Podcast Episodes

Completely Machinima History with Ben Grussi: Quake II Machinima

Tracy Harwood Podcast Episodes March 17, 2022 Leave a reply

In this episode, Ben reviews the notable machinima films made in the early years of the Quake II engine, including skits, a talk show, music videos and some hard hitting documentaries.  This ep also reviews the first real-time live performance of a machinima by The ILL Clan at the Florida Film Festival (2003), which was based on their earlier created characters of Cook Carl and Lenny & Larry Lumberjack. 



YouTube Version of this Episode

Show Notes & Links

0:36 Hardly Workin’ by The ILL Clan, released 22 August 2000

1:57 Eschaton: Nightfall by Strange Company, released 1 Sept 1999

4:27 Late Nite With Toxy and Essobie, Ep 1, released 24 August 1998

Late Nite with Toxy and Essobie

6:50 Rebel Versus Thug by Ken “3D Filmmaker” Thain, released 10 May 2006

8:10 Rick Jones 2 by Bryan “CrustaR” Henderson, released 25 Nov 1999

9:35 Father Frags Best by Phil Rice (ZS Overman), released 1999

Father Frags Best

13:09 Circus Life Part 1 & Part 2 by Andre “Donnovan” Luis, released August 1998

17:20 Common Sense Cooking With Carl The Cook, realtime performance by The ILL Clan at Florida Film Festival 16 March 2003

The ILL Clan

Completely Machinima S2 Ep 33 Films (March 2022)

Tracy Harwood Podcast Episodes March 10, 2022 Leave a reply

This month, Ricky, Phil, Tracy and Damien discuss machinima and real-time productions made in Second Life including documentaries illustrating life on the ‘grid’, events and experiences such as an art collector’s paradise, a potted history of the environment, a sci-fi convention, extraordinary examples of films that show the unique qualities of the Second Life creative community, a tutorial and a new cyberpunk drama series.  The co-hosts also discuss their perspectives on the importance of Second Life as a creative platform for machinima.



YouTube Version of this Episode

Show Notes and Links

1.17 Plask.ai, free webcam-based motion capture tool

2.45 Second Life discussion

  • where does the inspiration come from for creating SL machinima films?
  • how has SL improved over the years for content creators?

22.24 Portrait of a Virtual Art Collector: Joseph K by Preben Wolff, film made by Glasz DeCuir, released 16 November 2018 (original film made in September 2015)

screencap: Portrait of a Virtual Art Collector: Joseph K

33.29 Pryda Parx’s Future Shock documentary series, discussed as part of Second Life’s Movies Made in Second Life series, released 2 March 2020

36.15 Draxter Depres’s social channels

36.56 Half Life 2 Apartments UNIGINE Real-Time demo REMAKE by Ostap Gordon, released 25 February 2021

screencap: Half Life 2 Apartments UNIGINE Real-Time demo REMAKE

38.12 Scifi Convention, video advert released by SL4Live-TV on 21 May 2020, convention website and date for 2022 event ‘Brave New Future’ 18-29 May.

46.41 Push by Lainy Voom (TraceChops), released 11 July 2009

screencap: Push

55.30 Soul Chambers by Chantel Harvey, released 1 February 2022 (film made in 2011)

1.06.47 The History of Second Life 1999-2021 by Bollycoco, released 12 February 2021

1.16.15 Digital Rain 2021 by Mac’n Tease Tomato, released 13 January 2022 and series website

1.24.40 Honorable mention: Tree of Life of Avatar by Tizzy Canucci, released 2 July 2021

Announcements

Second Life website, free download

Machinima Mondays meetup group, run by Chantal Harvey (join support group on Facebook)

Completely Machinima premieres weekly on Thursdays on our YouTube channel

Next month: Reallusion’s iClone

Completely Machinima S2 Ep 32 News & Discussion (March 2022)

Tracy Harwood Podcast Episodes March 3, 2022 Leave a reply

In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a video about setting up your home studio for sound recording, the upcoming Nvidia AI conference, implications for machinima creators of Microsoft’s announcements to buy Activision Blizzard, Philip Rosedale & Wagner James Au’s podcast, a music celebration of TMUnderground by Edan Mackenzie called A Fond Farewell and a discussion about Second Life and machinima.



