star wars

Projects Update 2 (Apr 2023)

Tracy Harwood Blog April 24, 2023 Leave a reply

This week, we highlight three excellent Unreal storytelling projects, and some other interesting storymaking development projects we think you’ll find just as intriguing.

Unreal Stories

Brave Creatures, released on 2 March, is one of the most inventive and magical stories made using Unreal Engine we’ve seen and it’s not been set on an alien planet full of freakish monsters and travellers in space suits. The creative team, Studio Pallanza (none other than Academy award-winning VFX artist, Adam Valdez) was awarded a Mega Grant to bring this project to life, and it has done a truly outstanding job of it. It will surely be the basis of a new children’s series? Here’s the link –

and if you want to hear Adam discuss the work, check out Jae Salina’s interview with him here –

Promise with Dr. (English version), released on 17 Feb by TT Studio, is another magical story, albeit with a completely different aesthetic. Great editing and storytelling, do check this out too –

Miika is an award-winning film by Ugandan director, Nsiimenta Shevon, released on 27 Feb. This is powerful and disturbing, as only tales of African conflict can be. Beautifully animated by Solomon Jagwe, here’s the link –

Storymaking in Other Ways

This is not a film or an animation, but a fascinating insight into the storymaking possibilities of interactive chatbots and animated robots. In this ‘show and tell’ presentation at SXSW 2023 by Disney Parks’ chair of Experiences and Products Josh D’Amaro, Tinker Bell (Peter Pan’s sidekick) is shown as an animated chatbot in a box and a roller-skating child-like robot is emoted using mocap. These are Disney’s ‘greeters’ of the future, embedded with storytelling capabilities through the design process. What is particularly interesting is that, at least for me, the usual uncanny valley effect had somehow disappeared – what do you think?

In our next selection, MidJourney has been used to conflate two very different yet seemingly complementary storyworlds into a series of bizarre images, one being Star Wars and the other being the paintings of Hieronymus Bosch. This work, called Star Wars by MidJourney, by AI Visionary Art, was published on 18 Feb and somehow converts the grotesque and nonsensical creatures into a familiar canon (for some, Damien) –

And finally this week, we share an overview of an InWorld AI driven adventure game called Origins (our feature image for this post), animated using Unreal’s Metahuman characters and presented in the style of a film noir (or rather, a neo-noir). This is vaguely reminiscent of some of those very early games that inspired a lot of machinima creators back in the earliest days, Max Payne for those with long memories. InWorld AI has described its approach as the future of NPCs, but its also their DNA too. The chatbot and naturalistic style interface is a really interesting development for storymaking and storytelling and we’re definitely looking forward to seeing what creators do with this kind of creative platform in future. Check this out –

That’s it for this post, thanks for reading and do share with us anything you spot that you think we should be reviewing on the podcast.

Projects Update 1 (Mar 2023)

Tracy Harwood Blog March 20, 2023 Leave a reply

This month, we have two weeks of projects to share with you. This week, we focus on the Unreal film projects we found. The breadth of work folks are creating with this toolset is astounding – all these films highlight a range of talent, development of workflows and the accessibility of the tools being used. The films also demonstrate what great creative storytelling talent there is among the indie creator communities across the world. Exciting times!

NOPE by Red Render

Alessio Marciello’s (aka Red Render) film NOPE uses UE5, Blender and iClone 8 to create a Jordan Peel inspired film, released on 11 December 2022. The pace and soundscape are impressive, the lucid dream of a bored schoolboy is an interesting creative choice, and we love the hint of Enterprise at the end! Check it out here –

The Perilous Wager by Ethan Nester

Ethan Nester’s The Perilous Wager, released 28 November 2022, uses UE’s Metahumans in our next short project pick. This is reminiscent of film noir and crime drama, mixed with a twist of lime. Its a well managed story with some hidden depths, only really evidenced in the buzzing of flies. It ends a little abruptly but, as its creator says, its about ideas for larger projects. It demonstrates great voice acting and we also love that Ethan voiced all the characters himself, he said using Altered.AI to create vocal deepfakes. He highlights how going through the voice acting process helped him improve his acting skills too – impressive work! We look forward to seeing how these ideas develop in due course. Here’s the link –

