars Eclipse branching narrative open world environment by Quantic Dream games

Star Wars Eclipse

Video Game Awards 2021

Matrix Experience in Unreal Engine 5

Matrix Experience

Completely Machinima History with Ben Grussi (December)

Tracy Harwood History, Machinima, Podcast December 23, 2021 Leave a reply

In this episode of the podcast, Ben recalls some more of the great all time classics that got this whole movement rolling, events all taking place in December (1993 to 2005 inclusive).



Show notes and links –

Ranger Gone Bad 2: Assault on Gloom Keep (1996) https://archive.org/details/ranger-gone-bad-ii-assault-on-gloom-keep

Torn Apart 2: Ranger Down! one of the first Quake (1996) movies with voiced dialog https://www.youtube.com/watch?v=NX75VLzin2I

Walking Wounded/Strange Company releases trailer for Eschaton: Darkness Twilight in Quake (1997) 

Blahbalicious by Avatar and Wendigo (1997) https://www.youtube.com/watch?v=_yC7o5pt-lA

screencap: Blahbalicious

Fountainhead Entertainment’s Katherine Anna Kang announces Sidrial.  Slated to be the first Machinima film to be put on the big-screen as a commercial venture https://archive.org/details/sidrial_promo even made a total conversion mod for Quake 3 Arena (2000)

Bender ‘n Stein by Ken ‘3dfilmmaker’ Thain https://archive.org/details/bender_stein and Bender Strikes Back Part 1 https://www.youtube.com/watch?v=nQCcVfwpChM (2001)

Anthony Bailey releases a patch for integration into Quake 1 engine code bases to enable capture of AVIs (audio/video, any resolution, frame rate and codec) on Win32 GL platforms http://quakecapture.sourceforge.net/ (2002)

Teaser for Stardate: Night Time by Dr Nemesis (Leo Lucien-Bay) https://archive.org/details/stardate-night-time-teaser (2002)

The Final Chapter (6) to the Killer Robot Saga by Nanoflix (Peter Rasmussen)  https://archive.org/details/killer-robot-machinima (2003)

Shadows of Auraxis Chapter 1 by Malvision in Planetscape https://archive.org/details/soa-e-1 (2003)

Remedy and Rockstar Games official Max Payne 2 Mod contest ‘Non-Interactive Movie’ winner Payne to the Max https://archive.org/details/payne-2-the-max (2003)

Canadian live-action/animated kids TV series ‘Zixx Level One’ is the first show for broadcast to contain animation created by a game engine, made using the Lithtech engine https://www.youtube.com/watch?v=NtwhiFHOPQs (2003)

10th Anniversary of id Software’s Doom, Doomworld complied an extensive article about the early forms of demo recording featuring Uwe Girich https://www.doomworld.com/10years/demos/demos01.php (2003)

Epic Games revealed the winners of Phase 4 Real-Time Non-Interactive Movie contest (2004)

  • 1st Place: Bot (Eggman)
  • 2nd Place: Journey (Fitz)
  • 3rd Place: Infiltrators
  • 4th Place: Sparked Memory (CSWAT)
  • 5th Place: The Editor Has You (Angel_Mapper)

ATI and Crytek, creators of Far Cry, made a real-time interactive CGI movie called The Project, that harnessed the capabilities of the ATI RADEON® X800 XT and PLATINUM EDITION for Hollywood style machinima, demonstrating photorealistic cinematic computing https://www.youtube.com/watch?v=x9Uxc5rqbBI (2004)

Screencap: The Project

Just a Game by Mu Productions, a live action/machinima hybrid https://archive.org/details/Mu-just-a-game (2005)

SSPH Pre-Episode Part 2 The Healers by Amanda ‘AmandaJ3162’ Stanley https://www.youtube.com/watch?v=eHZfJG0CgMU, I Got My Gmail https://archive.org/details/IGotMyGmail-MV and SSPH Pre-Episode 1 The Draftee https://www.youtube.com/watch?v=bzAbyxe2mj4 were all selected for front page showcase status on Machinima.com – a first in its 5+ year history that three films created by one person are featured (2005)

screencap: Pre-Episode Part 2 The Healers

DigitalPhil and Dr. Nemesis’s  MachinimaLive! Episode 1 released entitled The Evolution of Machinima  https://archive.org/details/mlive12dec05 (2005)

The Machinima Reader book announced by Henry Lowood and Michael Nitsche https://www.amazon.com/Machinima-Reader-MIT-Press/dp/0262015331/ref=sr_1_1?keywords=The+Machinima+Reader&qid=1639549609&sr=8-1 (2005)

Trailer for PG-13 series Adventures in Dating by Decorgal released https://www.youtube.com/watch?v=ykAxPDze0R0 (2005)

Completely Machinima S1 Ep 27 Films (December 2021)

Tracy Harwood Machinima, Podcast December 16, 2021 Leave a reply

The hosts have fun with the Christmas theme in this episode – Tracy starts with a suicide machinima, Ricky gets all Russian, Damien takes us on a very long journey to galaxies far too far away and then trolls us with caroling Jawas and Phil drops an orange into the sock.  Happy Christmas everyone.



