Sam Crane

Completely Machinima Interview: Vladimir Nadein & Dmitry Frolov, curators (June 2023)

Tracy Harwood Podcast Episodes June 7, 2023 Leave a reply

In this bonus episode, Tracy talks to the curators of the Oberhausen International Short Film Festival, Vladimir Nadein and Dmitry Frolov.



YouTube Version of this Episode

Show Notes and Links

Tracy’s blog post about the Oberhausen International Short Film Festival, including links to newspaper reviews about the festival’s machinima programme, Against Gravity

CM team discuss Oberhausen –

Sam Crane’s article: ‘Making movies in video games: why the film world is finally ready to take ‘machinima’ seriously’ in The Conversation, 16 May

Chris Marker’s machinima on Second Life –

Visions du Reel Swiss Film Festival 2023 special jury prize winner, Knit’s Island by Square Eyes –

Against Gravity showcase at Norway Film Festival link

Milan Machinima Film Festival link

Phil’s project to restore Machiniplex films starts with the release of his own Male Restroom Etiquette (originally released in 2006), with a hosted premiere of the HD remastered version on 11 June. The film was listed in the Guinness Book of Record’s Gamer’s Edition in 2009 as the most viewed machinima on YouTube at the time. Link here –

Projects Update (Jan 2023)

Tracy Harwood Blog January 23, 2023 Leave a reply

This week, we have some more interesting project updates to share with you.

Recognition

We were thrilled to hear that Sam Crane’s GTA Online version of Shakespeare’s Hamlet has been recognized, being shortlisted for an award for innovation at the The Stage Awards 2023 – we love that they spelled Auto incorrectly too (Audio)! Awards are announced on 30 January and hopefully Sam (aka Rustic Mascara) will keep us posted on his Twitter feed during the event. All the best, Sam! You can still find the performance on YouTube, link here –

Unreal

Using Unreal Engine, this short is another example of how beautiful this toolset is. This short by The Blender Bender team (Thomas Thielemann and Alexander Korabelnikov), released 26 Sept 2022, was inspired by David Attenborough’s Our Planet series, and with an even more stark message than the original series –

Also using Unreal Engine, we were interested to see that Sava Zivkovic, who’s film Irradiation we reviewed back in October 2021, is working on a new project, this one called Beckoning. He’s also just been awarded an Epic Megagrant to support development of the project – well deserved for sure. Here’s the link to the trailer for the new project – must say, very much looking forward to seeing the finished work.

Not Unreal but seriously unreal, this is an ‘insane battle’ scene demonstrating the astonishing simulation capability of the Epic Battle Simulator 2 engine. This one, SPECIAL FORCES ARE LANDING ON THE ISLAND OCCUPIED BY SAURON, was released 5 November 2022, by the Battle Simulator Center team –

Virtual Production

A short film, called Goliath by DonBittersil (screencap is our featured image for this post), has showcased virtual production tools using Unreal Engine, having been shot at LA’s Orbital Virtual Studios. For those advancing from purely screen based production techniques, this is an interesting insight into scaled-up processes – check out the film and the ‘making of’ videos here –

You may remember we shared Jackson Wang’s beautifully choreographed music video called Cruel a few weeks back, well this is another one from his Magic Man album, using virtual production techniques. Its also a stunning example of his creative work and the usefulness of the VP process –

Avant Garde?

An interesting article appeared on MUBI’s website about a cutscene collective, called Total Refusal. This team of gamers do what machinima creators have done for 25+ years, that is, use the game for some other creative purpose. Its nice to see that MUBI is keeping up with the times of course, and they would certainly do well to follow our friends at the Milan Machinima Film Festival to keep up to date with this particular ‘Avant Garde’ scene format. In the meantime, this is an example of Total’s Refusal’s creative works, a trailer for Hardly Working (RDR2) –

Completely Machinima S2 Ep 42 News (August 2022)

Tracy Harwood Podcast Episodes August 3, 2022 Leave a reply

In this episode, Ricky, Tracy and Damien discuss some of the more interesting machinima and real-time things they’ve trawled the internet for during the last month.  Tracy gives her take on the GTA Online performance of Hamlet by Sam Crane, some interesting uses of Unreal Engine, tech tools and a fun way to simulate gravity. Damien brings Godot to the table and highlights some worrisome news about Unity, before waxing lyrical on Star Trek’s Strange New World’s use of Unreal. Ricky finds an interesting Unreal Engine Field Guide and discusses the latest updates to Nightmare Puppeteer. 



