UE5

S5 E187 Machinima News Omnibus (June 2025)

Tracy Harwood Podcast Episodes June 25, 2025 Leave a reply

Another packed month of updates – lots of projects, a few games releases, the usual genAI avalanche and Predator, the world’s first BIG BUDGET machinima! Click the links, check out our comments and do add your own.


https://dashboard.transistor.fm/shows/and-now-for-something-completely-machinima/episodes/s5-e187-machinima-news-omnibus-june-2025/edit

YouTube Version of This Episode

Show Notes & Links

Machinima projects –

I spent 30 days in a dead game by Globert –

The GTA6 trailer but made in GTA5 by Gu1maz –

I Modded Fast Traffic Into RDR2. Now It’s a Horror Game by Blurbs –

Cyberpunk 2077: POV Hyper-Realistic Motorbike Ride on RTX 5090 with DreamPunk 3.1.1 Graphics in 8K by NextGen Dreams –

Haruki made in UE5 by Bad Decisions Studio –

IMicky Mouse by Mickey Mouse, made by J C Thornton –

Not machinima

Solstice 5: Forgotten archives by Paul Chadeisson –

generative AI projects

Corporation War by Solo Films –

Purely artistic using an aesthetic of origami by Kelly Boesch AI Art –

Where’s Alice by Aaron Sims Creative –

On genAI developments

Eleven Labs launched v3, check out the video update –

v3: 70+ languages from 33 with coverage from 60% to 90% of the world’s population; Dialogue Mode: Handles natural interruptions, tone shifts, and emotional flow across multiple speakers; Audio tags: Guide delivery with tags like [whispers], [angry], [laughs], or [door creaks]—controlling performance in fine detail. Its impressive stuff!

Veo3 about here and demo vid here –

A bit of Game News

The Elden Ring Nightreign DLC came out in the last month and was downloaded a record 3.5M times in 5 days… I wonder how many of those were Ricky? And, what’s the verdict on it?

007 First Light put out a first trailer –

A big budget machinima?

Predator: Killer of Killers, released June 2025 –

and discussion at State of Unreal 2025 –

S4 E124 Machinima News Omnibus (Apr 2024)

Tracy Harwood Podcast Episodes April 10, 2024 Leave a reply

A packed review this month, with some sad 🙁 better 😐 and happy news 🙂



YouTube Version of this Episode

Show Notes and Links

Endings

The long-anticipated demise of Rooster Teeth and has been announced – as has the much anticipated final season of Red Vs Blue in this trailer –

If you are a die hard RTer, here’s a link to the Rooster Teeth team response to Warner’s announcement, its ‘Not a Final Goodbye’ –

Tracy and Ben’s Pioneers in Machinima book chapter is here too, Chapter 4: Rooster Teeth Bites.

Here’s the link to the 2007 Special Ep, Going Global, released at the First European Machinima Festival in 2007 (in Leicester, UK) –

Articles, Variety, Deadline and IGN.

Another ending, Draxtor Dupres’ Second Life series supported by Linden Labs, Drax Files: World Makers. Here’s his final report and here’s a link to a livestream he did to celebrate the achievements of the show –

Accolades

Sam Crane’s Hamlet in GTA5 won a Jury prize for best documentary at SXSW 2024, link to news coverage here, and the distribution deal awarded here.

Electro League and Weta’s War is Over has become the first UE5 film to win an Oscar, Best Animated Short –

Aye AI AI…

YouTube has updated its T&Cs, a nice article here

ConvAI has announced a partnership with Unity for NPCs, and also teamed up with Second Life. Here’s a link to Wagner James Au’s New World Notes blog – and here’s a couple of useful links –

Stability AI has introduced a 3D video generator, information here

RunwayML has partnered with Musixmatch to generate video to lyrics, link to information here

and it has also announced a new lipsync feature for generative audio, currently on early access to its creators programme members

Hume has a demo of a voice-to-voice generator, described as an Empathic Voice Interface – link to sign-up for early access here

and if you need a little overview of how all things generative AI are developing, here’s a nice video summary by Henrik Kniberg

Inspiration

To celebrate the phenomenal success of Gozilla Minus One at the 2024 Oscars, Nelson Escobar, the VFX creator of the Godzilla model, has released it as a free download for Blender. Link here –

Blockbuster Inc has announced its release date: 6 June 2024. Here’s the official gameplay trailer –

and here’s the link to Prologue on Steam

Finally, here’s the link to the interview with Denis Villeneuve, discussing his approach to making the latest Dune films –

Post Script

We are super excited to see our Podcast make the Top 3 listing of indie filmmaking podcasts on Goodpods in March 2024 – how cool is that?!

