This week, we discuss the critical turn we witnessed in 2023 towards machinima among creative industries professionals. We highlight why it is high time there is a major rethink on the role of indie creatives and fan fiction in general. We also review a beautiful cinematic made in GTA5, and also reflect on some of the challenges with a particular camera technique.
YouTube Version of This Episode
Show Notes & Links
European Film Awards, Best Short – Hardly Working, a machinima made in RDR2 by Austrian collective Total Refusal. Announcement of winner here and link to Milan Machinima Film Festival’s earlier presentation of their work here. Many congratulations to Total Refusal on this landmark achievement!
Back story notes links –
Sam Crane’s Stage award for his live production of Hamlet in GTA5
Tracy’s review of Oberhausen International Film Festival and links to our discussion –
and interview with the curators at Oberhausen –
Warhammer 40K partnering with Amazon for new shows and movies, with Amazon being given ‘exclusive rights to make content’ based on the Games Workshop brand. Announcement on the BBC news website here and the Games Workshop website here.
Lord of the Rings legal case between a fan book writer, their publisher vs Amazon and Tolkein’s estate – announcement on the BBC news website here and further details of the copyright infringement case here.
Cyberpunk Ultimate Edition Official Booklet – link here.
John MacInnes also recently released an overview of the legal issues, similarities and differences between realtime creative works and film production which you’ll find a very useful summary –
Damien’s film pick for this week –
Cinematic experience – GTA V Machinima by Syed, released 10 Nov 2023