Show Notes & Links

The Loneliest Road Short Machinima by King Kaden (Halo), rel 15 October 2021

Novikov 2: Repercussion by GoodGames (Star Citizen), rel 27 February 2021

Star Wars Jedi Academy Re-Edited BEYOND-Christmas Special by EagleStriker (SWJA), rel some time around 2003 – available on Lopop55901’s YouTube channel, posted 26 August 2010

Part Two | Greater Terran Union | Stellaris Invicta by The Templin Institute (Stellaris), rel 25 August 2018

GTA History by Mors Mutual Insurance (mixed media, GTA), rel 31 October 2021

Playing an RPG for the First Time by Joel Haver (live action, rotoscope), rel 20 November 2020

Completely Machinima S1 Special: LIVE EVENT Trends & Tales from the World of Machinima (December 2021)

Tracy Harwood Machinima, Podcast December 7, 2021 Leave a reply

A recording of our live-streamed event from 9th December is HERE

The podcast featured Tracy, Ricky and Damien discussing the major trends observed in machinima and real-time filmmaking throughout 2021. During the live streamed episode, we showcased a selection of some of our favourite films from the year. Links to the films and Completely Machinima episodes in which we discuss the films in more detail are here –

Film 1 Adrift | Star Citizen | Barely Not Monkeys Productions | released 22 Sept 2021 | CM episode 10.2 November | patreon, pro voice acting/story, open world game, facial mocap
Film 2 Obit | Red Dead Redemption 2 | Phil Rice aka zsOverman | released 5 Sept 2021 | CM episode 9.1 October | film genre in-game storytelling
Film 3 The Hamilton Incident | Elite Dangerous | Vindicator Jones | released 19 Mar 2017 | CM episode 2 (Films) | Patreon, camera system?
Film 4 The Worst City Ever | City Skylines | Killian Experience | released 13 Dec 2016 | CM episode 3.2 April | film genre Let’s Play
Film 5 Baby Outlaw | Unreal | Xanadu/Elle King song | released 17 Feb 2021 | CM 2.1 episode February | mocap, music vid

Completely Machinima S1 Ep 26 News (December 2021)

Tracy Harwood Machinima, Podcast December 2, 2021 Leave a reply

This week the hosts discuss updates from the GTC event by Nvidia, with focus on Omniverse and Reallusion’s iClone 8 and Character Creator 4, the Book of Boba Fett trailer, Dune, A Sound Effect podcast, understanding NFTs (well, who does?), Nightmare Puppeteer, Blender 3.0, a natural successor to Garry’s Mod called SNBox, Promethian AI (creative process for VR) and our upcoming LIVE event on 9 December, celebrating our year in machinima.



Show Notes & Links

Book of Boba Fett trailer

Batman trailer

GTA Trilogy Remaster release update here and comparison here

A Sound Effect podcast

Article: Understanding NFTs and blockchain

Linking Reallusion to Omniverse

Nightmare Puppeteer on Steam

S&Box overview

Aidan Kelly’s YouTube channel

Promethian AI overview

ANFSCM Live in Leicester, 9 December 2021 6-7.30 – Eventbrite booking here

Completely Machinima History with Ben Grussi (November)

Tracy Harwood History, Machinima, Podcast November 25, 2021 Leave a reply

Ben reviews some of the major happenings during November in the early days of machinima, including Phil and Damien’s first contributions; release of legendary machinima games Halo 2, HalfLife 2, World of Warcraft & GTA San Andreas.  Red vs Blue Season 1 went gold and Second Life’s release of copyright statement are highlighted during this month, plus Hugh Hancock and Paul Marino made it to British TV Channel 4’s ‘The Toon Commandments’. Also a notable mention to Nvidia, whose GeForce FX series of graphics cards was launched in November 2002, signaling the dawn of cinematic computing.  Listen up and follow the links on our blog post.

[buzzsprout episode=’9587827′ player=’true’]

Machinima Gold: Strange Company (L-R: Sally Brewer, James Payne, Hugh Hancock, Steve Wallace, a descendant of William Wallace (Braveheart), and Gordon McDonald) & Paul Marino on Channel 4’s The Toon Commandments (2000)

Show Note Links –

Torn Apart (1) – https://www.youtube.com/watch?v=TN_kpxctijA

Quake 2 (Standing in for original trailer the RTX upgrade trailer instead) – https://www.youtube.com/watch?v=unGtBbhaPeU

Half-Life – https://www.youtube.com/watch?v=5Wavn29LMrs

Unreal Tournament 1 – https://www.youtube.com/watch?v=JIJU9oSSPDs

ILL Robinson (Paul Marino) and Hugh ‘Nomad’ Hancock are interviewed on National UK TV Channel 4’s “The Toon Commandments” – https://archive.org/details/channel-4-machinima-toon-commandments

Halo: Combat Evolved (Halo 1) – https://www.youtube.com/watch?v=v0kHiEME0Vk

IL-2 Sturmovik – https://www.youtube.com/watch?v=9EttVIq9Pig

ILL Clan teaser trailer for their upcoming episode series Lenny and Larry on the Campaign Trail – https://archive.org/details/illclan-Lennyandlarrycampaigntrailer

Jason Choi’s Max Payne tribute video – https://vimeo.com/63995463

Halo 2 – https://www.youtube.com/watch?v=4ycOwVPqbxA

Half-Life 2 – https://www.youtube.com/watch?v=ID1dWN3n7q4

World of Warcraft – https://www.youtube.com/watch?v=vlVSJ0AvZe0

Tristan Pope (The Godfather), I Surrender, https://www.youtube.com/watch?v=jLVUoVVNnFc

GTA: San Andreas soundtrack to be released December 7th 2004 – https://www.youtube.com/watch?v=daw8xhaGj2s&t=172s

Matt Kelland, Dave Morris & Dave Lloyd’s book