Second Life

Completely Machinima S2 Ep 44 News (September 2022)

Tracy Harwood Podcast Episodes September 1, 2022 Leave a reply

In this episode, Ricky, Tracy, Phil and Damien review latest machinima and virtual production news items: contest updates, amazing new music videos made using Unreal Engine 5, how to turn MidJourney creations into 3D objects ready for animation, bringing in3D avatars from your phone into Reallusion’s Character Creator 4, Dreamwork’s Moonray becoming open source, Nvidia Omniverse 2022.1 update, Adobe Premiere Pro’s filmmakers guide, Lynchland in Second Life and more! 



YouTube Version of this Episode

Show Notes and Links

0:27 Nvidia Omniverse Machinima Contest #madeinmachinima results, entries showreel, announcement of winners at SIGGRAPH and links to winners (via 80.lv) Simon Lavit and runners up Nicklas Lotz and Ted Saguindel

2:54 Tracy’s interview with John MacInnes on his latest Unreal Challenge contest: Mood Scene – the contest begins 1 Sept

5:44 Unreal Engine’s Better Light Than Never contest results sizzle reel and 80.lv article about winners

6:19 Jackson Wang’s Cruel video, using Unreal in his virtual production process

Jackson Wang’s Cruel

7:01 Also using Unreal in a music video, Sagans on Coherence using Katherine Crowson’s software Disco Fusion

7:28 Pavel Oliva’s desert kit mod

7:48 Game Art Experiments’ tutorial on turning AI generated images from MidJourney into 3D format

8:32 Turning in3D Avatars into Reallusion’s Character Creator 4 avatars with just a quick scan using your mobile phone!

9:36 Trailer for an upcoming fan film by Unreal Cinema, made in Unreal Engine 5: Star Wars Knights of the Old Republic, Kotor: Episode 1 – The Spire, premiered 5 August 2022

Kotor: Episode 1 – The Spire

11:31 Dreamworks announces that its Moonray platform will become open source

16:22 19-20 September, remember the Nvidia GTC event is always worth following!

17:50 Film Music.io website update

23:00 Nvidia Omniverse Audio2Face update 2022.1 – using emotions

28:19 Adobe’s Premiere Pro guide for filmmakers

32:04 Lynch-land in Second Life – for all those lovers of David Lynch films

33:09 Update: changing our news episodes format – what do you think to our plans?

Completely Machinima S2 Ep 38 News (June 2022)

Tracy Harwood Podcast Episodes June 2, 2022 2 Comments

In this episode, Damien, Ricky and Tracy discuss the release of Reallusion’s iClone 8 and Character Creator 4, the use of OpenAI for generating machinima scripts, legalese and Star Citizen’s users rules update, latest contests and challenges for machinima creators, technical notes and project updates, including Pooky Amsterdam’s announcement of her latest project, the world’s first Metaverse musical



YouTube Version of this Episode

minus the copyright problems!

Show Notes and Links

0:35 Feedback from our listeners, thanks Ben Tuttle, 3DChick, Mike Clements, CD and Pooky Amsterdam

6:40 Getting started with Nvidia Omniverse Machinima, ostensibly for the Make Something with Nvidia Machinima contest but also really useful to just learn about the toolset

9:17 Using machinima techniques for the new Batman film

Virtual production set up on Batman

11:29 Damien compares the fan-made Star Trek Pike to the release of Star Trek Strange New Worlds

13:34 Release of iClone 8 and Character Creator 4 discussion

21:48 Milan Machinima Film Festival update and using OpenAI to generate scripts for machinima

24:12 Fair use and transformative use and the case of Star Citizens’ updated machinima and fan film content rules and guidelines and its relationship to Squardron 42 (maybe?)

