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Completely Machinima S2 Ep 43 Films (August 2022)

Tracy Harwood Podcast Episodes August 11, 2022 Leave a reply

In this episode, Damien, Ricky and Tracy discuss four very different films.  Damien reviews an interesting explainer on witches in The Folklore of Phasmophobia game, Ricky presents us with another of Jae Solina’s tutorials, this time on path tracing in Omniverse, Tracy selects Tiny Elden Ring – yep, its tiny! And Phil, absent due to sickness, ironically picked a satirical Zombie fest, which mixed Walking Dead ‘live action’ with machinima!  The team then discuss that approach to creating films, highlighting some of the key challenges with some more fab examples of films that have used the techniques well. 



YouTube Version of this Episode

Show Notes and Links

0:57 The Folklore of Phasmophobia | Modern Mythology, by The Digital Dream Club (released 9 January 2021)

The Folklore of Phasmophobia

9:51 NVIDIA Omniverse Machinima Path Tracing Test, by JSFilmz (21 June 2022) and a nice little article on the difference between rasterization, ray tracing and path tracing that folks might find interesting, Nvidia says real-time path tracing is on the horizon, but what is it? By Eric Frederiksen, Gamespot.com, 1 May 2022

NVIDIA Omniverse Machinima Path Tracing Test

17:33 Tiny Elden Ring | Tilt Shift, by Flurdeh (11 April 2022) and here’s Flurdeh’s list of filmmaking tools https://github.com/Flurdeh/Youtube-Resources and a post-production tutorial on the tilt shift effect tutorial, How to create Tilt-Shift / Miniature World Time-lapses, by Science Filmmaking Tips (24 Jan 2017)

Tiny Elden Ring

27:27 What a typical project Zomboid Run looks like, by Pathoze (26 Jan 2022)

What a typical project Zomboid Run looks like

31:45 Discussion: using live action with machinima footage in films, what are the challenges?

Examples mentioned –

39:11 Damien’s The Great Bug War on Machinima Expo (8 December 2014)

Damien and Kim Genly

46:12 Ricky’s reference to a 2D/3D combo – Carson Mell’s TARANTULA A-1 : Nightmares (5 August 2012), shot in  Los Angeles

TARANTULA A-1: Nightmares

48:30 Phil Tippett’s stop mo film Mad God, including live action with animation (now available on Shudder TV)

Mad God

51:20 Tutsy Navarathna’s film, A Journey into the Metaverse and an interview we did with him on the podcast in Season 1

A Journey into the Metaverse

Completely Machinima S2 Ep 41 Films (July 2022)

Tracy Harwood Podcast Episodes July 14, 2022 Leave a reply

In this episode, Tracy, Damien and Phil discuss another great selection of recently released films from creators using a diverse range of engines.  Firstly, two films inspired by the recent release of Top Gun Maverick: a British take on the story followed by a trailer of the movie remade in a serious flight sim – to which Tracy asks ‘why?’ and Phil responds with his best Rocky impression.  Then films made in Mech, Star Citizen and Unreal Engine 5 – meantime, the team are expecting good news in the near future (Ricky’s escape from Elden Ring).



YouTube Version of this Episode

Show Notes and Links

1:21 If Top Gun Was a British Film Part 2, by Squire (released 31 March 2022)

6:49 DCS World Movie | Top Gun: Maverick Intro by Phenom (released 16 June 2022)

If Top Gun was a British Film Part 2 (Square)

13:05 Discussion: Why recreate scenes from big budget films, such as Top Gun Maverick?

20:00 Hired Steel: A Mech Machinima – Episode Two, by TMC (released 25 February 2022) and the review of Episode One in Completely Machinima S1 Ep 16 Films (August 2021)

Hired Steel: A Mech Machinima Ep 2 (TMC)

27:40 Star Citizen – News – RED LINE Episode 2 (Elite Expeditionary), by EE Studios (released 13 April 2022)

35:57 Unreal Engine 5 Concept Short Film by JSFilmz (released 17 June 2022)