S4 E122 M/F Toxic Relationships: Vigilante | Flite (Mar 2024)

Tracy Harwood Podcast Episodes March 28, 2024 Leave a reply

In this ep, we discuss two machinima films dealing with thematically similar issues, albeit presented with different treatments: Vigilante is made in GTA5 and tells the shocking story of how the lead character became cyberpunk. The second is a futuristic yet somehow more traditional gender-based story made in UE5. It is presented as a proof of concept for a proprietary tool made by its creator, who is none other than the VFX Oscar-winner Tim Webber in his directorial debut.



YouTube Version of This Episode

Show Notes & Links

GTAV – Vigilante | Episode 1 | Cyberpunk Machinima by Weedens, released 25 March 2023

FLITE | Hyper Realistic CGI Sci Fi Short Using Unreal Engine, released 1 Dec 2023

An interesting video featuring Tim Webber, talking about his approach to visual effects

And a ‘making of’ interview here –

Tech Update (May 2023)

Tracy Harwood Blog May 15, 2023 Leave a reply

This week, our review is a roundup of new releases, some tools and tuts that add realism to productions and some interesting new tools announced for moviemakers everywhere, irrespective of creative engine preference.

Releases

Blender has released version 3.5, with an astonishing hair toolset. See the overview here –

UE5 editor for Fortnite has been released – UEFN is a PC application for designing, developing, and publishing games and experiences directly into Fortnite. You can see the release launch at GDC here –

Reallusion has released an astonishing range of 3D motions and characters for Actorcore, called Run For Your Life. Its not cheap but then again it may well be the only action set you ever need. Here’s a a demo reel –

Facegood’s Avatary (made in China) has released a desktop facial mocap system with some basic functionality for free. Here’s a nice little overview of what this version of it can do –

Realism

The quality of modelling continues to astound – I’m still blown away by Unreal’s Substrate materials system, although you need an epic system to render no doubt –

However, there are a few other releases that we’ll share with you this month too. Firstly, the UE Crashes course – not just any ole course, of course, but one where you can see how to animate ‘epic’ car crashes in UE5 (is that too many puns… sure it is) –

Secondly, Taichi Kobayashi has developed a stunning Cliffwood Village – a large-scale and beautifully detailed 3D model for UE5 –

Finally, William Faucher’s use of Reality Captures’ tech to create an arctic environment for UE5 is also something stunning to see. Check out his overview of the creative process here –

Movie-makers

An interesting development is the release of what’s being badged as The Movies mark II, called Blockbuster Inc in which “You will take total control of your very own movie studio. You will be able to construct all the facilities, hire and manage all sorts of employees and stars with the aim to produce the most prolific films and TV” (Super Sly Fox, developer). Its not yet been released, but you can find the holding page on Steam here.

Big news of the month is that Moviestorm‘s long awaited previsualisation software, FirstStage (although they need a new intro vid on their YouTube channel asap), is finally out of beta with ver 32 (our cover image for this post) –

This will surely be a useful tool for all those major creative projects, whatever the final engine used may be including film, TV and video as well as 3D environment engine-based, and it is very reasonably priced at $10/month per user (non-commercial). For those with short memories, Moviestorm (its creator channel is here fyi) launched originally in 2007 at the First European Machinima Festival as I recall and became a platform that many used to create content long before the likes of Reallusion’s iClone and Source Filmmaker got a wider foothold. One of my all-time favourites made in Moviestorm was IceAxe’s (aka Iain Friar) Clockwork (2008), a retelling of that classic tale by Anthony Burgess –

What will be interesting, however, is how it will compete with the in-engine toolsets being developed along similar lines, for example, Matt Workman’s UE Cine Tracer which delivers a similar experience. Of course, there are also individual tools, such as this camera crane by Cinematography Database for UE5 –

That’s it for this week.