34:10 No excuses: Nvidia Omniverse Machinima competition closes 27 June 2022 – and here’s the link to Ricky’s interview with Dane Johnston as the Machinima app was being launched last year

36:09 Reallusion’s Pitch and Produce competitive support programme

37:14 Showreel of 100 3D renders of ‘infinite journeys’ and the weekly CG challenge by Clinton Jones aka Pwnisher (paid subscription on Patreon channel)

38:40 2nd Annual Film Festival for Fantasy Faire in Second Life, organized by Saffia Widdeshins and Chantal Harvey.  Congratulations to winners – links are HERE and Pryda Parx epic fly through the Fantasy Faire sim is HERE

Award (Wafflie) winner at 2nd Annual Film Festival for Fantasy Faire

41:19 Especially for Ricky: Elden Ring’s new VR mod by Luke Ross (Patreon channel)

VR mod for Elden Ring by Luke Ross

47:30 Facial motion capture in Roblox coming and using BHaptics for immersive storytelling

48:43 Review of best software for video editing via Shopify website

49:06 FSFilmz Cyberpunk short tutorial

49:36 Pooky Amsterdam’s new project stage play, Mambo Motel update and website HERE, the world’s first Metaverse Musical!

screencap Pooky Amsterdam’s metaverse musical, Mambo Motel

Completely Machinima S2 Ep 36 News (May 2022)

Tracy Harwood Podcast Episodes May 4, 2022 2 Comments

In this episode, Phil leads the month’s news for machinima creators.  We kick off with the Nvidia’s Machinima Contest, the Omniverse Create and Machinima apps, GTC conference recordings, the addition of Reallusion’s ActorCore library to the Omniverse platform and ask ‘how well do laptops cope with RTX cards’ (what do you think)?  Damien reviews Concert Creator AI for piano with a rendition of Battlestar Galactica’s Kara Remembers piece, Tracy talks about another of her projects demonstrating creative applications of AI (the Art AI Festival) and Ricky highlight’s Phil Tippett’s completed Mad God film project.  Other film contests reviewed are the Real Time Shorts Challenge and the Milan Machinima Film Festival and the news of an upcoming Shakespearean performance in GTA Online by Sam Crane.  Tracy reviews Draxtor Dupres’ major pandemic machinima film project comparing virtual life in Second Life and Animal Crossing.  We discuss the Unreal 5 City Sample, Unity’s Enemies (hiding under the UE bushel) and Ricky’s Paperback Show.  Phil also teases us with rumours about GTA6.      



YouTube Version of this Episode

Show Notes & Links

2.35 Nvidia Omniverse Machinima contest, assets and prizes

4.18 Nvidia’s GTC conference recordings – worth the watch!

6.23 How are RTX cards coping with heat in laptops?

6.34 Nvidia Omniverse Create and Machinima apps

10.17 Reallusion’s ActorCore library now available for Nvidia Omniverse

12.51 Concert Creator AI creator for music and Damien’s animation of Kara Remembers (Battlestar Galactica) test

screencap: Damien’s test of Concern Creator AI

16.16 Art AI Festival in Leicester, creative application of AI including a YouTube channel of presentations

19.49 Mad God by Phil Tippett, film now completed and available on Shudder TV (subscription-based horror streaming channel)

screencap: Mad God (teaser)

22.43 Real Time Shorts Challenge competition (John MacInnes) overview

25.29 Milan Machinima Film Festival overview and Critics’ Choice Award, We Are Such Stuff As Dreams Are Made On (Shakespear’s Tempest performance) by Sam Crane (GTA Online) and current project to perform Hamlet in GTA Online

28.57 Virtual Cultures in Pandemic Times by Draxtor Depres, comparison of life in the metaverses, Second Life and Animal Crossing, during the pandemic

34.47 Matrix Awakens Experience City Sample available for PC

screencap: City Sample (Unreal Engine)

39.52 Unreal 5 update is great for machinima creators (Kim Libreri’s keynote and The Matrix Awakens: creating a world tech talk)

42.10 GTA 6 rumours!

43.20 Unity realtime cinematic, Enemies and Unity for machinima

screencap: Enemies (Unity) teaser

46.23 Don’t forget to read!  Phil’s recommendation: Stanislaw Lem’s Solaris, acquired from Ricky’s Paperback Show and book store

Completely Machinima S2 Ep 33 Films (March 2022)

Tracy Harwood Podcast Episodes March 10, 2022 Leave a reply

This month, Ricky, Phil, Tracy and Damien discuss machinima and real-time productions made in Second Life including documentaries illustrating life on the ‘grid’, events and experiences such as an art collector’s paradise, a potted history of the environment, a sci-fi convention, extraordinary examples of films that show the unique qualities of the Second Life creative community, a tutorial and a new cyberpunk drama series.  The co-hosts also discuss their perspectives on the importance of Second Life as a creative platform for machinima.



