AI

S6 E237 Machinima News Omnibus (Aug 2026)

Tracy Harwood Podcast Episodes August 5, 2026 Leave a reply

This week, the discussion centres on several significant developments across the machinima community, from community news and preservation of machinima history to new creative tools and the future of filmmaking platforms. The strongest recurring theme is how classic machinima practices are re-emerging through contemporary game engines and software, suggesting a renewed interest in machinima as a creative medium.

The episode opens with a tribute to Mike Joyce, longtime collaborator of Kate Fosk and member of the Moviestorm-era machinima community. The hosts reflect on his generosity, his contribution to Machinima Expo productions, and the supportive nature of earlier online machinima communities.

We discuss a PC Gamer feature covering a GTA V filmmaker who is livestreaming their production process.

Halo Campaign Evolved and the Return of “Machinima Mode” – we examine Microsoft’s remake of the original Halo, noting the inclusion of an officially branded Machinima Mode. The conversation broadens into a discussion of machinima history. Tracy observes that the remake is more than nostalgia—it is introducing machinima to third- and fourth-generation creators, demonstrating how enduring the medium has become.

Ricky argues that Red vs. Blue legitimised machinima as entertainment, while Damien explains how watching the series inspired his own filmmaking career. The discussion concludes with an invitation for creators to use Halo creatively rather than simply reproducing Red vs. Blue.

Tiny Bookshop – a lighter discussion follows around the success of Tiny Bookshop.

State of Unreal 2026 – Phil highlights a technical demonstration from Unreal Engine featuring highly detailed urban environments. The conversation highlights how production values in virtual filmmaking continue to approach traditional film set design. Video here –

Reallusion AI Studio and Free iClone Personal Edition – we discusses Reallusion’s biggest software announcement. Tracy suggests that Reallusion may be moving toward an Unreal-style ecosystem, where the software becomes a gateway to a scalable marketplace rather than the primary revenue source. We agree that making professional animation software freely available could significantly expand the machinima community. Launch video here –

Phil introduces the free personal version of Massive, the crowd simulation software used in The Lord of the Rings. The segment ends humorously with Ricky imagining an absurd “massive household” comedy requiring crowd simulation simply to go shopping. Demo and links here –

The major themes across the Episode are summarized as –

  • Remembering and celebrating machinima pioneers.
  • Evidence that machinima continues to influence commercial game development.
  • Lowering technical barriers for new creators.
  • Free creative software and accessible production pipelines.
  • Preservation of machinima history while encouraging new generations.
  • The continuing importance of storytelling over technology.

Audio Only Version of this Episode



YouTube Version of this Episode

https://youtu.be/FJtClXl3yfI

S6 E232 Machinima News Omnibus: AI Ghosts, Game Worlds & Creative Futures (June 2026)

Tracy Harwood Podcast Episodes June 24, 2026 Leave a reply

In this news-focused episode of And Now For Something Completely Machinima, Phil Rice, Tracy Harwood and Damien Valentine dive into the latest developments in gaming, machinima, AI, and virtual production. The discussion ranges from the ethics of digitally resurrecting iconic figures like Stan Lee, through major announcements from Summer Game Fest, to upcoming machinima competitions and the evolving role of AI in creative practice. Along the way, the team debates the future of social media, the impact of government regulation on emerging creators, and whether AI is a creative tool, a creative shortcut, or something in between.

Audio Only Version of this Episode



YouTube Version of this Episode

https://youtu.be/NodlMLvGi8U

Show Notes & Links

ElevenLabs struck an expansive deal with Stan Lee Universe to add the late Marvel Comics writer’s voice and likeness to its Iconic Marketplace – see link here.

Single player coming to Dune: Awakening – see link here.

Alien: Isolation 2 reveal trailer –

Star Wars Zero Company gameplay trailer here –

Crowbar Productions Machinima Mayhem contest – a three-month long film festival – details here

Reallusion’s 2026 Character Creator contest – details here

The future, what to expect from Reallusion –

How AI affects your brain – link here

Check out the Art AI Festival for artists views on the use of AI-based tools – YouTube.com/@ArtAIFestival

S6 E225 Machinima News Omnibus (May 2026)

Tracy Harwood Podcast Episodes May 6, 2026 Leave a reply

In this episode of And Now For Something Completely Machinima, Phil Rice, Tracy Harwood, and Damien Valentine dive into the latest news in machinima, virtual production, AI creative tools, game cinematics, and real-time animation.

They discuss the explosive hype around Kane Parsons’ The Backrooms movie, new Starfield expansions and what they could mean for Starfield machinima, the release of Fortnite Star Wars assets for fan-made experiences, and useful production updates including DaVinci Resolve optimisation, Headshot 3, free mocap tools, and local AI voice cloning.

The conversation also takes a deeper turn with a thoughtful debate on AI video generation, Sora, creative AI fatigue, public sentiment toward AI tools, and where AI in filmmaking and digital storytelling may be heading next.

If you’re interested in machinima filmmaking, AI tools for creators, virtual production workflows, Star Wars fan creation, The Backrooms, Starfield, Fortnite UEFN, or digital storytelling, this episode is packed with insights.