Gloom by Bloom

Another dark and moody project (its also our feature image for this post), Gloom was created for the Australia and New Zealand short film challenge 2022, supported by Screen NSW and Epic. The film is by Bloom, released 17 December 2022, and was created in eight weeks. The sci-fi concept is great, voice acting impressive and the story is well told with some fab jumpscares in it too. The sound design is worth taking note of but we recommend you wear a headset to get the full sense of the expansive soundscape the team have devised. Overall, a great project and we look forward to seeing more work from Bloom too –

Adarnia by Adarnia Studio

Our next project is one that turns UE characters into ancient ones – a slightly longer format project, this has elements of Star Wars, Blade Runner and just a touch of Jason and the Argonauts mixed together with an expansive cityscape to boot. Adarnia is a sci-fi fantasy created by Clemhyn Escosora and released 19 March 2021. There’s an impressive vehicle chase which perhaps goes on just a little too long, but there’s an interesting use of assets that are replicated in different ways across the various scenes that is brought together nicely towards the end of the film. The birdsong is a little distracting in places, one of those ‘nuisance scores’ we highlighted in last week’s blog post (Tech Update 2). There’s clearly a lot of work that’s gone into this, and pehaps there’s scope for a game to be made with the expansiveness demonstrated in the project, but the film’s story needs to be just a little tighter. We guess the creators agree because their YouTube channel is full of excerpts focussing on key components of this work. Check out the film here –

Superman Awakens by Antonis Fylladitis

Our final project for this week is a Superman tale, created by VFX company called Floating House. The film, released on 13 February 2023, is inspired by Kingdom Come Superman and Alex Ross and is a very interesting mix of comic styling and narrative film, with great voice acting from Daniel Zbel. Its another great illustration of the quality of the UE assets for talented storytellers –

Next week, we take a look at films made with other engines.

Projects Update: Feb 2023

Tracy Harwood Blog February 20, 2023 Leave a reply

This week’s #MondayMotivation post has some more great examples of machinima and virtual production projects. We have a selection of shorts made using Unreal Engine and another entirely made in Blender, plus a couple of ‘making ofs…’ and a ‘role of…’ also worth checking out.

Projects

An artist we’ve talked about before who has created extensive work over many years in Second Life is Bryn Oh, and now she has created a nostalgic experience called Lobby Cam which is available on Steam, made using UE5. The experience is a walking tour of an extensive environment and a story told through the pages of a ripped up diary. The project has been reviewed by James Wagner Au on his blog, New World Notes here. It is described as part of a larger narrative, and here’s a video sampler of the tour produced as part of that too… an interesting approach to virtual storytelling –

Off planet, another project which contains amazing detail of other worlds is by Melody Sheep, called The Sights of Space: A Voyage to Spectacular Alien Worlds (released 29 Nov 2022). This a 30 minutes-long film of speculative depictions of space scenes based on ‘current scientific understanding’ of the Milky Way, albeit with extensive creative license. If you ever wanted to get into a new type of documentary, this is probably the one to have on your watchlist –

We were also thrilled to see what promises to be a very interesting new series launching later this year by Melody Sheep, called The Human Future, check out the trailer on the channel here.

In our next project pick, called JOYCE by GTshortStories (released 14 Dec 2022), UE5 and every available tool with it has been used to create an interesting space story. This mixes live action with some well done animation, and the integration is done really well, so its a great example to check out. Joyce is a backchatting robot exploring a facility along with Sargeant Terry Brown – there are many references to popular sci-fi tropes, so do check this one out! GTshortStories is also putting out other creative content, so check out the channel too.

