Podcast Episodes

Completely Machinima S2 Ep 36 News (May 2022)

Tracy Harwood Podcast Episodes May 4, 2022 2 Comments

In this episode, Phil leads the month’s news for machinima creators.  We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC conference recordings, the addition of Reallusion’s ActorCore library to the Omniverse platform and ask ‘how well do laptops cope with RTX cards’ (what do you think)?  Damien reviews Concert Creator AI for piano with a rendition of Battlestar Galactica’s Kara Remembers piece, Tracy talks about another of her projects demonstrating creative applications of AI (the Art AI Festival) and Ricky highlight’s Phil Tippett’s completed Mad God film project.  Other film contests reviewed are the Real Time Shorts Challenge and the Milan Machinima Film Festival and the news of an upcoming Shakespearean performance in GTA Online by Sam Crane.  Tracy reviews Draxtor Dupres’ major pandemic machinima film project comparing virtual life in Second Life and Animal Crossing.  We discuss the Unreal 5 City Sample, Unity’s Enemies (hiding under the UE bushel) and Ricky’s Paperback Show.  Phil also teases us with rumours about GTA6.      



YouTube Version of this Episode

Show Notes & Links

2.35 Nvidia Omniverse Machinima contest, assets and prizes

4.18 Nvidia’s GTC conference recordings – worth the watch!

6.23 How are RTX cards coping with heat in laptops?

6.34 Nvidia Omniverse Create and Machinima apps

10.17 Reallusion’s ActorCore library now available for Nvidia Omniverse

12.51 Concert Creator AI creator for music and Damien’s animation of Kara Remembers (Battlestar Galactica) test

screencap: Damien’s test of Concern Creator AI

16.16 Art AI Festival in Leicester, creative application of AI including a YouTube channel of presentations

19.49 Mad God by Phil Tippett, film now completed and available on Shudder TV (subscription-based horror streaming channel)

screencap: Mad God (teaser)

22.43 Real Time Shorts Challenge competition (John MacInnes) overview

25.29 Milan Machinima Film Festival overview and Critics’ Choice Award, We Are Such Stuff As Dreams Are Made On (Shakespear’s Tempest performance) by Sam Crane (GTA Online) and current project to perform Hamlet in GTA Online

28.57 Virtual Cultures in Pandemic Times by Draxtor Depres, comparison of life in the metaverses, Second Life and Animal Crossing, during the pandemic

34.47 Matrix Awakens Experience City Sample available for PC

screencap: City Sample (Unreal Engine)

39.52 Unreal 5 update is great for machinima creators (Kim Libreri’s keynote and The Matrix Awakens: creating a world tech talk)

42.10 GTA 6 rumours!

43.20 Unity realtime cinematic, Enemies and Unity for machinima

screencap: Enemies (Unity) teaser

46.23 Don’t forget to read!  Phil’s recommendation: Stanislaw Lem’s Solaris, acquired from Ricky’s Paperback Show and book store

Completely Machinima History with Ben Grussi: Quake III Machinima

Tracy Harwood Podcast Episodes April 28, 2022 Leave a reply

By Quake III, id Software’s attitude to machinima and modding had changed and consequently few films were made in this engine. Of those that were, Ben highlights the notables from those early years in this episode.



YouTube Version of this Episode

Show Notes & Links

1.11 Quad God by Tritin Films (Quake III), parts 1-4

screencap: Quad God

5.52 In the Waiting Line by Zero 7 in collaboration with Fountainhead Entertainment (Quake III)

screencap: In the Waiting Line

7.55 Anna by Fountainhead Entertainment’s Anna Kang (Quake III)

screencap: Anna

Completely Machinima Interview: Rene Jacob aka direx1974

Tracy Harwood Podcast Episodes April 21, 2022 Leave a reply

In this episode of the Completely Machinima podcast, Ricky interviews filmmaker Rene Jacob, aka direx1974, about his fan machinima film Alien: The Message – a film we reviewed in the April 2022 Films Episode of the podcast.  Through this film, Rene explains how he achieved his childhood goal of creating an homage to the Alien world and franchise – and the years of work that went into it.  He discusses his use of iClone 7 to create the effects he wanted and also his development of the soundscape for the movie. 



YouTube version of this Episode

Show Notes and Links

Completely Machinima Ep 61: April 2022 Films & Discussion

Alien: The Message, a fan film by direx1974

screencap: Alien: The Message

Reallusion’s iClone 7

Alien Isolation game

Casting Call Club

The Tavern, upcoming series by Rene Jacob

screencap: The Tavern, animation test

Completely Machinima S2 Ep 35 Films & Discussion (April 2022)

Tracy Harwood Podcast Episodes April 14, 2022 2 Comments

This month, Damien leads the Completely Machinima crew with a review and discussion of Reallusion’s iClone films.  Alongside the few amazing creative projects by Warlord, Rene Jacob and Martin Klekner we discussed, finding a broad selection has been a challenge so we were interested to reflect on why there are so few iClone movies to see.



Video Version of this Episode

Show Notes & Links

2.23 The Sniper by Warlord (iClone 4), released 29 August 2009

The Sniper

14:47 Alien: The Message by direx1974/Rene Jacob (iClone 7), released 27 January 2022 (also check in on our interview with Rene Jacob)

Alien: The Message

17:25 Ricky begins the discussion on ‘what is a fan film?’

25:42 Continued discussion of ‘fan films’ and ‘fan culture’

34:20 Heroes of Bronze ‘Journeys’ by Martin Klekner (iClone 7), teaser released 4 March 2021

Heroes of Bronze

Interview with Martin Klekner on Reallusion’s blog (14 April 2021)

37:00 iClone vs Blender vs Omniverse discussion

44:48 Ben Tuttle’s short course for animators

53:42 Where is the iClone community and why aren’t there more creative projects to see?

Completely Machinima S2 Ep 34 News & Discussion (April 2022)

Tracy Harwood Podcast Episodes April 7, 2022 Leave a reply

This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFilmz’ tutorials on Nvidia Omniverse and Unreal.  Ricky discusses Half Life Field Intensity – a mod that’s been in development for 13 years by Hazard Team; Nvidia’s GeForce RTX series available on subscription; an interesting remake upcoming of the Dead Space series; and, a review of the new Elden Ring mods for machinima.  Tracy discusses The Grannies.



YouTube Version of this Episode

Show Notes and Links

1.06 Reallusion’s iClone 8 overview (and some very old memories of iClone 2!)

8.24 Star Trek Picard assets from video games

10.39 Nvidia Omniverse tutorials by JSFilmz

13.40 Unreal 5 Preview and tutorials

14.48 Half Life Field Intensity released by Russian-Ukrainian modders, Hazard Team

Screen cap: Half Life Field Intensity mod

15.49 Nvidia GeForce RTX3080 available on subscription

16.35 Graphics market update (see Phil and Ricky’s builds from last year)

Completely Machinima Blog: How to Build a Machinima PC

17.50 Dead Space series remake scheduled for 2023 by EA Motive

18.50 Elden Ring by FromSoftware and machinima (photo) mod by Otis_inf and tutorials

24.36 The Grannies in Red Dead Redemption Online, reminiscent of Phil’s machinima Making Machinima Movies in Red Dead Redemption 2, Kotaku.com article about The Grannies, Somerset House showcase