A viewer nominated series, this week’s ep is another great example of brilliant writing. Optimism Bias was directed by @AndrewGoodKnight and originally released in 2013 having been showcased at the Melbourne International Animation Festival @melbourneinternationalanim3991 – its Australian comedy, deeply rooted in game lore, at its very best.
YouTube Version of This Episode
Show Notes & Links
Optimism Bias by Andrew Knight of Recycled Media was released originally as a 20 minutes film for the Melbourne International Animation Festival in 2014, but later re-released as a series in 2015 on their youtube channel – episode 1 is here but do take the time to watch the whole series –
Interview with Andrew Knight
You can also check out the interview Tracy did with Andrew, released at the same time as our review. Audio version only of Tracy’s interview with Andrew –
YouTube version –
Courtesy (and copyright) of Andrew, here are a selection of shots from the making of Optimism Bias and the early days of machinima in Melbourne.
LAN party at Andrew’s place –
Creating the frame for the film –
Production challenges! Cooling off the kit –
Voice recording (dodgy looking tash there…) –
On the programme, Melbourne International Animation Festival 2014 –
The early days at the Australian Centre for the Moving Image (ACMI) circa 2004-5 with RoosterTeeth crew members Burnie Burns and Gus Sarola and Academy of Machinima Arts & Sciences CEO Paul Marino, and friends –
This week’s ep we dedicate to a 3D animation by a French student collective made in their final year of studies, streamed through @TheRookiesCo channel. It is not technically machinima as its made using traditional animation tools but nonetheless we absolutely loved it – and its a recommendation by one of our channel’s regular followers @3dchick. The film is a post-apocaylptic robot tale, inspired by Zaha Hadid’s architectonic style.
YouTube Version of This Episode
Show Notes & Links
Beyond the Dust by Alexia AMELINE, Marin BENITEZ, Lucien BIGEY, Marine DUPUY, Benjamin HACK, Matteo MICHEL, Salomé QUILLIEN, Juliette VIGNOLLET at ESMA Toulouse, France with an original score by Gregory ALLISON https://www.therookies.co/entries/27421
Film was released on 17 Sept 2024 and is a graduation short film made during their final year –
Check out Phil’s remastered collection of Peter Rasmussen’s work here, especially Stolen Life, feature-length machinima –
and if you want to find out more about the ground-breaking work Peter did, there is a chapter dedicated to his work in the Pioneers in Machinima book by Tracy and Ben Grussi.
In this episode of the podcast, Ben recalls some more of the great all time classics that got this whole movement rolling, events all taking place in December (1993 to 2005 inclusive).
Fountainhead Entertainment’s Katherine Anna Kang announces Sidrial. Slated to be the first Machinima film to be put on the big-screen as a commercial venture https://archive.org/details/sidrial_promo even made a total conversion mod for Quake 3 Arena (2000)
Anthony Bailey releases a patch for integration into Quake 1 engine code bases to enable capture of AVIs (audio/video, any resolution, frame rate and codec) on Win32 GL platforms http://quakecapture.sourceforge.net/ (2002)
Canadian live-action/animated kids TV series ‘Zixx Level One’ is the first show for broadcast to contain animation created by a game engine, made using the Lithtech engine https://www.youtube.com/watch?v=NtwhiFHOPQs (2003)
Epic Games revealed the winners of Phase 4 Real-Time Non-Interactive Movie contest (2004)
1st Place: Bot (Eggman)
2nd Place: Journey (Fitz)
3rd Place: Infiltrators
4th Place: Sparked Memory (CSWAT)
5th Place: The Editor Has You (Angel_Mapper)
ATI and Crytek, creators of Far Cry, made a real-time interactive CGI movie called The Project, that harnessed the capabilities of the ATI RADEON® X800 XT and PLATINUM EDITION for Hollywood style machinima, demonstrating photorealistic cinematic computing https://www.youtube.com/watch?v=x9Uxc5rqbBI (2004)
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