AI

S4 E128 Machinima News Omnibus (May 2024)

Tracy Harwood Podcast Episodes May 8, 2024 Leave a reply

Our May update on machinima and virtual production related news highlights some of the latest generative AI tools, warts and all, and brings to attention several of the latest machinima potential games, including Jaws, Jurassic World Evolution, 1943: Rise of the Hydra and Harold Halibut. We discuss the challenges filmmakers face when developing games from their IP, why Kickstarter isn’t a good strategy for raising funding for smaller studios, the [almost] final instalment of the RoosterTeeth saga and Second Life’s latest film festival, Fantasy Faire. All with our usual discursive aplomb (despite Ricky being mia, reportedly on a skinny dipping retreat) and a few non machinima related asides!



YouTube Version of this Episode

Show Notes & Links

AI Genies

Art of the Problem about the history of development of generative AI – it’s a documentary including interviews with some of the scientists attributed with developing the building blocks for the techs. Link here.

Google Deepmind has created a new AI model Genie that can create playable worlds in the style of 2D platforms, using an image as a prompt, or a sketch or text description.  A twitter thread link here.

Stability AI has introduced its Stable Audio 2.0 model, that enables high quality, full tracks with musical structure up to 3 minutes long from a single text prompt –

According to some, however, its not quite as good as Suno –

Musk has announced that Grok 1.5 Vision which aims to connect the digital and physical worlds with a multi-modal model will be released imminently – here’s link to the website about it https://x.ai/blog/grok-1.5v

Here’s the original style transfer post using Joker –

and here’s a tutorial on how to replace anyone in a video stream –

And here’s a link to the Arnie style example

New games

A new JAWS experience on Roblox called JAWS: Infested Waters.  More about it here –

JT Music’s rap about Palworld –

GTA6 trailer is a nice teaser –

1943: Rise of Hydra storyworld –

Interestingly, this is the one that Kim Libreri showcased at the Game Dev Conference event a few weeks ago –

Harold Halibut, a stop-mo animation game, trailer –

Steam link https://store.steampowered.com/app/924750/Harold_Halibut/

Projects

Blackmilk Studio A 1000 Suns series is definitely worth a watch! Channel link here.

Star Wars 1950s super Panavision 70 style short made with generative AI tools, including the script.  Its been put together by Abandoned Films –

Vikings and Aliens, using Kickstarter (feature image for this post)!  Here’s a link to the teaser –

And here’s a link to the Kickstarter if you’d like to support it.

Final fantasy!

RoosterTeeth going quietly, nah –

Fantasy Faire, Second Life Film Festival hosted by Chantal Harvey and Safia Widdeshins (to follow).

S4 E100 SPECIAL: Machinima Reflections

Tracy Harwood Podcast Episodes October 25, 2023 Leave a reply

Celebrating our 100th episode on the CM podcast/YouTube show, we reflect on how far machinima has come and some of the recent trends we’ve observed in our film reviews.



YouTube Version of this Episode

Show Notes & Links

We list here a selection of the film review episodes we mention in our discussion during this episode.

Neo Stormwind by Duren Productions –

The MODDED Wacky West by BedBananas –

The Ghost by JP Ferre –

After War by RG Studios –

Patient Zero by The Parry God –

Secret Moon by Orencloud –

Interloper by Anomidae –

917 by Krad Productions –

S4 E97 Elden Ring: Monty Python (Oct 2023)

Tracy Harwood Podcast Episodes October 4, 2023 Leave a reply

Kicking off Season 4 of the podcast, we review a Monty Python inspired film, integrating one of their greatest films with Elden Ring – Holy Grail.  The film has been made by The Escapist in collaboration with eli_handle_b.wav and is a brilliantly edited and composited mashup.  It is also a very appropriate pick for this episode since Monty Python were the inspiration for this podcast in the first place, so we reflect in the show that we’ve now been working on this podcast longer than the original Star Trek series ran + another 20 years collaborating on top of that too!

We also discuss news items: the launch of Starfield; Nexus Mods; Unity’s faux pas with the community of creators; Ricky’s attempt to install an AMD 7800T graphics card; and, the Sims Machinima & Animation Convention.



YouTube Version of This Episode

Show Notes and Links

Monty Python & the Elden Ring | Multiverse by The Escapist, released 8 August 2023

The Escapist is a website by gamers, for gamers, about gamers, releasing new videos every day at its website: http://www.escapistmagazine.com

A ‘how to’ using AI with largely free tools including Adobe Express to remove the background of images and put anything generated by AI back into the image, by Guy Parsons – https://twitter.com/GuyP/status/1704886297649631324

Starfield promotion –

Unity blog posts –

Original news post

Retraction post

Interview by Jason Weimann with Marc Whitten, Unity’s general manager –

Sims Machinima & Animation Convention 2023 website here and event recordings here –

Projects Update 2 (May 2023)

Tracy Harwood Blog May 29, 2023 Leave a reply

From AI to sci-fi to dystopian world stories, this week’s selection demonstrates creative tools and processes being used to realize these shorts.

Our first selection this week is a beautifully rendered morphing AI film called The High Seas, made using 60fps/4K by Drew Medina (released 9 Apr 2023) – one of the few we’ve seen so far. Embedding has been disabled, but please do follow the link here.

Constelar is by Oskar Alvardo (score by Lee Daish), released 4 Feb 2023. This has been made using Blender and an interesting approach to storytelling, with an almost 1970s noir feel to it –

The next film is a cinematic tribute to the makers of StarCraft, called Judgment Cinematic by Nakma, released 23 Mar 2023. The music (which we note is uncredited) adds much to the story telling but it also needs some understanding of the StarCraft world to fully appreciate the nuances in the plot which is vaguely Star Wars-ish. Nonetheless, a great effort, especially since it took just three months to make this machinima – there are some great shots and editing is well done –

The dystopian world of Valve’s Half Life, made using Source Filmmaker, has been used in our next two film selections. The first is called Combined and draws on the lore in the game. It is quite violent but does well to ‘humanise’ the characters. The animation looks surprisingly old-style, even if it is only 2021 – a reflection on just how quickly the cinematic aesthetic has changed in such a short period of time. In Perimeter (our feature image for this post), which also portrays the Combine, there is quite a different aesthetic finish to it. What’s interesting about this film is the inspiration it drew from: concept art by Vyacheslav Gluhov. Both these films are great examples of how a game inspires creators to take one aspect, in this case the Combine character in HL, and extend the narrative into new and interesting directions.

Combined by Virlance (released 19 Mar 2021) –

Perimeter by Komegatze (released 14 Feb 2023) –

S3 E76 Film Review: After War (May 2023)

Tracy Harwood Podcast Episodes May 4, 2023 Leave a reply

This week, Ricky, Phil and Damien begin with an brief discussion of the roles AI is being used for to restore old machinimas, and in particular the very exciting upcoming release Phil will be doing of old Machiniplex films – more on that in due course!

The film discussion centres on After War by RG Studios and their approach to telling a story without moving a camera in the Half Life 2 world.



YouTube Version of this Episode

Show Notes & Links

Hitpaw video enhancer AI, subscription information here

Machiniplex, no longer exists as a platform/website, but the link on the archive is here for the moment!

This week’s film by RG Studios, released on 3 March 2023 –