YouTube version of this Episode

Show Notes and Links

1:56 Nvidia Omniverse, Omniverse Code and Meet the Creators (Omnivores)

screencap: Prisoner – A Star Wars Animation Short Film Made with NVIDIA Omniverse by JSFilmz, released 11 Feb 2022

4:11 KGB in Minecraft – yes really!

3:00 Backlot – not a lot

6:44 Best games for M1 Mac by Tyler Stalman

screencap: Best Games for M1 Mac by Tyler Stalman, released 17 Dec 2021

9:10 Music and sound studio set up for machinima: Everything I use as a full-time content creator by Malinda

10:54 Nvidia AI conference, GTC 2022

13:00 Implications of games convergence into Microsoft ownership for machinima

15:08 Philip Rosedale & Wagner James Au on the future of Second Life and the Metaverse, podcast

17:43 Edan Mackenzie’s A Fond Farewell composition celebrating the achievements of TMUnderground which has finally gone offline

21:30 Discussion: Second Life for machinima

Completely Machinima History with Ben Grussi: Quake I Machinima

Tracy Harwood Podcast Episodes February 24, 2022 Leave a reply

In this episode, Ben reminds us where the story of machinima originated in those early Quake movies which have become classic game-based films.  He talks us through the most notable contributions by the pioneers using the Quake 1 engine.  Tune in next month when Ben concludes the history of Quake with reviews of notables in Quake 2 and 3.  You can find links to the films on our blog and some in our YouTube playlist for History of Machinima.



YouTube Version of Episode

Show Notes & Links

Ben reviews classic Quake 1 films from the machinima archives –

0.48 Diary of a Camper by The Rangers, released 26 October 1996

2.00 Torn Apart series by The Rangers, first released 6 November 1996

2.28 Apartment Huntin’ by The ILL Clan, released 17 May 1998

3.23 Eschaton: Darkness Twilight by Strange Company, released 20 January 1998 (by Walking Wounded)

Hugh Hancock, Strange Company

4.30 Blahbalicious by Avatar & Wendigo, released 9 December 1997

5.40 Devil’s Covenant by Clan Phantasm, released 2 August 1998

6.59 Operation Bayshield by Clan Undead, released 24 January 1997

8.02 Zerstorer by Nihilism Unlimited, released 27 September 1997

9.06 Seal of Nehahra by Nehahra Team, released 6 August 2000

9.46 Scourge Done Slick by Quake Done Quick Team, released 25 July 1998

Completely Machinima Interview: John Gaeta, The Matrix

Tracy Harwood Podcast Episodes February 17, 2022 2 Comments

In this episode, Tracy talks to John Gaeta about his interests in machinima and real time filmmaking, The Matrix Awakens Experience, the influence of the bullet time shot, building the metaverse, future of storytelling in immersive environments, the potential of NFTs and his advice for indie creators.



YouTube Version of this Episode

Show Notes and Links

John Gaeta on IMDb

screencap: Matrix Resurrections (l-r Donald Mustard, Kim Libreri, John Gaeta, Keanu Reeves)

Pioneers in Machinima, Prologue by Kim Libreri, CTO Epic Games

SIGGRAPH 2000

The Matrix Awakens Experience video (UE5)

bullet time

UE5 Nanite

News coverage of Disney’s AR patent application

3D Game-Based Filmmaking: Art of Machinima (book published 2004) by Paul Marino

Time Stamps and Themes

3.32 Backstory to Matrix Awakens Experience

10.01 Game vs Experience

12.00 World building The Matrix

18.11 Why PS5 and Xbox X/S?

21.36 Bullet time – again!

26.04 Awakens as a time capsule – remaking the virtual Neo

29.03 Multi-modal storytelling is the future

33.06 Storytelling and AI

37.00 Real time vs cinema – a cross-over moment

39.39 Scalable metaverses, AR and AI – reflecting on Disney’s recent announcements

49.27 The space between bones and spaceship in 2001: A Space Odyssey – vis Paul Marino’s 2004 Art of Machinima book

52.10 The role of Nvidia’s Omniverse platform

54.46 NFTs and open markets

1.03.00 Advice to machinima and real-time creators: passion and knowledge!

1.08.00: Red or Blue?

Credits

Producer/Editor: Ricky Grove

Music credits: frankum’s Nebua Techno House. freesound.org Creative Commons