YouTube Version of this Episode

Show Notes and Links

1.17 Plask.ai, free webcam-based motion capture tool

2.45 Second Life discussion

  • where does the inspiration come from for creating SL machinima films?
  • how has SL improved over the years for content creators?

22.24 Portrait of a Virtual Art Collector: Joseph K by Preben Wolff, film made by Glasz DeCuir, released 16 November 2018 (original film made in September 2015)

screencap: Portrait of a Virtual Art Collector: Joseph K

33.29 Pryda Parx’s Future Shock documentary series, discussed as part of Second Life’s Movies Made in Second Life series, released 2 March 2020

36.15 Draxter Depres’s social channels

36.56 Half Life 2 Apartments UNIGINE Real-Time demo REMAKE by Ostap Gordon, released 25 February 2021

screencap: Half Life 2 Apartments UNIGINE Real-Time demo REMAKE

38.12 Scifi Convention, video advert released by SL4Live-TV on 21 May 2020, convention website and date for 2022 event ‘Brave New Future’ 18-29 May.

46.41 Push by Lainy Voom (TraceChops), released 11 July 2009

screencap: Push

55.30 Soul Chambers by Chantel Harvey, released 1 February 2022 (film made in 2011)

1.06.47 The History of Second Life 1999-2021 by Bollycoco, released 12 February 2021

1.16.15 Digital Rain 2021 by Mac’n Tease Tomato, released 13 January 2022 and series website

1.24.40 Honorable mention: Tree of Life of Avatar by Tizzy Canucci, released 2 July 2021

Announcements

Second Life website, free download

Machinima Mondays meetup group, run by Chantal Harvey (join support group on Facebook)

Completely Machinima premieres weekly on Thursdays on our YouTube channel

Next month: Reallusion’s iClone

Completely Machinima S2 Ep 32 News & Discussion (March 2022)

Tracy Harwood Podcast Episodes March 3, 2022 Leave a reply

In this episode, Ricky, Tracy and Damien discuss latest developments in Nvidia Omniverse – Code and Omnivores, the KGB in Minecraft, Backlot, best games for M1 Mac, a video about setting up your home studio for sound recording, the upcoming Nvidia AI conference, implications for machinima creators of Microsoft’s announcements to buy Activision Blizzard, Philip Rosedale & Wagner James Au’s podcast, a music celebration of TMUnderground by Edan Mackenzie called A Fond Farewell and a discussion about Second Life and machinima.



YouTube version of this Episode

Show Notes and Links

1:56 Nvidia Omniverse, Omniverse Code and Meet the Creators (Omnivores)

screencap: Prisoner – A Star Wars Animation Short Film Made with NVIDIA Omniverse by JSFilmz, released 11 Feb 2022

4:11 KGB in Minecraft – yes really!

3:00 Backlot – not a lot

6:44 Best games for M1 Mac by Tyler Stalman

screencap: Best Games for M1 Mac by Tyler Stalman, released 17 Dec 2021

9:10 Music and sound studio set up for machinima: Everything I use as a full-time content creator by Malinda

10:54 Nvidia AI conference, GTC 2022

13:00 Implications of games convergence into Microsoft ownership for machinima

15:08 Philip Rosedale & Wagner James Au on the future of Second Life and the Metaverse, podcast

17:43 Edan Mackenzie’s A Fond Farewell composition celebrating the achievements of TMUnderground which has finally gone offline

21:30 Discussion: Second Life for machinima