A love letter to Cyberpunk 2077? In this week’s episode, the CM crew discuss a cinematic music video that perfectly captures a uniquely human feeling of people watching… and reflects on the phenomenal creativity of procedurally generated character content in the Cyberpunk world. The film is called Don’t Fall Down by Puttefnask and the song it accompanies is Pray by Haelos – it is perhaps a more fitting video than the original.
YouTube Version of this Episode
Show Notes and Links
Film, by Puttefnask, released 23 February 2023 –
Made using Cyberpunk 2077 Photo Mode mod v 1.0.20 by Otis_Inf, link here
Original music video, Haelos – Pray, released 26 Oct 2015 –
This episode is Ricky’s December film pick, Artists of Second Life by Teal Aurelia, released 3 October 2022. We discuss the emerging trend of photography in virtual worlds and reflect on the significance of the compositing used by the creator of this film, which has a surprising backdrop to the runway style presentation of ‘inspiring’ characters. Plus, we reflect on the state of TV advertising today!
YouTube Version of this Episode
Links & Show Notes
Film –
and this is Teal’s editing and compositing process video we discuss in our review –
Create Studio Pro – a low cost tool for editing short form content such as adverts
And Now For Something Completely Machinima is a podcast devoted to machinima (movies made in game engines), real-time technologies, and virtual reality. This month (April 2021) we are splitting our 3rd podcast into four sections which will post once a week: Machinima News (April 1), Machinima Films (April 8), Machinima Discussion (April 15), and a Special “Build a Machinima PC” podcast (April 22).
*Disclosure: This podcast and blog is listener/reader supported. This post may contain affiliate links that at no additional cost to you, may earn us a small commission to help cover the costs of producing the show. Read full disclaimer here.
Summary
Machinima News features updates, recommendations for new games, Phil’s re-cam of the famous Quake 2 match (Thresh vs Billox), Tracy’s publication with Ben Grussi called Pioneers in Machinima, information about Stanford’s machinima archive, comments we have received from our blog posts and a recording from one of our callers.
Show Notes for Season 1 Episode 1 And Now For Something Completely Machinima is a monthly, hour-long podcast devoted to machinima (movies made in game engines), real-time technologies and virtual reality.
Podcast 1 Summary Our first podcast features four main sections along with a short satirical skit. We’ve created time-stamps for each section and links for topics discussed are in the description.
*Disclosure: This podcast and blog is listener/reader supported. This post may contain affiliate links that at no additional cost to you, may earn us a small commission to help cover the costs of producing the show. Read full disclaimer here.
And finally, Damien shares his research into film festivals around the world that accept machinima films like FantaSci Short Film Festival and the New Media Film Festival
Aside: The original “The Town that Dreaded Sundown” is available at Amazon on Blu-Ray/DVD and also (at this time) on Amazon Prime.
Machinima Filmmaker Interview – David Vann
Ricky contacted the director of the “Town That Dreaded Sundown” trailer (David Vann) by phone and spoke with him about his background as a filmmaker and how he created his film in RDR2. David also spoke about his stop-motion Lego films which are hilarious and satirical.
Machinima Group Discussion
Ricky posed two questions to his other three hosts 1, What is the difference between the terms “machinima”, “real-time animation” and “virtual cinema?” and 2, What is the status of machinima in 2021? Is machinima in decline or are we advancing? The answers were diverse and ranged through machinima films/filmmakers past and present.
Note: Uncut version of our Machinima News is available here
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