Projects Update: Feb 2023

Tracy Harwood Blog February 20, 2023 Leave a reply

This week’s #MondayMotivation post has some more great examples of machinima and virtual production projects. We have a selection of shorts made using Unreal Engine and another entirely made in Blender, plus a couple of ‘making ofs…’ and a ‘role of…’ also worth checking out.

Projects

An artist we’ve talked about before who has created extensive work over many years in Second Life is Bryn Oh, and now she has created a nostalgic experience called Lobby Cam which is available on Steam, made using UE5. The experience is a walking tour of an extensive environment and a story told through the pages of a ripped up diary. The project has been reviewed by James Wagner Au on his blog, New World Notes here. It is described as part of a larger narrative, and here’s a video sampler of the tour produced as part of that too… an interesting approach to virtual storytelling –

Off planet, another project which contains amazing detail of other worlds is by Melody Sheep, called The Sights of Space: A Voyage to Spectacular Alien Worlds (released 29 Nov 2022). This a 30 minutes-long film of speculative depictions of space scenes based on ‘current scientific understanding’ of the Milky Way, albeit with extensive creative license. If you ever wanted to get into a new type of documentary, this is probably the one to have on your watchlist –

We were also thrilled to see what promises to be a very interesting new series launching later this year by Melody Sheep, called The Human Future, check out the trailer on the channel here.

In our next project pick, called JOYCE by GTshortStories (released 14 Dec 2022), UE5 and every available tool with it has been used to create an interesting space story. This mixes live action with some well done animation, and the integration is done really well, so its a great example to check out. Joyce is a backchatting robot exploring a facility along with Sargeant Terry Brown – there are many references to popular sci-fi tropes, so do check this one out! GTshortStories is also putting out other creative content, so check out the channel too.

Our final space project for this week is Countdown, by Andrew Klimov on the CGChannel. This is a fast paced story of a crash landing onto an alien planet, all about the crash itself, and it certainly makes you feel it. The crash is the beginning of a new series and you can find out more about that on his website here. There’s also an interesting breakdown of the filmmaking process on his Vimeo channel here.

Our next project pick goes back to the 11th Century, inspired by an Umbrian folk tale in the novel ‘E poi si fece buio’ by Matteo Bebi. It is about a dream by Imiltrude who lived in a hidden village and was sentenced to death for having caused a fire that destroyed a city. The film HIMIL is by Tiziano Fioriti and Andrea Brunetti, made using UE5 and is a fascinating first person perspective with a very well done soundscape –

Our next project pick is a Blender-made movie and another example of great storytelling, this time in a cyberpunk environment with a really nice twist in the tale. Not sure it would be Ricky’s cup of tea, to his point about emotional representation, but I certainly loved it! The story has been created by the Blender HQ team, so its by no means an indie endeavour with a team of folks behind the processes employed but definitely worth watching – check out the pace of the action and sound design in particular. The film is called Charge – Blender Open Movie (released 15 Dec 2022) and you can access the production files and making of videos for the film here.

Making of…

We always love a good homage to Star Wars, and this week we have a feature from the Reallusion Magazine, which describes how iClone and the Vicon mocap system have been used to recreate that iconic ‘I am your father’ scene from the Empire Strikes Back episode. The short has been made by Luis Cepeda from Quitasueño Studios, based in the Dominican Republic, and he provides a great step-by-step guide to how the short was made with a video overview here –

Ever wondered how to use a midi controller with UE5 that lets you use the controller for all sorts of effects in real-time just with the keyboard? Well, here’s a fantastic video tutorial for you by Taiyaki Studios featuring Cory Williams –

Role of…

And finally this week, we share Loralee Sundra’s video on the Internet Archive about the value of public domain films from her perspective as a Frontline Fellow at the Documentary Film Legal Clinic at UCLA School of Law.  Her talk was part of the Internet Archive’s Public Domain Day 2023 celebration, held on 25 Jan 2023.