Topics covered:

  • Kane Parsons and The Backrooms trailer reaction
  • Starfield Free Lanes and Terra Nomada
  • Fortnite Star Wars creator tools
  • DaVinci Resolve performance tips
  • Headshot 3 for Character Creator
  • Free motion capture and text-to-mocap tools
  • Local AI voice cloning
  • Sora shutdown and shifting attitudes toward AI
  • Project Hail Mary and practical effects vs AI hype

Audio Only Version of this Episode



YouTube Version of this Episode

Show Notes & Links

Backrooms cinema release, and trailer

Starfield Announcement

Free Lanes and Terran Armada official trailer –

Developer deep dive –

Fortnite / Star Wars – create your galaxy

New tools now available in Fortnite for developers looking to create Star Wars content –

This is HUGE for Star Wars Games! Check out this commentary –

Fortnite / GTA inspired sandbox game

Grand Heist City game launching, check out the story here.

DaVinci Resolve for Machinima

How to optimise the settings, great tutorial video here by Andrew Farmer –

Reallusion’s Character Creator Update

Headshot 3 for CC5 pre-launch offer here –

CC5 & Headshot & Blender – example of a process for creating your own character –

CC and Houdini workflow –

AI Tools

Freemocap – a Github project, does what it says on the box (video to mocap). Check out the link to the files here.

Nvidia announces Kimodo, a text-to-mocap which is free to use –

end result is a BVH file, which can be brought into iClone and convert into an animation file (Phil will provide an interesting video to show how it works)

AI voice, not Eleven Labs, but this is free!  Check out Voicebox here.  This does voice cloning and text to speech and runs locally. 

S5 E151 Machinima News Omnibus (Oct 2024)

Tracy Harwood Podcast Episodes October 9, 2024 Leave a reply

This month, we have another packed episode, iClone 8 update, Balder’s Gate 3 modding tools, Starfield expansion, projects, projects, projects, Sketchfab, Backrooms, YouTube AI disclosure and more. Check out the ep and be sure to comment too.



YouTube Version of This Eposide

Show Notes & Links

iClone 8 update

Baldur’s Gate 3 modding tools, news item here

Starfield expansion pack –

Documentary machinima: focus on TF2 –

Hollywood is broken: enter machinima? (Andreesson Horowitz seem to have had their eyes and ears closed for a few years!). Check out the article here

Game Sprout’s article about gameplay becoming performance –

Denuvo’s release of Unbotify –

YouTube app update discussion

Nice projects: Runway Gen3 Steampunk –

Metropius deiselpunk –

Mad Max memes –

Kane Pixel’s Backrooms, more ‘found footage’ fun –

Sketchfab and Epic’s Unreal Marketplace merge into FAB

YouTube AI disclosure rules, described here

Biggs Trek’s Forbidden Planet: Children of Krell (which we review in our ep next week) magazine article here

Shameless plug: Phil’s livestream show and Damien’s livestream show

S4 E128 Machinima News Omnibus (May 2024)

Tracy Harwood Podcast Episodes May 8, 2024 Leave a reply

Our May update on machinima and virtual production related news highlights some of the latest generative AI tools, warts and all, and brings to attention several of the latest machinima potential games, including Jaws, Jurassic World Evolution, 1943: Rise of the Hydra and Harold Halibut. We discuss the challenges filmmakers face when developing games from their IP, why Kickstarter isn’t a good strategy for raising funding for smaller studios, the [almost] final instalment of the RoosterTeeth saga and Second Life’s latest film festival, Fantasy Faire. All with our usual discursive aplomb (despite Ricky being mia, reportedly on a skinny dipping retreat) and a few non machinima related asides!



YouTube Version of this Episode

Show Notes & Links

AI Genies

Art of the Problem about the history of development of generative AI – it’s a documentary including interviews with some of the scientists attributed with developing the building blocks for the techs. Link here.

Google Deepmind has created a new AI model Genie that can create playable worlds in the style of 2D platforms, using an image as a prompt, or a sketch or text description.  A twitter thread link here.

Stability AI has introduced its Stable Audio 2.0 model, that enables high quality, full tracks with musical structure up to 3 minutes long from a single text prompt –

According to some, however, its not quite as good as Suno –

Musk has announced that Grok 1.5 Vision which aims to connect the digital and physical worlds with a multi-modal model will be released imminently – here’s link to the website about it https://x.ai/blog/grok-1.5v

Here’s the original style transfer post using Joker –

and here’s a tutorial on how to replace anyone in a video stream –

And here’s a link to the Arnie style example

New games

A new JAWS experience on Roblox called JAWS: Infested Waters.  More about it here –

JT Music’s rap about Palworld –

GTA6 trailer is a nice teaser –

1943: Rise of Hydra storyworld –

Interestingly, this is the one that Kim Libreri showcased at the Game Dev Conference event a few weeks ago –

Harold Halibut, a stop-mo animation game, trailer –

Steam link https://store.steampowered.com/app/924750/Harold_Halibut/

Projects

Blackmilk Studio A 1000 Suns series is definitely worth a watch! Channel link here.

Star Wars 1950s super Panavision 70 style short made with generative AI tools, including the script.  Its been put together by Abandoned Films –

Vikings and Aliens, using Kickstarter (feature image for this post)!  Here’s a link to the teaser –

And here’s a link to the Kickstarter if you’d like to support it.

Final fantasy!

RoosterTeeth going quietly, nah –

Fantasy Faire, Second Life Film Festival hosted by Chantal Harvey and Safia Widdeshins (to follow).