YouTube Version of this Episode

Show Notes and Links

1:30 Feedback and comments from Mike Clements, 3D Chick, EE Studios, JSFilmz, TMC, Lord Krit and Chris Newell

4:04 The Snow Witch, by Britannica Productions, reviewed on CM podcast Season 1, Episode 18

16:20 Sam Crane’s GTA Online performance of Hamlet, an interesting audience experience (live 4 July 2022)

22:41 Digital replica of co-op live music venue strikes the right chord, Unreal Engine, 23 June 2022

23:22 Christopher Nolan: How to make a good no-budget film | Christopher Nolan on Following, by Cinedome, published 28 June 2022

23:51 50 Greatest Fictional deaths, Slate.com, by Dan Kois, 20 July 2022

24:31 AI dubbing service by Papercup

25:00 Markerless hand tracking in DeepMotion Animate 3D

25:50 Rotate you monitor to simulate gravity in Unreal Engine 5 using Android orientation data, by Ayoub Attache, 12 July 2022

27:14 Godot 4 engine can now make movies – explainer, by Gamefromscratch, released 29 June 2022

Godot 4

29:08 Behind the scenes of Netflix’s ‘In Valuted Halls Entombed’ | Spotlight | Unreal Engine, by Unreal Engine, released 27 June 2022

32:29 Star Trek’s Strange New Worlds – a better use of Unreal than Mando?! Review in American Cinematographer, by Noah Kadner, 23 June 2022

42:04 Should we be concerned?  Unity is merging with a company who made a malware installer, by Jody Macgregor, 16 July 2022

43:48 Unreal Engine Field Guide, free download book

44:57 Updates to Nightmare Puppeteer, available on Steam

Nightmare Puppeteer

Completely Machinima S2 Ep 36 News (May 2022)

Tracy Harwood Podcast Episodes May 4, 2022 2 Comments

In this episode, Phil leads the month’s news for machinima creators.  We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC conference recordings, the addition of Reallusion’s ActorCore library to the Omniverse platform and ask ‘how well do laptops cope with RTX cards’ (what do you think)?  Damien reviews Concert Creator AI for piano with a rendition of Battlestar Galactica’s Kara Remembers piece, Tracy talks about another of her projects demonstrating creative applications of AI (the Art AI Festival) and Ricky highlight’s Phil Tippett’s completed Mad God film project.  Other film contests reviewed are the Real Time Shorts Challenge and the Milan Machinima Film Festival and the news of an upcoming Shakespearean performance in GTA Online by Sam Crane.  Tracy reviews Draxtor Dupres’ major pandemic machinima film project comparing virtual life in Second Life and Animal Crossing.  We discuss the Unreal 5 City Sample, Unity’s Enemies (hiding under the UE bushel) and Ricky’s Paperback Show.  Phil also teases us with rumours about GTA6.      



YouTube Version of this Episode

Show Notes & Links

2.35 Nvidia Omniverse Machinima contest, assets and prizes

4.18 Nvidia’s GTC conference recordings – worth the watch!

6.23 How are RTX cards coping with heat in laptops?

6.34 Nvidia Omniverse Create and Machinima apps

10.17 Reallusion’s ActorCore library now available for Nvidia Omniverse

12.51 Concert Creator AI creator for music and Damien’s animation of Kara Remembers (Battlestar Galactica) test

screencap: Damien’s test of Concern Creator AI

16.16 Art AI Festival in Leicester, creative application of AI including a YouTube channel of presentations

19.49 Mad God by Phil Tippett, film now completed and available on Shudder TV (subscription-based horror streaming channel)

screencap: Mad God (teaser)

22.43 Real Time Shorts Challenge competition (John MacInnes) overview

25.29 Milan Machinima Film Festival overview and Critics’ Choice Award, We Are Such Stuff As Dreams Are Made On (Shakespear’s Tempest performance) by Sam Crane (GTA Online) and current project to perform Hamlet in GTA Online

28.57 Virtual Cultures in Pandemic Times by Draxtor Depres, comparison of life in the metaverses, Second Life and Animal Crossing, during the pandemic

34.47 Matrix Awakens Experience City Sample available for PC

screencap: City Sample (Unreal Engine)

39.52 Unreal 5 update is great for machinima creators (Kim Libreri’s keynote and The Matrix Awakens: creating a world tech talk)

42.10 GTA 6 rumours!

43.20 Unity realtime cinematic, Enemies and Unity for machinima

screencap: Enemies (Unity) teaser

46.23 Don’t forget to read!  Phil’s recommendation: Stanislaw Lem’s Solaris, acquired from Ricky’s Paperback Show and book store