Our final space project for this week is Countdown, by Andrew Klimov on the CGChannel. This is a fast paced story of a crash landing onto an alien planet, all about the crash itself, and it certainly makes you feel it. The crash is the beginning of a new series and you can find out more about that on his website here. There’s also an interesting breakdown of the filmmaking process on his Vimeo channel here.

Our next project pick goes back to the 11th Century, inspired by an Umbrian folk tale in the novel ‘E poi si fece buio’ by Matteo Bebi. It is about a dream by Imiltrude who lived in a hidden village and was sentenced to death for having caused a fire that destroyed a city. The film HIMIL is by Tiziano Fioriti and Andrea Brunetti, made using UE5 and is a fascinating first person perspective with a very well done soundscape –

Our next project pick is a Blender-made movie and another example of great storytelling, this time in a cyberpunk environment with a really nice twist in the tale. Not sure it would be Ricky’s cup of tea, to his point about emotional representation, but I certainly loved it! The story has been created by the Blender HQ team, so its by no means an indie endeavour with a team of folks behind the processes employed but definitely worth watching – check out the pace of the action and sound design in particular. The film is called Charge – Blender Open Movie (released 15 Dec 2022) and you can access the production files and making of videos for the film here.

Making of…

We always love a good homage to Star Wars, and this week we have a feature from the Reallusion Magazine, which describes how iClone and the Vicon mocap system have been used to recreate that iconic ‘I am your father’ scene from the Empire Strikes Back episode. The short has been made by Luis Cepeda from Quitasueño Studios, based in the Dominican Republic, and he provides a great step-by-step guide to how the short was made with a video overview here –

Ever wondered how to use a midi controller with UE5 that lets you use the controller for all sorts of effects in real-time just with the keyboard? Well, here’s a fantastic video tutorial for you by Taiyaki Studios featuring Cory Williams –

Role of…

And finally this week, we share Loralee Sundra’s video on the Internet Archive about the value of public domain films from her perspective as a Frontline Fellow at the Documentary Film Legal Clinic at UCLA School of Law.  Her talk was part of the Internet Archive’s Public Domain Day 2023 celebration, held on 25 Jan 2023.



S3 E62 Film Review: So I tried to Take a Holiday… (Jan 2023)

Tracy Harwood Podcast Episodes January 26, 2023 Leave a reply

This week, Damien selects a Star Wars short by @Bombastic , released 5 Nov 2022, made with LEGO Star Wars: The Skywalker Saga game. This is a totally zany edit of a let’s play improv performance, by a creator who clearly has every detail of the SW Canon nailed to his bucket and spade… if only you can keep up with the camera. But maybe we’re just a bunch of old fogies?



YouTube Version of this Episode

Show Notes & Links

So I Tried to Take a Holiday by Bombastic, released 5 Nov 2022 –

S3 E58 Film Review: The Darkside EP1: Chrome Armor by Scott Barrett (Dec 2022)

Tracy Harwood Podcast Episodes December 29, 2022 Leave a reply

Our last episode of 2022 is Damien’s Pick of the Month, The Darkside EP1: Chrome Armor by Scott Barrett, released 22 October 2022. This is a shining example of Star Wars fandom at its best, a la Rosencrantz and Gildenstern Are Dead with shades of Red Vs Blue in the mix. Its made in Unreal Engine 5 and has some excellent mocap although how the armor has been applied, we’re not too sure!



YouTube Version of this Episode

Film and Links

The Darkside EP1: Chrome Armor –

Freesound.org, great for music and soundscape designs

Check out Gildenstern and Rosencrantz Are Dead, this clip from 1990 with Tim Roth and Gary Oldman (directed by Tom Stoppard) –

and RoosterTeeth’s Red Versus Blue, episode 1 (dating from 2003) here –

Credits

Speakers: Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine

Producer: Phil Rice

Editor: Ricky Grove

Music: CreateStudio Pro licensed music. fallbackcrush / whistling auld lang syne @ freesound.org https://freesound.org/people/fallbackcrush/sounds/413563/