This month, Damien heads the discussion with a review of Reallusion’s latest release, iClone 8; reflects on the origin of the star fleet in Star Trek Picard; and, JSFilmz’ tutorials on Nvidia Omniverse and Unreal. Ricky discusses Half Life Field Intensity – a mod that’s been in development for 13 years by Hazard Team; Nvidia’s GeForce RTX series available on subscription; an interesting remake upcoming of the Dead Space series; and, a review of the new Elden Ring mods for machinima. Tracy discusses The Grannies.
YouTube Version of this Episode
Show Notes and Links
1.06 Reallusion’s iClone 8 overview (and some very old memories of iClone 2!)
8.24 Star Trek Picard assets from video games
10.39 Nvidia Omniverse tutorials by JSFilmz
13.40 Unreal 5 Preview and tutorials
14.48 Half Life Field Intensity released by Russian-Ukrainian modders, Hazard Team
15.49 Nvidia GeForce RTX3080 available on subscription
16.35 Graphics market update (see Phil and Ricky’s builds from last year)
17.50 Dead Space series remake scheduled for 2023 by EA Motive
18.50 Elden Ring by FromSoftware and machinima (photo) mod by Otis_inf and tutorials
24.36 The Grannies in Red Dead Redemption Online, reminiscent of Phil’s machinima Making Machinima Movies in Red Dead Redemption 2, Kotaku.com article about The Grannies, Somerset House showcase
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